Player Matchup

Gilgamesh
Gilgamesh
Edosei
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Luzle
Discordia
Level 28
God Stats
24W - 10L
1,654 SR
Queue Stats
43W - 21L
1,634 Elo+
Party 2
Ne Zha
Ne Zha
zei0n
Ne Zha
Level 22
God Stats
2W - 1L
1,523 SR
Queue Stats
9W - 8L
1,510 Elo+
Solo
Team Averages
Level 70
1,559 SR
1,548 Elo+

VS

Team Averages
Level 42
1,500 SR
1,514 Elo+
Scylla
Scylla
GlrflOfAslfork
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,541 Elo+
Party 1
Ares
Ares
PinguNakano
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
RondoN9ne
Sun Wukong
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Edosei
Gilgamesh
11
3 / 7 / 17
9,257
712
8,690
12,456
6,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Luzle
Discordia
15
13 / 0 / 13
11,384
876
14,150
5,931
2,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
zei0n
Ne Zha
14
10 / 2 / 16
10,907
839
10,735
9,407
4,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 4
8,364
643
5,442
10,309
3,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 8 / 4
8,740
672
4,276
14,854
11,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
RondoN9ne
Sun Wukong
11
1 / 9 / 8
8,394
646
5,735
13,640
9,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
26
Kills
8
9
Deaths
26
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Edosei
Gilgamesh
3
7
17
1.64
L
3
9
4
0.56
W
Discordia
Luzle
Discordia
13
0
13
19.5
L
4
8
4
0.75
L
Sun Wukong
RondoN9ne
Sun Wukong
1
9
8
0.56
W
Ne Zha
zei0n
Ne Zha
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,575
Damage
15,453
27,794
Taken
38,803
12,545
Mitigated
24,350
5,055
Healing
2,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Edosei
Gilgamesh
8,690
2,174
0
835
12,456
6,220
492
4,882
7,574
0
25,518
L
5,442
622
0
642
10,309
3,182
0
2,541
7,768
32,388
0
W
Discordia
Luzle
Discordia
14,150
727
112
1,103
5,931
2,163
1,729
2,337
3,594
57,069
0
L
4,276
641
0
476
14,854
11,448
0
5,383
9,471
10,450
0
L
Sun Wukong
RondoN9ne
Sun Wukong
5,735
1,438
0
1,017
13,640
9,720
0
6,270
7,370
0
23,070
W
Ne Zha
zei0n
Ne Zha
10,735
3,668
0
3,005
9,407
4,162
1,042
2,515
6,892
0
39,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
25,498
170
Minions Killed
100
0
Camps Cleared
0
711,172
Distance Traveled
600,131
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,257
712
27
2
0
225,659
2
L
Scylla
8,364
643
52
4
0
191,774
0
W
Discordia
11,384
876
95
7
0
232,574
0
L
Ares
8,740
672
15
1
0
205,457
3
L
Sun Wukong
8,394
646
33
3
0
202,900
3
W
Ne Zha
10,907
839
48
4
0
252,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role