Player Matchup

Fafnir
Fafnir
Adrienc
Fafnir
Level 12
God Stats
9W - 6L
1,644 SR
Queue Stats
18W - 16L
1,466 Elo+
Party 2
Pele
Pele
HeeEffinHoo
Pele
Level 19
God Stats
8W - 3L
1,908 SR
Queue Stats
34W - 28L
1,495 Elo+
Party 2
Izanami
Izanami
ResetBullet
Izanami
Level 19
God Stats
12W - 10L
1,597 SR
Queue Stats
26W - 31L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
ZakoDr
Nu Wa
Level 17
God Stats
4W - 2L
1,647 SR
Queue Stats
34W - 45L
1,413 Elo+
Party 3
Jormungandr
Jormungandr
dro0w
Jormungandr
Level 26
God Stats
4W - 5L
1,460 SR
Queue Stats
379W - 407L
1,370 Elo+
Party 3
Team Averages
Level 19
1,651 SR
1,444 Elo+

VS

Team Averages
Level 16
1,600 SR
1,356 Elo+
Achilles
Achilles
MercyNoise
Achilles
Level 13
God Stats
4W - 5L
1,717 SR
Queue Stats
15W - 14L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shikimiau
Tsukuyomi
Level 13
God Stats
4W - 5L
1,783 SR
Queue Stats
15W - 14L
1,499 Elo+
Party 1
Yemoja
Yemoja
SocksHead
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,457 Elo+
Party 1
Anubis
Anubis
TdG1616
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,062 Elo+
Solo
Hades
Hades
shaqnosis23
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Adrienc
Fafnir
5
0 / 0 / 1
3,479
696
924
2,744
1,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 0 / 1
3,962
792
1,225
2,562
574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
ResetBullet
Izanami
4
1 / 1 / 0
3,119
624
1,006
2,052
472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
ZakoDr
Nu Wa
6
4 / 0 / 1
4,087
817
2,631
1,065
209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
dro0w
Jormungandr
6
1 / 0 / 0
3,316
663
1,301
1,814
1,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MercyNoise
Achilles
4
0 / 1 / 0
2,926
585
747
2,511
1,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Shikimiau
Tsukuyomi
4
0 / 1 / 0
2,964
593
707
2,004
464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
SocksHead
Yemoja
5
1 / 1 / 0
3,153
631
1,368
2,595
788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
TdG1616
Anubis
2
0 / 2 / 0
2,558
512
122
1,110
261
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 3 / 0
2,746
549
225
3,029
892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
8
Kills
1
1
Deaths
8
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Adrienc
Fafnir
0
0
1
0.5
W
2
0
1
2.5
L
Achilles
MercyNoise
Achilles
0
1
0
0
W
Izanami
ResetBullet
Izanami
1
1
0
1
L
Tsukuyomi
Shikimiau
Tsukuyomi
0
1
0
0
L
Yemoja
SocksHead
Yemoja
1
1
0
1
L
Anubis
TdG1616
Anubis
0
2
0
0
W
Nu Wa
ZakoDr
Nu Wa
4
0
1
4.5
W
Jormungandr
dro0w
Jormungandr
1
0
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,087
Damage
3,169
10,237
Taken
11,249
4,003
Mitigated
3,792
3,118
Healing
1,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Adrienc
Fafnir
924
222
0
938
2,744
1,656
46
901
1,843
3,955
0
W
1,225
435
0
1,576
2,562
574
240
179
2,383
0
14,364
L
Achilles
MercyNoise
Achilles
747
400
0
310
2,511
1,387
235
1,094
1,267
0
5,937
W
Izanami
ResetBullet
Izanami
1,006
773
0
424
2,052
472
480
467
1,585
0
11,480
L
Tsukuyomi
Shikimiau
Tsukuyomi
707
369
0
632
2,004
464
0
284
1,651
0
8,470
L
Yemoja
SocksHead
Yemoja
1,368
491
37
590
2,595
788
0
835
1,671
7,226
0
L
Anubis
TdG1616
Anubis
122
0
0
0
1,110
261
0
471
533
2,119
0
W
Nu Wa
ZakoDr
Nu Wa
2,631
495
0
0
1,065
209
180
168
897
9,988
0
W
Jormungandr
dro0w
Jormungandr
1,301
429
0
180
1,814
1,092
160
0
1,714
8,958
0
L
225
70
0
198
3,029
892
0
1,559
1,271
4,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,963
Gold Earned
14,347
99
Minions Killed
61
0
Camps Cleared
0
439,292
Distance Traveled
388,548
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,479
696
5
1
0
93,990
0
W
Pele
3,962
792
30
6
0
91,132
0
L
Achilles
2,926
585
16
3
0
88,850
0
W
Izanami
3,119
624
23
5
0
82,252
0
L
Tsukuyomi
2,964
593
17
3
0
84,014
0
L
Yemoja
3,153
631
16
3
0
87,345
1
L
Anubis
2,558
512
5
1
0
41,700
0
W
Nu Wa
4,087
817
22
4
0
89,602
0
W
Jormungandr
3,316
663
19
4
0
82,316
0
L
Hades
2,746
549
7
1
0
86,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role