Player Matchup

Sun Wukong
Sun Wukong
ImTheOneForYou
Sun Wukong
Level 3
God Stats
7W - 5L
1,500 SR
Queue Stats
58W - 31L
1,235 Elo+
Party 3
Athena
Athena
Melonland
Athena
Level 29
God Stats
2W - 0L
1,745 SR
Queue Stats
80W - 69L
1,523 Elo+
Party 1
Freya
Freya
PedoScylla
Freya
Level 28
God Stats
4W - 3L
1,524 SR
Queue Stats
51W - 47L
1,494 Elo+
Solo
Hades
Hades
SuperSengyan
Hades
Level 140
God Stats
1W - 0L
1,730 SR
Queue Stats
2W - 1L
1,235 Elo+
Party 3
Skadi
Skadi
Warzan27
Skadi
Level 28
God Stats
9W - 5L
1,944 SR
Queue Stats
77W - 71L
1,512 Elo+
Party 1
Team Averages
Level 46
1,688 SR
1,400 Elo+

VS

Team Averages
Level 17
1,426 SR
1,397 Elo+
Bellona
Bellona
Hedgehog752
Bellona
Level 28
God Stats
15W - 12L
1,614 SR
Queue Stats
103W - 112L
1,453 Elo+
Solo
Medusa
Medusa
MutedBud
Medusa
Level 19
God Stats
0W - 2L
1,538 SR
Queue Stats
41W - 41L
1,393 Elo+
Party 2
Discordia
Discordia
Turmammal
Discordia
Level 14
God Stats
7W - 8L
1,406 SR
Queue Stats
13W - 13L
1,316 Elo+
Party 2
Nemesis
Nemesis
phant0o0m
Nemesis
Level 14
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 7L
1,363 Elo+
Solo
Chang'e
Chang'e
遇见你的那天起风了
Chang'e
Level 8
God Stats
0W - 2L
1,290 SR
Queue Stats
5W - 10L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImTheOneForYou
Sun Wukong
16
3 / 2 / 7
10,401
520
9,031
16,768
11,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Melonland
Athena
16
5 / 5 / 8
10,783
539
9,634
14,110
11,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
18
4 / 2 / 7
11,303
565
10,522
15,915
6,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
12 / 1 / 6
12,404
620
13,197
12,261
7,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
Warzan27
Skadi
15
4 / 7 / 5
9,751
488
10,401
12,889
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hedgehog752
Bellona
15
2 / 5 / 0
11,139
557
9,853
19,320
12,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
MutedBud
Medusa
15
8 / 6 / 4
10,307
515
13,723
16,843
5,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Turmammal
Discordia
16
3 / 4 / 1
10,122
506
8,397
9,420
3,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
phant0o0m
Nemesis
14
1 / 6 / 3
8,644
432
4,342
16,039
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 7 / 7
9,179
459
8,435
12,974
6,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
28
Kills
17
17
Deaths
28
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
Hedgehog752
Bellona
2
5
0
0.4
W
Sun Wukong
ImTheOneForYou
Sun Wukong
3
2
7
3.25
W
Athena
Melonland
Athena
5
5
8
1.8
L
Medusa
MutedBud
Medusa
8
6
4
1.67
W
Freya
4
2
7
3.75
W
12
1
6
15
L
Discordia
Turmammal
Discordia
3
4
1
0.88
W
Skadi
Warzan27
Skadi
4
7
5
0.93
L
Nemesis
phant0o0m
Nemesis
1
6
3
0.42
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,785
Damage
44,750
71,943
Taken
74,596
41,854
Mitigated
32,738
22,338
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Hedgehog752
Bellona
9,853
1,252
0
3,791
19,320
12,005
355
9,323
9,997
4,968
46,542
W
Sun Wukong
ImTheOneForYou
Sun Wukong
9,031
1,001
0
2,254
16,768
11,022
663
2,141
14,441
0
68,199
W
Athena
Melonland
Athena
9,634
2,889
0
798
14,110
11,634
538
4,276
9,496
31,487
0
L
Medusa
MutedBud
Medusa
13,723
8,635
0
5,332
16,843
5,352
1,066
7,871
8,972
0
62,728
W
Freya
10,522
4,416
0
7,563
15,915
6,596
1,243
2,140
13,549
80,669
0
W
13,197
650
1,014
8,655
12,261
7,454
0
2,396
9,491
77,175
0
L
Discordia
Turmammal
Discordia
8,397
561
0
798
9,420
3,237
0
3,891
5,529
59,797
0
W
Skadi
Warzan27
Skadi
10,401
5,612
0
2,054
12,889
5,148
1,799
5,429
7,042
0
54,966
L
Nemesis
phant0o0m
Nemesis
4,342
1,931
0
3,820
16,039
5,686
0
5,235
10,804
0
53,919
L
8,435
1,152
1,683
2,789
12,974
6,458
1,243
7,033
5,941
29,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,642
Gold Earned
49,391
535
Minions Killed
469
0
Camps Cleared
0
1,836,883
Distance Traveled
1,745,636
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,139
557
97
5
0
359,411
3
W
Sun Wukong
10,401
520
116
6
0
359,795
2
W
Athena
10,783
539
54
3
0
396,077
2
L
Medusa
10,307
515
96
5
0
325,425
4
W
Freya
11,303
565
137
7
0
358,112
7
W
Hades
12,404
620
141
7
0
396,973
4
L
Discordia
10,122
506
125
6
0
376,055
4
W
Skadi
9,751
488
87
4
0
325,926
5
L
Nemesis
8,644
432
91
5
0
353,735
1
L
Chang'e
9,179
459
60
3
0
331,010
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role