Player Matchup

Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Scarecrow41510
Chaac
Level 28
God Stats
1W - 4L
1,377 SR
Queue Stats
137W - 137L
1,510 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Soego59
Cu Chulainn
Level 88
God Stats
64W - 67L
1,544 SR
Queue Stats
147W - 173L
1,411 Elo+
Party 1
Cernunnos
Cernunnos
TheeMilo
Cernunnos
Level 69
God Stats
11W - 11L
1,459 SR
Queue Stats
181W - 180L
1,450 Elo+
Party 3
Fenrir
Fenrir
VTX_MigaDePan
Fenrir
Level 17
God Stats
3W - 2L
1,540 SR
Queue Stats
17W - 23L
1,335 Elo+
Party 1
Team Averages
Level 66
1,484 SR
1,441 Elo+

VS

Team Averages
Level 41
1,541 SR
1,348 Elo+
Cupid
Cupid
D-Divo
Cupid
Level 41
God Stats
4W - 5L
1,486 SR
Queue Stats
7W - 12L
1,379 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Daisulic
Cu Chulainn
Level 49
God Stats
1W - 1L
1,721 SR
Queue Stats
2W - 8L
1,247 Elo+
Party 2
Chang'e
Chang'e
MrToess
Chang'e
Level 22
God Stats
14W - 19L
1,589 SR
Queue Stats
28W - 41L
1,460 Elo+
Party 4
Da Ji
Da Ji
ToonInk777
Da Ji
Level 43
God Stats
5W - 14L
1,411 SR
Queue Stats
154W - 174L
1,413 Elo+
Party 2
Thoth
Thoth
xXp0ny_m4nXx
Thoth
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
16 / 6 / 17
17,834
637
29,668
19,498
9,327
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 6 / 11
16,233
580
21,299
25,563
22,861
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Soego59
Cu Chulainn
20
22 / 1 / 9
17,330
619
26,721
29,448
26,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
TheeMilo
Cernunnos
20
7 / 4 / 13
15,753
563
14,852
21,494
10,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 10 / 14
13,724
490
10,817
23,268
13,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
D-Divo
Cupid
15
3 / 13 / 5
10,368
370
4,149
22,724
6,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
Daisulic
Cu Chulainn
19
6 / 9 / 4
13,284
474
22,226
32,038
28,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
MrToess
Chang'e
17
2 / 14 / 10
11,614
415
12,607
28,211
7,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
19
13 / 11 / 8
13,711
490
18,292
28,897
12,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 11 / 11
11,943
427
8,030
19,422
5,401
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
65
57
Kills
27
27
Deaths
58
64
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
16
6
17
4.08
L
Cupid
D-Divo
Cupid
3
13
5
0.42
L
Cu Chulainn
Daisulic
Cu Chulainn
6
9
4
0.89
L
Chang'e
MrToess
Chang'e
2
14
10
0.5
W
7
6
11
2.08
W
Cu Chulainn
Soego59
Cu Chulainn
22
1
9
26.5
W
Cernunnos
TheeMilo
Cernunnos
7
4
13
3.38
L
Da Ji
13
11
8
1.55
W
5
10
14
1.2
L
3
11
11
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,357
Damage
65,304
119,271
Taken
131,292
81,513
Mitigated
60,085
35,324
Healing
26,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
29,668
1,228
1,737
6,273
19,498
9,327
2,633
4,880
14,381
124,292
0
L
Cupid
D-Divo
Cupid
4,149
2,521
473
2,119
22,724
6,445
0
5,895
16,568
0
26,062
L
Cu Chulainn
Daisulic
Cu Chulainn
22,226
3,723
0
4,720
32,038
28,723
141
5,423
25,923
8,748
67,722
L
Chang'e
MrToess
Chang'e
12,607
1,542
4,639
6,427
28,211
7,156
0
8,026
19,953
49,659
0
W
21,299
6,941
193
10,822
25,563
22,861
2,646
4,683
20,279
0
116,919
W
Cu Chulainn
Soego59
Cu Chulainn
26,721
5,400
106
4,767
29,448
26,005
1,280
6,763
22,132
201
132,094
W
Cernunnos
TheeMilo
Cernunnos
14,852
7,472
0
5,608
21,494
10,103
6,113
2,716
18,521
0
141,690
L
Da Ji
18,292
5,440
0
7,538
28,897
12,360
0
5,351
23,083
0
78,324
W
10,817
2,200
0
5,818
23,268
13,217
0
6,017
16,893
0
58,233
L
8,030
456
0
439
19,422
5,401
0
6,600
12,586
58,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,874
Gold Earned
60,920
770
Minions Killed
425
0
Camps Cleared
0
2,526,269
Distance Traveled
2,208,832
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
17,834
637
179
6
0
519,599
2
L
Cupid
10,368
370
40
1
0
458,895
3
L
Cu Chulainn
13,284
474
108
4
0
482,859
7
L
Chang'e
11,614
415
86
3
0
419,540
4
W
Chaac
16,233
580
180
6
0
382,502
2
W
Cu Chulainn
17,330
619
162
6
0
534,014
0
W
Cernunnos
15,753
563
166
6
0
530,907
4
L
Da Ji
13,711
490
94
3
0
407,702
1
W
Fenrir
13,724
490
83
3
0
559,247
0
L
Thoth
11,943
427
97
3
0
439,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role