Player Matchup

Da Ji
Da Ji
HeadHead
Da Ji
Level 68
God Stats
17W - 4L
1,780 SR
Queue Stats
426W - 52L
1,996 Elo+
Party 2
Guan Yu
Guan Yu
Patyplus
Guan Yu
Level 40
God Stats
54W - 6L
1,980 SR
Queue Stats
455W - 62L
1,894 Elo+
Party 2
Sobek
Sobek
Poohead
Sobek
Level 83
God Stats
20W - 7L
1,718 SR
Queue Stats
617W - 148L
1,872 Elo+
Party 2
Nox
Nox
Soghp
Nox
Level 47
God Stats
6W - 1L
1,738 SR
Queue Stats
524W - 109L
1,848 Elo+
Party 2
Baron Samedi
Baron Samedi
h2ozzzz
Baron Samedi
Level 17
God Stats
4W - 0L
1,913 SR
Queue Stats
235W - 25L
1,933 Elo+
Party 2
Team Averages
Level 51
1,826 SR
1,909 Elo+

VS

Team Averages
Level 84
1,629 SR
1,649 Elo+
Hercules
Hercules
A Big Baka
Hercules
Level 35
God Stats
1W - 1L
1,947 SR
Queue Stats
6W - 1L
1,965 Elo+
Party 1
Hou Yi
Hou Yi
Ayilux
Hou Yi
Level 103
God Stats
7W - 9L
1,340 SR
Queue Stats
942W - 512L
1,607 Elo+
Party 1
Nu Wa
Nu Wa
ItsTheStallion
Nu Wa
Level 67
God Stats
7W - 6L
1,520 SR
Queue Stats
92W - 90L
1,460 Elo+
Solo
Neith
Neith
Vexcie
Neith
Level 108
God Stats
86W - 45L
1,740 SR
Queue Stats
947W - 459L
1,616 Elo+
Party 1
Olorun
Olorun
coolyo4lyfe
Olorun
Level 108
God Stats
1W - 1L
1,600 SR
Queue Stats
52W - 50L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HeadHead
Da Ji
16
7 / 2 / 12
10,812
1,081
14,489
10,832
4,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Patyplus
Guan Yu
16
3 / 3 / 18
9,749
975
10,634
13,237
14,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
Poohead
Sobek
16
2 / 2 / 15
9,450
945
6,805
9,974
11,692
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
Soghp
Nox
16
9 / 0 / 11
11,720
1,172
13,918
6,274
2,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
h2ozzzz
Baron Samedi
16
2 / 4 / 15
9,760
976
5,282
9,199
4,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

231

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A Big Baka
Hercules
15
2 / 4 / 5
9,430
943
5,638
15,198
14,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
Ayilux
Hou Yi
15
1 / 3 / 8
9,407
941
7,767
8,779
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 7
10,396
1,040
15,031
5,988
2,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Vexcie
Neith
16
3 / 4 / 8
10,295
1,030
10,922
8,850
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
15
1 / 10 / 2
9,229
923
6,223
14,718
5,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
23
Kills
11
11
Deaths
23
71
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
A Big Baka
Hercules
2
4
5
1.13
L
Hou Yi
Ayilux
Hou Yi
1
3
8
1.67
W
Da Ji
HeadHead
Da Ji
7
2
12
6.5
L
4
2
7
3.75
W
Guan Yu
Patyplus
Guan Yu
3
3
18
4
W
Sobek
Poohead
Sobek
2
2
15
4.75
W
Nox
Soghp
Nox
9
0
11
14.5
L
Neith
Vexcie
Neith
3
4
8
1.75
L
Olorun
1
10
2
0.2
W
Baron Samedi
h2ozzzz
Baron Samedi
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,128
Damage
45,581
49,516
Taken
53,533
37,489
Mitigated
28,136
12,893
Healing
8,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
A Big Baka
Hercules
5,638
1,729
0
2,782
15,198
14,778
0
9,878
5,320
0
8,598
L
Hou Yi
Ayilux
Hou Yi
7,767
3,446
0
1,180
8,779
2,923
0
4,173
4,606
0
24,521
W
Da Ji
HeadHead
Da Ji
14,489
6,093
0
2,222
10,832
4,411
0
4,803
6,029
0
25,565
L
15,031
3,310
0
1,179
5,988
2,105
0
2,076
3,912
41,042
0
W
Guan Yu
Patyplus
Guan Yu
10,634
951
4,586
3,309
13,237
14,734
0
4,977
8,260
0
21,453
W
Sobek
Poohead
Sobek
6,805
555
0
740
9,974
11,692
0
3,740
6,234
14,513
0
W
Nox
Soghp
Nox
13,918
545
0
541
6,274
2,396
0
3,801
2,473
26,336
0
L
Neith
Vexcie
Neith
10,922
4,512
0
710
8,850
2,942
0
4,151
4,699
0
38,804
L
Olorun
6,223
1,771
378
1,852
14,718
5,388
0
5,727
8,991
26,003
0
W
Baron Samedi
h2ozzzz
Baron Samedi
5,282
313
481
1,014
9,199
4,256
0
3,933
5,266
41,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,491
Gold Earned
48,757
181
Minions Killed
189
1
Camps Cleared
9
1,009,960
Distance Traveled
904,409
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,430
943
11
1
0
203,105
0
L
Hou Yi
9,407
941
39
4
3
175,347
1
W
Da Ji
10,812
1,081
34
3
1
210,863
0
L
Nu Wa
10,396
1,040
38
4
1
185,075
0
W
Guan Yu
9,749
975
23
2
0
194,675
0
W
Sobek
9,450
945
11
1
0
206,671
0
W
Nox
11,720
1,172
33
3
0
212,396
0
L
Neith
10,295
1,030
65
7
0
172,752
0
L
Olorun
9,229
923
36
4
5
168,130
0
W
Baron Samedi
9,760
976
80
8
0
185,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role