Player Matchup

Danzaburou
Danzaburou
Hello Clancy
Danzaburou
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 24L
1,655 Elo+
Party 1
Ymir
Ymir
MR THUNDER30
Ymir
Level 58
God Stats
245W - 220L
1,537 SR
Queue Stats
321W - 352L
1,398 Elo+
Party 1
Ganesha
Ganesha
QualsSmurf
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 64L
1,782 Elo+
Party 1
Nike
Nike
Siren Genovese
Nike
Level 148
God Stats
50W - 23L
1,596 SR
Queue Stats
185W - 187L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
Sorri bud
Gilgamesh
Level 39
God Stats
44W - 16L
1,708 SR
Queue Stats
131W - 86L
1,617 Elo+
Party 1
Team Averages
Level 53
1,568 SR
1,595 Elo+

VS

Team Averages
Level 56
1,585 SR
1,496 Elo+
Medusa
Medusa
ClapnYoMomCheeks
Medusa
Level 102
God Stats
2W - 4L
1,698 SR
Queue Stats
163W - 165L
1,543 Elo+
Party 2
Hera
Hera
OranzJuice
Hera
Level 86
God Stats
21W - 9L
1,833 SR
Queue Stats
221W - 220L
1,426 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zephykinz
Cu Chulainn
Level 17
God Stats
1W - 3L
1,410 SR
Queue Stats
13W - 13L
1,614 Elo+
Party 2
Ravana
Ravana
hato3129
Ravana
Level 28
God Stats
4W - 7L
1,477 SR
Queue Stats
197W - 188L
1,425 Elo+
Party 3
Cabrakan
Cabrakan
ハリウッドたかし
Cabrakan
Level 49
God Stats
53W - 48L
1,508 SR
Queue Stats
339W - 331L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hello Clancy
Danzaburou
17
6 / 6 / 2
11,660
583
7,802
15,978
5,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 5 / 7
9,931
497
6,528
12,683
8,403
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
QualsSmurf
Ganesha
17
2 / 3 / 11
10,710
536
10,138
12,058
5,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 1 / 1
12,081
604
12,538
13,198
10,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Gilgamesh
Sorri bud
Gilgamesh
16
5 / 5 / 5
10,461
523
10,143
17,792
8,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 8
9,355
468
12,791
15,483
5,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 7 / 5
10,447
522
12,652
12,478
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Zephykinz
Cu Chulainn
13
3 / 3 / 0
8,950
448
5,424
10,168
5,629
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
hato3129
Ravana
16
3 / 3 / 9
9,787
489
7,144
11,610
4,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 5 / 8
9,983
499
12,040
13,790
8,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
50
28
Kills
20
20
Deaths
28
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
10
8
0.7
W
Danzaburou
Hello Clancy
Danzaburou
6
6
2
1.17
W
5
5
7
1.7
L
6
7
5
1.21
W
Ganesha
QualsSmurf
Ganesha
2
3
11
2.5
W
10
1
1
10.5
W
Gilgamesh
Sorri bud
Gilgamesh
5
5
5
1.5
L
Cu Chulainn
Zephykinz
Cu Chulainn
3
3
0
1
L
Ravana
hato3129
Ravana
3
3
9
2.5
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,149
Damage
50,051
71,709
Taken
63,529
38,640
Mitigated
27,634
15,922
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,791
6,603
0
1,327
15,483
5,058
0
3,296
12,113
0
57,656
W
Danzaburou
Hello Clancy
Danzaburou
7,802
3,769
0
4,315
15,978
5,667
2,213
5,871
9,951
0
78,831
W
6,528
1,039
246
1,574
12,683
8,403
378
3,756
8,824
22,120
0
L
12,652
4,335
89
1,919
12,478
4,049
0
4,476
7,878
48,511
0
W
Ganesha
QualsSmurf
Ganesha
10,138
336
0
2,827
12,058
5,343
0
5,818
6,086
54,892
0
W
12,538
2,784
0
1,748
13,198
10,991
1,449
3,239
9,868
11,522
58,921
W
Gilgamesh
Sorri bud
Gilgamesh
10,143
2,249
0
5,212
17,792
8,236
690
6,170
11,488
0
60,187
L
Cu Chulainn
Zephykinz
Cu Chulainn
5,424
969
0
2,414
10,168
5,629
0
1,947
7,771
2,788
42,184
L
Ravana
hato3129
Ravana
7,144
2,626
0
3,538
11,610
4,220
86
4,537
7,073
0
69,243
L
12,040
2,146
220
4,716
13,790
8,678
0
5,306
8,388
45,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,843
Gold Earned
48,522
462
Minions Killed
453
0
Camps Cleared
0
1,830,572
Distance Traveled
1,631,145
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,355
468
92
5
0
323,673
4
W
Danzaburou
11,660
583
116
6
0
313,123
2
W
Ymir
9,931
497
30
2
0
367,286
5
L
Hera
10,447
522
84
4
0
321,700
3
W
Ganesha
10,710
536
83
4
0
396,544
2
W
Nike
12,081
604
130
7
0
329,141
5
W
Gilgamesh
10,461
523
103
5
0
424,478
5
L
Cu Chulainn
8,950
448
86
4
0
244,947
3
L
Ravana
9,787
489
112
6
0
406,015
7
L
Cabrakan
9,983
499
79
4
0
334,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role