Player Matchup

Cthulhu
Cthulhu
IlFurrylI
Cthulhu
Level 26
God Stats
0W - 1L
1,753 SR
Queue Stats
42W - 29L
1,742 Elo+
Party 2
Yemoja
Yemoja
NINJ3NERDGAME
Yemoja
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 100L
1,434 Elo+
Party 2
Sylvanus
Sylvanus
Papasot3
Sylvanus
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
259W - 298L
1,563 Elo+
Party 2
Cabrakan
Cabrakan
YAG Odin8077
Cabrakan
Level 107
God Stats
3W - 4L
1,573 SR
Queue Stats
180W - 172L
1,546 Elo+
Party 2
Athena
Athena
lcalm
Athena
Level 125
God Stats
0W - 1L
1,208 SR
Queue Stats
404W - 363L
1,576 Elo+
Party 2
Team Averages
Level 83
1,507 SR
1,572 Elo+

VS

Team Averages
Level 73
1,535 SR
1,596 Elo+
Cupid
Cupid
Jakewilliamson6
Cupid
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
414W - 421L
1,487 Elo+
Party 1
Mulan
Mulan
King_Tylenol
Mulan
Level 106
God Stats
9W - 5L
1,687 SR
Queue Stats
488W - 429L
1,502 Elo+
Solo
Cthulhu
Cthulhu
MinusMicrobe3
Cthulhu
Level 125
God Stats
9W - 12L
1,458 SR
Queue Stats
391W - 377L
1,517 Elo+
Party 1
Pele
Pele
MooBaconWaffle
Pele
Level 83
God Stats
13W - 13L
1,530 SR
Queue Stats
409W - 203L
1,667 Elo+
Party 3
Merlin
Merlin
Tsukubroki
Merlin
Level 13
God Stats
15W - 3L
1,500 SR
Queue Stats
171W - 43L
1,808 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IlFurrylI
Cthulhu
13
2 / 2 / 2
7,821
559
5,760
9,824
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 1
5,884
420
2,063
11,258
4,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Papasot3
Sylvanus
11
2 / 5 / 2
6,488
463
6,304
13,542
8,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
YAG Odin8077
Cabrakan
12
4 / 5 / 1
7,054
504
6,300
10,280
5,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
lcalm
Athena
10
0 / 5 / 3
6,364
455
4,980
16,018
7,412
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 7
7,522
537
2,407
7,898
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
4 / 2 / 2
8,139
581
5,748
8,257
5,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
13
6 / 0 / 7
8,357
597
12,988
10,007
7,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 1 / 8
8,391
599
8,806
10,589
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Tsukubroki
Merlin
15
8 / 1 / 8
9,067
648
16,749
7,240
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
8
Kills
23
23
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
IlFurrylI
Cthulhu
2
2
2
1.5
W
1
4
7
1.13
W
4
2
2
2.5
W
Cthulhu
6
0
7
9.5
W
4
1
8
8
L
0
6
1
0.08
L
Sylvanus
Papasot3
Sylvanus
2
5
2
0.6
W
Merlin
Tsukubroki
Merlin
8
1
8
12
L
Cabrakan
YAG Odin8077
Cabrakan
4
5
1
0.9
L
Athena
lcalm
Athena
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,407
Damage
46,698
60,922
Taken
43,991
32,238
Mitigated
21,941
12,779
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
IlFurrylI
Cthulhu
5,760
811
355
1,671
9,824
5,805
0
1,750
7,710
33,642
0
W
2,407
886
246
1,367
7,898
2,675
831
4,240
3,658
0
39,673
W
5,748
730
0
3,769
8,257
5,680
0
4,895
3,362
0
40,994
W
Cthulhu
12,988
936
396
3,922
10,007
7,165
94
5,548
4,459
39,672
0
W
8,806
1,860
0
5,207
10,589
3,637
324
5,002
5,587
0
61,404
L
2,063
292
419
2,411
11,258
4,312
0
6,010
5,248
27,198
0
L
Sylvanus
Papasot3
Sylvanus
6,304
1,534
1,309
2,550
13,542
8,762
0
7,596
5,921
21,419
4,170
W
Merlin
Tsukubroki
Merlin
16,749
351
0
654
7,240
2,784
1,235
5,061
2,179
68,639
0
L
Cabrakan
YAG Odin8077
Cabrakan
6,300
1,188
0
1,408
10,280
5,947
0
5,409
4,871
34,426
3,184
L
Athena
lcalm
Athena
4,980
1,345
0
2,656
16,018
7,412
0
8,972
7,046
24,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,611
Gold Earned
41,476
278
Minions Killed
462
0
Camps Cleared
0
1,255,277
Distance Traveled
1,385,205
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,821
559
87
6
0
282,454
4
W
Cupid
7,522
537
82
6
0
257,878
0
W
Mulan
8,139
581
99
7
0
250,685
0
W
Cthulhu
8,357
597
48
3
0
296,402
1
W
Pele
8,391
599
115
8
0
319,355
0
L
Yemoja
5,884
420
52
4
0
226,064
1
L
Sylvanus
6,488
463
38
3
0
209,699
0
W
Merlin
9,067
648
118
8
0
260,885
1
L
Cabrakan
7,054
504
63
5
0
259,840
1
L
Athena
6,364
455
38
3
0
277,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role