Player Matchup

Hercules
Hercules
BigOleHead16
Hercules
Level 103
God Stats
14W - 11L
1,672 SR
Queue Stats
661W - 578L
1,592 Elo+
Party 2
Mercury
Mercury
DanicoDD
Mercury
Level 142
God Stats
6W - 9L
1,477 SR
Queue Stats
327W - 318L
1,605 Elo+
Solo
Chronos
Chronos
Fusìon
Chronos
Level 137
God Stats
10W - 9L
1,720 SR
Queue Stats
510W - 416L
1,616 Elo+
Party 2
Fenrir
Fenrir
Unholysight
Fenrir
Level 107
God Stats
2W - 2L
1,302 SR
Queue Stats
224W - 187L
1,654 Elo+
Solo
Heimdallr
Heimdallr
jksax
Heimdallr
Level 83
God Stats
38W - 44L
1,541 SR
Queue Stats
523W - 418L
1,595 Elo+
Party 2
Team Averages
Level 114
1,542 SR
1,612 Elo+

VS

Team Averages
Level 74
1,752 SR
1,637 Elo+
Guan Yu
Guan Yu
DALEHURST
Guan Yu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,581 Elo+
Solo
Scylla
Scylla
Jigglyhamburgers
Scylla
Level 50
God Stats
6W - 2L
1,687 SR
Queue Stats
165W - 152L
1,625 Elo+
Party 1
Ne Zha
Ne Zha
LogiBear
Ne Zha
Level 87
God Stats
11W - 3L
1,824 SR
Queue Stats
185W - 176L
1,640 Elo+
Party 1
Apollo
Apollo
SaucyDogfish
Apollo
Level 83
God Stats
4W - 1L
1,824 SR
Queue Stats
221W - 221L
1,649 Elo+
Party 1
Poseidon
Poseidon
SunnyDurf
Poseidon
Level 89
God Stats
10W - 2L
1,922 SR
Queue Stats
183W - 169L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigOleHead16
Hercules
6
0 / 3 / 1
4,347
435
1,009
5,610
1,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
DanicoDD
Mercury
10
3 / 0 / 0
5,756
576
1,500
4,357
1,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Fusìon
Chronos
8
0 / 2 / 2
4,841
484
2,412
6,203
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
9
0 / 2 / 1
5,307
531
2,395
7,661
2,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
jksax
Heimdallr
10
0 / 1 / 0
5,733
573
514
5,058
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DALEHURST
Guan Yu
10
2 / 1 / 0
5,798
580
5,045
6,620
4,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 0
5,931
593
1,599
2,125
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
LogiBear
Ne Zha
9
2 / 1 / 1
5,661
566
3,032
4,873
1,871
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
10
1 / 0 / 2
5,570
557
2,615
3,786
1,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
SunnyDurf
Poseidon
10
2 / 1 / 2
6,100
610
5,572
4,556
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
8
8
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigOleHead16
Hercules
0
3
1
0.17
W
Guan Yu
DALEHURST
Guan Yu
2
1
0
2
L
Mercury
DanicoDD
Mercury
3
0
0
3
L
Chronos
Fusìon
Chronos
0
2
2
0.5
W
1
0
0
1
W
Ne Zha
LogiBear
Ne Zha
2
1
1
2.5
W
Apollo
1
0
2
2
W
Poseidon
SunnyDurf
Poseidon
2
1
2
3
L
Fenrir
0
2
1
0.25
L
Heimdallr
jksax
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,830
Damage
17,863
28,889
Taken
21,960
8,742
Mitigated
8,833
8,196
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigOleHead16
Hercules
1,009
83
0
959
5,610
1,848
0
1,709
3,877
0
5,141
W
Guan Yu
DALEHURST
Guan Yu
5,045
1,200
0
2,024
6,620
4,251
0
0
6,620
0
24,759
L
Mercury
DanicoDD
Mercury
1,500
514
0
555
4,357
1,577
0
697
3,660
0
28,384
L
Chronos
Fusìon
Chronos
2,412
824
0
1,570
6,203
1,508
0
3,561
2,642
20,964
0
W
1,599
171
0
907
2,125
506
0
0
2,125
35,486
0
W
Ne Zha
LogiBear
Ne Zha
3,032
499
0
1,502
4,873
1,871
0
852
3,871
0
16,697
W
Apollo
2,615
1,031
0
447
3,786
1,020
0
250
3,514
0
34,415
W
Poseidon
SunnyDurf
Poseidon
5,572
1,265
0
1,439
4,556
1,185
0
1,000
3,418
39,106
0
L
Fenrir
2,395
842
0
3,851
7,661
2,169
0
0
7,661
0
21,108
L
Heimdallr
jksax
Heimdallr
514
439
0
1,261
5,058
1,640
0
1,142
3,878
0
33,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,984
Gold Earned
29,060
263
Minions Killed
322
0
Camps Cleared
0
871,997
Distance Traveled
955,654
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,347
435
9
1
0
158,003
0
W
Guan Yu
5,798
580
50
5
0
181,148
2
L
Mercury
5,756
576
59
6
0
225,181
2
L
Chronos
4,841
484
49
5
0
153,356
1
W
Scylla
5,931
593
93
9
0
157,327
1
W
Ne Zha
5,661
566
27
3
0
216,562
4
W
Apollo
5,570
557
81
8
0
214,583
3
W
Poseidon
6,100
610
71
7
0
186,034
2
L
Fenrir
5,307
531
61
6
0
192,050
1
L
Heimdallr
5,733
573
85
9
0
143,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role