Player Matchup

Heimdallr
Heimdallr
Megamancer
Heimdallr
Level 124
God Stats
9W - 12L
1,568 SR
Queue Stats
226W - 191L
1,597 Elo+
Solo
Terra
Terra
Omega2174
Terra
Level 119
God Stats
14W - 20L
1,539 SR
Queue Stats
1,223W - 1,174L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
RosaBayonetta
Zhong Kui
Level 124
God Stats
0W - 1L
1,409 SR
Queue Stats
70W - 80L
1,590 Elo+
Solo
Tyr
Tyr
TunaStrips
Tyr
Level 116
God Stats
33W - 31L
1,602 SR
Queue Stats
1,271W - 1,236L
1,608 Elo+
Party 1
Awilix
Awilix
spaceev
Awilix
Level 119
God Stats
23W - 22L
1,580 SR
Queue Stats
119W - 117L
1,595 Elo+
Solo
Team Averages
Level 120
1,540 SR
1,593 Elo+

VS

Team Averages
Level 137
1,644 SR
1,575 Elo+
Bakasura
Bakasura
ADrunkGuy
Bakasura
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 151L
1,500 Elo+
Solo
Chiron
Chiron
FlyingCarrots
Chiron
Level 149
God Stats
10W - 4L
1,895 SR
Queue Stats
262W - 248L
1,605 Elo+
Party 2
Agni
Agni
MaidazxX
Agni
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
UncreatedBrute
Merlin
Level 125
God Stats
11W - 15L
1,762 SR
Queue Stats
220W - 215L
1,678 Elo+
Party 2
Gilgamesh
Gilgamesh
XTheC3rb3ru5
Gilgamesh
Level 157
God Stats
11W - 7L
1,564 SR
Queue Stats
181W - 176L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Megamancer
Heimdallr
13
0 / 1 / 0
6,588
659
2,044
5,260
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Omega2174
Terra
12
0 / 3 / 1
6,391
639
3,823
9,950
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
RosaBayonetta
Zhong Kui
13
0 / 3 / 1
6,440
644
5,560
9,232
5,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 0
5,554
555
3,988
9,070
4,773
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
spaceev
Awilix
13
1 / 2 / 0
6,376
638
5,077
7,001
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ADrunkGuy
Bakasura
14
2 / 1 / 7
7,653
765
4,947
6,919
2,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 0 / 7
8,562
856
7,766
4,451
1,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
14
1 / 0 / 7
7,368
737
7,787
4,617
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 0 / 5
8,009
801
7,109
4,443
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
XTheC3rb3ru5
Gilgamesh
14
2 / 0 / 10
7,851
785
6,245
6,192
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
1
Kills
15
15
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ADrunkGuy
Bakasura
2
1
7
5.5
W
6
0
7
9.5
W
Agni
1
0
7
4.5
L
Heimdallr
Megamancer
Heimdallr
0
1
0
0
L
Terra
Omega2174
Terra
0
3
1
0.17
L
Zhong Kui
RosaBayonetta
Zhong Kui
0
3
1
0.17
L
0
6
0
0
W
4
0
5
6.5
W
Gilgamesh
XTheC3rb3ru5
Gilgamesh
2
0
10
7
L
Awilix
spaceev
Awilix
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,492
Damage
33,854
40,513
Taken
26,622
19,938
Mitigated
10,732
9,183
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ADrunkGuy
Bakasura
4,947
3,327
0
1,933
6,919
2,588
360
2,330
4,589
0
10,330
W
7,766
3,553
701
1,280
4,451
1,833
34
2,270
2,181
0
24,648
W
Agni
7,787
444
0
1,123
4,617
1,555
264
2,142
2,475
31,822
0
L
Heimdallr
Megamancer
Heimdallr
2,044
384
0
1,619
5,260
2,069
0
1,179
3,931
0
25,444
L
Terra
Omega2174
Terra
3,823
250
973
2,082
9,950
4,375
0
3,261
5,645
16,442
0
L
Zhong Kui
RosaBayonetta
Zhong Kui
5,560
456
0
3,657
9,232
5,757
0
4,441
4,127
35,035
0
L
3,988
70
0
568
9,070
4,773
0
1,574
7,124
0
7,982
W
7,109
34
0
709
4,443
1,699
0
1,121
3,322
26,082
0
W
Gilgamesh
XTheC3rb3ru5
Gilgamesh
6,245
2,115
0
1,827
6,192
3,057
563
1,891
4,301
0
25,685
L
Awilix
spaceev
Awilix
5,077
1,423
0
284
7,001
2,964
0
3,185
3,378
0
15,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
39,443
221
Minions Killed
264
6
Camps Cleared
11
888,277
Distance Traveled
988,777
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,653
765
48
5
0
195,594
1
W
Chiron
8,562
856
49
5
2
192,144
4
W
Agni
7,368
737
68
7
2
191,884
5
L
Heimdallr
6,588
659
73
7
0
177,668
0
L
Terra
6,391
639
28
3
0
205,149
0
L
Zhong Kui
6,440
644
84
8
2
162,840
3
L
Tyr
5,554
555
11
1
0
155,078
0
W
Merlin
8,009
801
56
6
2
188,688
1
W
Gilgamesh
7,851
785
43
4
5
220,467
1
L
Awilix
6,376
638
25
3
4
187,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role