Player Matchup

Izanami
Izanami
F丶lamingo
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KevinLz
Gilgamesh
Level 29
God Stats
8W - 1L
1,941 SR
Queue Stats
16W - 6L
1,933 Elo+
Solo
Hercules
Hercules
UsainBoltRunner
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
YokaiDeath
Da Ji
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
251W - 219L
1,559 Elo+
Party 1
Agni
Agni
YokaiNaga
Agni
Level 36
God Stats
8W - 2L
1,627 SR
Queue Stats
442W - 381L
1,550 Elo+
Party 1
Team Averages
Level 27
1,614 SR
1,608 Elo+

VS

Team Averages
Level 21
1,624 SR
1,538 Elo+
Bakasura
Bakasura
BerryYung
Bakasura
Level 25
God Stats
1W - 2L
1,540 SR
Queue Stats
55W - 50L
1,529 Elo+
Solo
Cthulhu
Cthulhu
FakeFineOkay
Cthulhu
Level 29
God Stats
6W - 4L
1,695 SR
Queue Stats
153W - 151L
1,574 Elo+
Solo
Cupid
Cupid
Nubberzz
Cupid
Level 28
God Stats
20W - 9L
1,712 SR
Queue Stats
221W - 237L
1,592 Elo+
Solo
Ymir
Ymir
TurtleBlast9000
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,509 Elo+
Party 2
Amaterasu
Amaterasu
ptjsf
Amaterasu
Level 18
God Stats
7W - 4L
1,674 SR
Queue Stats
10W - 9L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
F丶lamingo
Izanami
20
8 / 1 / 16
14,538
661
16,788
14,788
6,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
KevinLz
Gilgamesh
19
3 / 3 / 11
14,698
668
7,753
30,314
19,531
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
20
18 / 1 / 18
16,060
730
17,684
26,092
21,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
17
8 / 7 / 21
12,701
577
13,328
16,742
6,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
18
6 / 6 / 19
12,628
574
17,934
16,091
5,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BerryYung
Bakasura
18
3 / 9 / 6
11,156
507
7,078
20,849
8,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
FakeFineOkay
Cthulhu
18
10 / 10 / 2
12,059
548
21,900
23,019
15,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Nubberzz
Cupid
15
1 / 7 / 2
9,556
434
6,634
15,428
5,940
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 10 / 4
7,364
335
4,205
15,966
15,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
ptjsf
Amaterasu
14
2 / 7 / 7
9,231
420
9,401
18,332
11,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
37
43
Kills
16
18
Deaths
43
85
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BerryYung
Bakasura
3
9
6
0.67
L
Cthulhu
FakeFineOkay
Cthulhu
10
10
2
1.1
W
Izanami
F丶lamingo
Izanami
8
1
16
16
W
Gilgamesh
KevinLz
Gilgamesh
3
3
11
2.83
L
Cupid
Nubberzz
Cupid
1
7
2
0.29
L
0
10
4
0.2
W
Hercules
18
1
18
27
W
Da Ji
8
7
21
2.64
W
Agni
6
6
19
2.58
L
Amaterasu
ptjsf
Amaterasu
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,487
Damage
49,218
104,027
Taken
93,594
59,809
Mitigated
56,778
43,611
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BerryYung
Bakasura
7,078
5,324
0
6,823
20,849
8,239
992
3,531
17,186
0
55,802
L
Cthulhu
FakeFineOkay
Cthulhu
21,900
1,383
208
2,930
23,019
15,015
0
6,399
16,341
58,222
0
W
Izanami
F丶lamingo
Izanami
16,788
13,352
0
7,977
14,788
6,371
4,438
4,422
10,119
0
109,796
W
Gilgamesh
KevinLz
Gilgamesh
7,753
1,724
0
14,852
30,314
19,531
2,697
7,189
22,795
2,958
60,974
L
Cupid
Nubberzz
Cupid
6,634
2,945
0
3,602
15,428
5,940
1,636
1,988
13,390
0
53,379
L
4,205
297
0
305
15,966
15,703
0
3,128
12,742
23,135
0
W
Hercules
17,684
6,042
0
14,213
26,092
21,425
3,496
5,697
19,709
0
73,418
W
Da Ji
13,328
5,360
0
1,593
16,742
6,708
2,322
4,292
11,932
0
61,900
W
Agni
17,934
2,236
187
4,789
16,091
5,774
1,792
7,117
8,286
84,027
0
L
Amaterasu
ptjsf
Amaterasu
9,401
5,952
0
5,181
18,332
11,881
0
2,844
15,362
0
37,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,625
Gold Earned
49,366
577
Minions Killed
426
0
Camps Cleared
0
2,084,365
Distance Traveled
1,871,161
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,156
507
127
6
0
425,119
5
L
Cthulhu
12,059
548
107
5
0
370,602
10
W
Izanami
14,538
661
175
8
0
404,703
3
W
Gilgamesh
14,698
668
98
4
0
460,831
3
L
Cupid
9,556
434
107
5
0
298,530
1
L
Ymir
7,364
335
27
1
0
386,397
6
W
Hercules
16,060
730
77
4
0
444,332
4
W
Da Ji
12,701
577
92
4
0
379,772
6
W
Agni
12,628
574
135
6
0
394,727
1
L
Amaterasu
9,231
420
58
3
0
390,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role