Player Matchup

Rama
Rama
Aronnell
Rama
Level 17
God Stats
7W - 8L
1,450 SR
Queue Stats
44W - 41L
1,460 Elo+
Solo
Thanatos
Thanatos
CaptDoodie
Thanatos
Level 27
God Stats
16W - 7L
1,597 SR
Queue Stats
126W - 109L
1,480 Elo+
Party 1
Da Ji
Da Ji
HarleyEmo
Da Ji
Level 29
God Stats
3W - 4L
1,271 SR
Queue Stats
77W - 105L
1,535 Elo+
Solo
Hades
Hades
Wizard101Pro22
Hades
Level 45
God Stats
1W - 3L
1,297 SR
Queue Stats
467W - 475L
1,478 Elo+
Party 1
Olorun
Olorun
daylenxd
Olorun
Level 16
God Stats
3W - 0L
1,817 SR
Queue Stats
111W - 119L
1,564 Elo+
Party 1
Team Averages
Level 27
1,486 SR
1,503 Elo+

VS

Team Averages
Level 15
1,632 SR
1,501 Elo+
Hou Yi
Hou Yi
B3NGSSS
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Solo
Ares
Ares
Carthy
Ares
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KolkijaDingus
Gilgamesh
Level 8
God Stats
4W - 3L
1,627 SR
Queue Stats
49W - 76L
1,633 Elo+
Solo
Hercules
Hercules
PintoConLizano
Hercules
Level 27
God Stats
2W - 2L
1,793 SR
Queue Stats
140W - 133L
1,569 Elo+
Solo
Nu Wa
Nu Wa
ZEEKPLAYER
Nu Wa
Level 17
God Stats
11W - 12L
1,742 SR
Queue Stats
44W - 42L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
2 / 4 / 4
6,924
462
5,623
10,543
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CaptDoodie
Thanatos
15
13 / 4 / 1
9,629
642
18,078
14,647
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
HarleyEmo
Da Ji
11
2 / 4 / 4
7,152
477
2,836
9,106
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 4
7,272
485
5,265
9,260
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
daylenxd
Olorun
12
4 / 5 / 4
8,133
542
5,252
9,978
2,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
B3NGSSS
Hou Yi
10
4 / 8 / 8
7,114
474
5,045
10,011
2,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
Carthy
Ares
10
0 / 3 / 2
6,283
419
2,026
11,306
6,153
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
KolkijaDingus
Gilgamesh
13
3 / 3 / 0
7,716
514
4,040
12,075
3,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
12
6 / 3 / 6
8,599
573
7,693
11,154
7,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
14
9 / 5 / 6
8,986
599
15,634
8,523
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
22
Kills
22
22
Deaths
22
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
2
4
4
1
L
Hou Yi
B3NGSSS
Hou Yi
4
8
8
1
W
Thanatos
CaptDoodie
Thanatos
13
4
1
3.38
L
Ares
Carthy
Ares
0
3
2
0.33
W
Da Ji
HarleyEmo
Da Ji
2
4
4
1
L
Gilgamesh
KolkijaDingus
Gilgamesh
3
3
0
1
L
Hercules
6
3
6
3
W
1
5
4
0.6
L
Nu Wa
9
5
6
2.4
W
Olorun
daylenxd
Olorun
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,054
Damage
34,438
53,534
Taken
53,069
18,322
Mitigated
22,620
24,131
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,623
4,954
0
4,429
10,543
2,806
461
2,995
7,410
0
44,935
L
Hou Yi
B3NGSSS
Hou Yi
5,045
2,615
0
418
10,011
2,741
520
2,439
7,572
0
13,866
W
Thanatos
CaptDoodie
Thanatos
18,078
7,509
0
12,614
14,647
5,351
445
6,120
8,309
0
55,599
L
Ares
Carthy
Ares
2,026
257
0
2,274
11,306
6,153
0
0
11,306
29,228
0
W
Da Ji
HarleyEmo
Da Ji
2,836
382
0
1,998
9,106
2,805
248
2,364
6,552
0
25,186
L
Gilgamesh
KolkijaDingus
Gilgamesh
4,040
1,110
0
1,483
12,075
3,451
1,628
1,110
10,965
0
35,521
L
Hercules
7,693
2,210
0
3,435
11,154
7,879
0
4,882
6,272
0
22,286
W
5,265
1,515
157
2,110
9,260
4,537
469
1,623
7,461
21,944
0
L
Nu Wa
15,634
3,556
0
347
8,523
2,396
540
2,086
6,437
43,546
0
W
Olorun
daylenxd
Olorun
5,252
2,723
0
2,823
9,978
2,823
258
3,540
6,142
37,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,110
Gold Earned
38,698
343
Minions Killed
241
0
Camps Cleared
0
1,182,047
Distance Traveled
1,253,248
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,924
462
78
5
0
199,771
2
L
Hou Yi
7,114
474
17
1
0
249,379
1
W
Thanatos
9,629
642
92
6
0
233,912
1
L
Ares
6,283
419
57
4
0
228,678
0
W
Da Ji
7,152
477
59
4
0
274,565
0
L
Gilgamesh
7,716
514
67
4
0
258,280
1
L
Hercules
8,599
573
33
2
0
266,882
2
W
Hades
7,272
485
46
3
0
241,192
3
L
Nu Wa
8,986
599
67
4
0
250,029
0
W
Olorun
8,133
542
68
5
0
232,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role