Player Matchup

Sobek
Sobek
Insane Dragon4
Sobek
Level 44
God Stats
0W - 5L
1,264 SR
Queue Stats
8W - 11L
1,510 Elo+
Solo
Medusa
Medusa
Iris
Medusa
Level 155
God Stats
8W - 6L
1,404 SR
Queue Stats
65W - 66L
1,501 Elo+
Solo
Aphrodite
Aphrodite
Sewzuya
Aphrodite
Level 128
God Stats
6W - 4L
1,925 SR
Queue Stats
144W - 114L
1,613 Elo+
Party 2
Athena
Athena
bunniirabbit
Athena
Level 158
God Stats
33W - 32L
1,676 SR
Queue Stats
183W - 195L
1,602 Elo+
Party 2
Zeus
Zeus
wwwolf777
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 129
1,554 SR
1,545 Elo+

VS

Team Averages
Level 131
1,587 SR
1,504 Elo+
Vulcan
Vulcan
Barnnaby Jones
Vulcan
Level 152
God Stats
49W - 42L
1,449 SR
Queue Stats
158W - 169L
1,393 Elo+
Solo
Cthulhu
Cthulhu
CrazY31
Cthulhu
Level 107
God Stats
10W - 1L
1,781 SR
Queue Stats
103W - 95L
1,570 Elo+
Party 1
Zeus
Zeus
JohnNotFound
Zeus
Level 129
God Stats
4W - 2L
1,573 SR
Queue Stats
126W - 108L
1,586 Elo+
Party 1
Chaac
Chaac
KesiWolF
Chaac
Level 139
God Stats
3W - 1L
1,777 SR
Queue Stats
174W - 183L
1,613 Elo+
Party 1
Neith
Neith
xDanielar
Neith
Level 126
God Stats
7W - 13L
1,357 SR
Queue Stats
11W - 15L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
7,959
569
3,260
17,236
14,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Iris
Medusa
16
2 / 6 / 2
9,460
676
4,970
15,877
6,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Sewzuya
Aphrodite
16
2 / 4 / 2
9,680
691
6,612
17,469
8,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
15
0 / 5 / 3
9,126
652
3,645
24,864
22,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
18
3 / 4 / 1
10,770
769
11,699
12,484
4,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 12
10,645
760
19,745
6,876
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
CrazY31
Cthulhu
17
4 / 1 / 14
11,639
831
10,020
12,171
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 2 / 12
11,219
801
24,266
8,476
3,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
KesiWolF
Chaac
20
10 / 0 / 11
12,911
922
16,899
14,948
12,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
xDanielar
Neith
16
2 / 2 / 8
10,289
735
9,099
9,425
3,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
7
Kills
22
22
Deaths
7
11
Assists
57
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
W
Cthulhu
CrazY31
Cthulhu
4
1
14
11
L
0
3
3
0.5
L
Medusa
Iris
Medusa
2
6
2
0.5
W
4
2
12
5
W
Chaac
KesiWolF
Chaac
10
0
11
15.5
L
Aphrodite
Sewzuya
Aphrodite
2
4
2
0.75
L
Athena
0
5
3
0.3
L
Zeus
3
4
1
0.88
W
Neith
xDanielar
Neith
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,186
Damage
80,029
87,930
Taken
51,896
55,783
Mitigated
35,425
23,353
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,745
9,704
0
0
6,876
2,959
111
3,639
3,237
39,935
0
W
Cthulhu
CrazY31
Cthulhu
10,020
307
510
1,465
12,171
13,343
211
4,373
7,798
30,326
0
L
3,260
29
0
1,012
17,236
14,184
0
11,139
5,955
6,249
0
L
Medusa
Iris
Medusa
4,970
1,463
0
1,706
15,877
6,645
0
7,521
8,272
0
46,307
W
24,266
512
0
250
8,476
3,252
637
5,240
3,236
63,595
0
W
Chaac
KesiWolF
Chaac
16,899
1,854
0
8,717
14,948
12,097
1,780
6,299
8,649
0
57,132
L
Aphrodite
Sewzuya
Aphrodite
6,612
942
8,159
8,872
17,469
8,361
0
11,718
5,621
33,204
0
L
Athena
3,645
1,200
0
2,563
24,864
22,215
0
16,373
8,131
9,030
0
L
Zeus
11,699
451
0
1,041
12,484
4,378
0
6,799
5,503
59,494
0
W
Neith
xDanielar
Neith
9,099
2,712
0
1,816
9,425
3,774
3,099
5,895
3,530
0
36,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,995
Gold Earned
56,703
320
Minions Killed
377
4
Camps Cleared
11
1,221,764
Distance Traveled
1,428,982
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,645
760
63
5
0
298,183
1
W
Cthulhu
11,639
831
44
3
0
266,329
3
L
Sobek
7,959
569
6
0
1
257,722
0
L
Medusa
9,460
676
98
7
2
246,219
5
W
Zeus
11,219
801
93
7
1
262,058
4
W
Chaac
12,911
922
103
7
6
329,695
3
L
Aphrodite
9,680
691
80
6
0
248,545
0
L
Athena
9,126
652
13
1
0
237,304
1
L
Zeus
10,770
769
123
9
1
231,974
2
W
Neith
10,289
735
74
5
4
272,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role