Player Matchup

Ymir
Ymir
Candy7758
Ymir
Level 97
God Stats
18W - 8L
1,555 SR
Queue Stats
247W - 342L
1,362 Elo+
Solo
Loki
Loki
SmhShadow
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
ThickFlick
Tiamat
Level 129
God Stats
6W - 4L
1,552 SR
Queue Stats
46W - 37L
1,592 Elo+
Party 1
Team Averages
Level 77
1,536 SR
1,485 Elo+

VS

Team Averages
Level 56
1,513 SR
1,402 Elo+
Horus
Horus
CanineMango340
Horus
Level 81
God Stats
0W - 2L
1,324 SR
Queue Stats
137W - 179L
1,442 Elo+
Solo
Pele
Pele
G505Yeti
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 155L
1,319 Elo+
Solo
Artemis
Artemis
SirChasm
Artemis
Level 18
God Stats
0W - 1L
1,717 SR
Queue Stats
10W - 14L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 1 / 15
8,767
877
3,701
12,763
7,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Loki
11
11 / 3 / 5
8,857
886
10,460
7,188
2,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
ThickFlick
Tiamat
12
7 / 0 / 10
8,712
871
10,084
5,860
7,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,968
597
3,292
11,185
6,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
8
2 / 9 / 1
6,776
678
3,840
10,152
5,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
SirChasm
Artemis
9
0 / 7 / 2
6,122
612
6,661
9,031
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
21
Kills
2
4
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
15
10.5
L
0
5
1
0.1
L
Pele
2
9
1
0.28
L
Artemis
SirChasm
Artemis
0
7
2
0.14
W
Loki
11
3
5
4.5
W
Tiamat
ThickFlick
Tiamat
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,245
Damage
13,793
25,811
Taken
30,368
16,923
Mitigated
14,983
7,042
Healing
2,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,701
1,205
0
4,744
12,763
7,154
105
16
12,747
11,932
0
L
3,292
2,021
427
861
11,185
6,124
0
2,828
8,143
0
13,309
L
Pele
3,840
1,356
171
857
10,152
5,786
0
4,046
5,942
0
16,345
L
Artemis
SirChasm
Artemis
6,661
2,462
0
0
9,031
3,073
0
6,219
2,482
0
17,856
W
Loki
10,460
2,903
0
750
7,188
2,302
602
9
7,179
0
24,799
W
Tiamat
ThickFlick
Tiamat
10,084
1,220
0
1,548
5,860
7,467
288
8
5,852
34,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,336
Gold Earned
18,866
95
Minions Killed
70
0
Camps Cleared
0
552,296
Distance Traveled
461,855
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,767
877
22
2
0
181,517
0
L
Horus
5,968
597
23
2
0
172,172
1
L
Pele
6,776
678
19
2
0
153,777
0
L
Artemis
6,122
612
28
3
0
135,906
1
W
Loki
8,857
886
28
3
0
177,360
0
W
Tiamat
8,712
871
45
5
0
193,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role