Player Matchup

Yemoja
Yemoja
Aerro丶波仔
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,794 Elo+
Solo
Rama
Rama
Aronnell
Rama
Level 16
God Stats
7W - 8L
1,556 SR
Queue Stats
44W - 41L
1,509 Elo+
Solo
Persephone
Persephone
Chloeeeeeee
Persephone
Level 2
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 1L
1,803 Elo+
Solo
Medusa
Medusa
OPWiz
Medusa
Level 6
God Stats
1W - 6L
1,500 SR
Queue Stats
7W - 9L
1,663 Elo+
Solo
Ymir
Ymir
PPCupcake
Ymir
Level 24
God Stats
2W - 5L
1,395 SR
Queue Stats
79W - 71L
1,600 Elo+
Solo
Team Averages
Level 10
1,533 SR
1,674 Elo+

VS

Team Averages
Level 21
1,674 SR
1,777 Elo+
Bellona
Bellona
Drutu
Bellona
Level 26
God Stats
16W - 10L
1,771 SR
Queue Stats
109W - 113L
1,552 Elo+
Solo
Hercules
Hercules
FasterFastest
Hercules
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
46W - 22L
1,912 Elo+
Party 1
Raijin
Raijin
SolarGayrabs
Raijin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 38L
1,948 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WardenUnknown
Tsukuyomi
Level 18
God Stats
7W - 4L
1,625 SR
Queue Stats
182W - 115L
1,797 Elo+
Party 1
Neith
Neith
YosSlovesD
Neith
Level 13
God Stats
12W - 1L
1,974 SR
Queue Stats
29W - 13L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
5,078
462
1,229
6,480
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
12
1 / 1 / 0
6,540
595
4,434
7,983
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Chloeeeeeee
Persephone
9
1 / 6 / 0
5,521
502
3,156
6,867
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
OPWiz
Medusa
7
0 / 2 / 0
4,498
409
1,208
4,039
781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Ymir
9
0 / 4 / 1
5,468
497
2,531
8,604
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drutu
Bellona
11
0 / 1 / 1
6,206
564
4,746
6,605
4,432
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
FasterFastest
Hercules
11
8 / 1 / 3
6,889
626
6,363
9,631
4,576
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Raijin
11
3 / 1 / 4
6,504
591
4,226
5,105
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
WardenUnknown
Tsukuyomi
13
5 / 0 / 3
6,936
631
3,611
5,064
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
11
3 / 0 / 7
7,170
652
6,017
4,668
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
19
19
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Rama
1
1
0
1
L
Persephone
Chloeeeeeee
Persephone
1
6
0
0.17
W
Bellona
Drutu
Bellona
0
1
1
0.5
W
Hercules
FasterFastest
Hercules
8
1
3
9.5
L
Medusa
OPWiz
Medusa
0
2
0
0
L
Ymir
0
4
1
0.13
W
Raijin
3
1
4
5
W
Tsukuyomi
WardenUnknown
Tsukuyomi
5
0
3
6.5
W
Neith
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,558
Damage
24,963
33,973
Taken
31,073
12,389
Mitigated
13,767
9,150
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,229
447
43
316
6,480
2,975
0
0
6,480
7,899
0
L
Rama
4,434
3,815
0
4,117
7,983
2,527
0
0
7,983
0
41,347
L
Persephone
Chloeeeeeee
Persephone
3,156
330
159
1,807
6,867
1,698
0
2,028
4,833
18,308
0
W
Bellona
Drutu
Bellona
4,746
1,741
0
2,388
6,605
4,432
391
150
6,455
0
35,048
W
Hercules
FasterFastest
Hercules
6,363
2,476
0
2,280
9,631
4,576
0
1,807
7,796
0
29,208
L
Medusa
OPWiz
Medusa
1,208
216
0
190
4,039
781
0
0
4,039
0
17,921
L
Ymir
2,531
529
0
2,518
8,604
4,408
0
2,196
6,408
27,070
0
W
Raijin
4,226
686
0
1,275
5,105
1,592
0
2,766
2,105
34,604
0
W
Tsukuyomi
WardenUnknown
Tsukuyomi
3,611
1,095
0
2,760
5,064
1,613
59
1,055
3,899
0
39,834
W
Neith
6,017
2,230
0
2,522
4,668
1,554
282
750
3,902
0
41,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,105
Gold Earned
33,705
230
Minions Killed
374
0
Camps Cleared
0
963,315
Distance Traveled
1,115,126
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,078
462
12
1
0
175,118
2
L
Rama
6,540
595
96
9
0
188,690
1
L
Persephone
5,521
502
31
3
0
184,584
5
W
Bellona
6,206
564
87
8
0
233,066
2
W
Hercules
6,889
626
44
4
0
214,756
3
L
Medusa
4,498
409
32
3
0
209,009
5
L
Ymir
5,468
497
59
5
0
205,914
3
W
Raijin
6,504
591
72
7
0
201,847
1
W
Tsukuyomi
6,936
631
87
8
0
269,656
7
W
Neith
7,170
652
84
8
0
195,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role