Player Matchup

Ravana
Ravana
Aldizle
Ravana
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,674 Elo+
Party 2
Kukulkan
Kukulkan
MijitoPito
Kukulkan
Level 11
God Stats
2W - 1L
1,519 SR
Queue Stats
7W - 8L
1,297 Elo+
Party 2
Yemoja
Yemoja
Pollydog2002
Yemoja
Level 5
God Stats
2W - 1L
1,217 SR
Queue Stats
83W - 114L
1,500 Elo+
Solo
Hercules
Hercules
Tilin_Aniquilado
Hercules
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 90L
1,058 Elo+
Solo
Izanami
Izanami
Tino17s
Izanami
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 109L
1,381 Elo+
Party 2
Team Averages
Level 11
1,447 SR
1,382 Elo+

VS

Team Averages
Level 7
1,484 SR
1,471 Elo+
Kukulkan
Kukulkan
BeejySmallz
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
F1NALN1NJA
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,426 Elo+
Party 1
Artemis
Artemis
Meeqie
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Nlej0ker
Zhong Kui
Level 26
God Stats
8W - 9L
1,422 SR
Queue Stats
332W - 372L
1,429 Elo+
Solo
Nemesis
Nemesis
blavs
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aldizle
Ravana
16
11 / 3 / 2
10,356
545
9,419
12,907
5,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
MijitoPito
Kukulkan
16
7 / 6 / 8
10,177
536
13,236
10,804
4,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
16
6 / 2 / 9
10,484
552
9,225
11,131
9,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 3 / 2
8,896
468
2,451
11,282
7,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Tino17s
Izanami
16
6 / 1 / 13
10,143
534
14,635
10,908
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeejySmallz
Kukulkan
15
6 / 8 / 0
10,358
545
7,369
11,409
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 7 / 3
8,114
427
8,241
18,147
16,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Meeqie
Artemis
13
2 / 11 / 2
8,268
435
6,940
13,978
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Nlej0ker
Zhong Kui
16
5 / 4 / 0
9,594
505
13,455
15,137
10,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
blavs
Nemesis
13
0 / 3 / 1
8,129
428
1,490
12,778
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
32
Kills
15
15
Deaths
33
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
Aldizle
Ravana
11
3
2
4
L
Kukulkan
BeejySmallz
Kukulkan
6
8
0
0.75
L
2
7
3
0.5
L
Artemis
Meeqie
Artemis
2
11
2
0.27
W
Kukulkan
MijitoPito
Kukulkan
7
6
8
1.83
L
Zhong Kui
Nlej0ker
Zhong Kui
5
4
0
1.25
W
Yemoja
6
2
9
5.25
W
2
3
2
1
W
Izanami
Tino17s
Izanami
6
1
13
12.5
L
Nemesis
blavs
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,966
Damage
37,495
57,032
Taken
71,449
30,211
Mitigated
43,027
15,973
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Aldizle
Ravana
9,419
3,773
0
3,980
12,907
5,536
688
4,084
8,797
0
59,978
L
Kukulkan
BeejySmallz
Kukulkan
7,369
1,455
0
554
11,409
4,753
432
7,754
3,655
39,190
0
L
8,241
671
0
1,180
18,147
16,508
0
4,947
13,200
19,474
0
L
Artemis
Meeqie
Artemis
6,940
2,805
0
15
13,978
6,563
12
6,375
7,603
0
40,127
W
Kukulkan
MijitoPito
Kukulkan
13,236
2,612
0
1,588
10,804
4,074
380
7,685
2,711
44,456
0
L
Zhong Kui
Nlej0ker
Zhong Kui
13,455
2,534
0
4,101
15,137
10,018
1,296
2,413
12,724
61,749
0
W
Yemoja
9,225
1,835
783
1,306
11,131
9,099
1,505
4,985
6,106
41,280
0
W
2,451
334
0
4,281
11,282
7,345
684
7,976
3,306
0
33,550
W
Izanami
Tino17s
Izanami
14,635
10,093
0
4,035
10,908
4,157
1,631
3,833
7,047
0
63,303
L
Nemesis
blavs
Nemesis
1,490
843
0
5,150
12,778
5,185
0
972
11,806
0
57,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,056
Gold Earned
44,463
389
Minions Killed
403
0
Camps Cleared
0
1,636,580
Distance Traveled
1,578,407
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,356
545
90
5
0
335,357
2
L
Kukulkan
10,358
545
89
5
0
282,914
0
L
Ares
8,114
427
14
1
0
362,720
1
L
Artemis
8,268
435
89
5
0
275,671
0
W
Kukulkan
10,177
536
82
4
0
297,648
3
L
Zhong Kui
9,594
505
114
6
0
256,846
0
W
Yemoja
10,484
552
64
3
0
345,867
0
W
Hercules
8,896
468
60
3
0
334,251
1
W
Izanami
10,143
534
93
5
0
323,457
2
L
Nemesis
8,129
428
97
5
0
400,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role