Player Matchup

Ganesha
Ganesha
D-Man2798
Ganesha
Level 125
God Stats
16W - 4L
1,669 SR
Queue Stats
228W - 214L
1,485 Elo+
Party 2
Freya
Freya
Ebreexy
Freya
Level 52
God Stats
1W - 2L
1,207 SR
Queue Stats
107W - 90L
1,501 Elo+
Party 2
Heimdallr
Heimdallr
HisReaper
Heimdallr
Level 120
God Stats
7W - 3L
1,576 SR
Queue Stats
22W - 16L
1,581 Elo+
Solo
Awilix
Awilix
manstunna
Awilix
Level 12
God Stats
5W - 2L
1,420 SR
Queue Stats
18W - 22L
1,358 Elo+
Party 2
Nike
Nike
swankier whoody
Nike
Level 46
God Stats
12W - 17L
1,572 SR
Queue Stats
116W - 132L
1,449 Elo+
Solo
Team Averages
Level 71
1,489 SR
1,475 Elo+

VS

Team Averages
Level 71
1,551 SR
1,418 Elo+
Skadi
Skadi
Nobugane
Skadi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
SolidGuru93
King Arthur
Level 81
God Stats
35W - 13L
1,748 SR
Queue Stats
312W - 284L
1,455 Elo+
Party 1
Yemoja
Yemoja
Tasdel
Yemoja
Level 8
God Stats
4W - 6L
1,500 SR
Queue Stats
142W - 132L
1,189 Elo+
Party 1
Nemesis
Nemesis
WheezyBT
Nemesis
Level 108
God Stats
7W - 9L
1,624 SR
Queue Stats
393W - 423L
1,428 Elo+
Solo
Ah Puch
Ah Puch
jenkins245
Ah Puch
Level 72
God Stats
1W - 3L
1,384 SR
Queue Stats
271W - 253L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
D-Man2798
Ganesha
19
0 / 4 / 21
12,366
476
12,474
20,285
21,873
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Ebreexy
Freya
20
9 / 3 / 6
13,993
538
16,083
18,741
11,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
HisReaper
Heimdallr
20
5 / 2 / 14
15,001
577
16,059
16,777
9,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
manstunna
Awilix
20
15 / 8 / 10
14,386
553
22,160
22,112
10,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 7 / 7
13,117
505
6,170
15,890
14,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Nobugane
Skadi
19
3 / 5 / 5
12,078
465
12,749
15,259
4,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SolidGuru93
King Arthur
18
8 / 6 / 3
12,634
486
20,391
27,588
29,778
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
Tasdel
Yemoja
14
0 / 5 / 5
10,839
417
4,102
10,112
8,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
WheezyBT
Nemesis
19
7 / 6 / 6
13,340
513
11,963
22,198
10,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
jenkins245
Ah Puch
19
5 / 8 / 5
12,891
496
16,361
19,537
6,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
47
30
Kills
23
24
Deaths
30
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
D-Man2798
Ganesha
0
4
21
2.63
W
Freya
Ebreexy
Freya
9
3
6
4
W
Heimdallr
HisReaper
Heimdallr
5
2
14
6
L
Skadi
Nobugane
Skadi
3
5
5
1.1
L
King Arthur
SolidGuru93
King Arthur
8
6
3
1.58
L
Yemoja
Tasdel
Yemoja
0
5
5
0.5
L
Nemesis
WheezyBT
Nemesis
7
6
6
1.67
L
Ah Puch
jenkins245
Ah Puch
5
8
5
0.94
W
Awilix
manstunna
Awilix
15
8
10
2.5
W
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,946
Damage
65,566
93,805
Taken
94,694
69,416
Mitigated
59,433
26,992
Healing
20,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
D-Man2798
Ganesha
12,474
1,031
0
1,900
20,285
21,873
150
3,528
14,835
37,241
0
W
Freya
Ebreexy
Freya
16,083
6,892
0
10,240
18,741
11,908
1,813
3,816
14,623
93,231
6,192
W
Heimdallr
HisReaper
Heimdallr
16,059
11,506
0
8,583
16,777
9,762
6,751
5,569
11,086
0
125,733
L
Skadi
Nobugane
Skadi
12,749
6,082
0
3,208
15,259
4,864
932
4,961
10,298
0
94,498
L
King Arthur
SolidGuru93
King Arthur
20,391
2,838
0
7,719
27,588
29,778
248
9,656
17,932
90
73,395
L
Yemoja
Tasdel
Yemoja
4,102
811
1,080
105
10,112
8,262
0
2,559
7,553
19,548
0
L
Nemesis
WheezyBT
Nemesis
11,963
4,216
0
3,983
22,198
10,186
0
5,510
16,688
0
85,533
L
Ah Puch
jenkins245
Ah Puch
16,361
1,615
0
4,613
19,537
6,343
1,102
5,307
14,230
87,232
0
W
Awilix
manstunna
Awilix
22,160
10,107
0
5,184
22,112
10,943
354
4,658
17,262
0
86,955
W
6,170
1,142
0
1,085
15,890
14,930
391
2,130
13,652
0
81,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,863
Gold Earned
61,782
682
Minions Killed
615
0
Camps Cleared
0
2,416,241
Distance Traveled
2,286,377
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,366
476
14
1
0
525,403
2
W
Freya
13,993
538
152
6
0
465,668
8
W
Heimdallr
15,001
577
236
9
0
443,993
1
L
Skadi
12,078
465
158
6
0
474,929
3
L
King Arthur
12,634
486
124
5
0
434,958
2
L
Yemoja
10,839
417
30
1
0
430,536
4
L
Nemesis
13,340
513
140
5
0
533,273
4
L
Ah Puch
12,891
496
163
6
0
412,681
10
W
Awilix
14,386
553
126
5
0
500,322
5
W
Nike
13,117
505
154
6
0
480,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role