Player Matchup

Scylla
Scylla
Gold III
ChocoTheWarrior
Scylla
Gold III
Level 120
God Stats
2W - 3L
1,479 SR
Queue Stats
52W - 47L
1,662 MMR
Party 1
Geb
Geb
Gold III
Gator_v4
Geb
Gold III
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 43L
1,662 MMR
Party 1
Chronos
Chronos
Gold I
Viprrra
Chronos
Gold I
Level 144
God Stats
5W - 2L
1,946 SR
Queue Stats
183W - 176L
1,654 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Vrtist
Sun Wukong
Platinum V
Level 147
God Stats
6W - 6L
1,596 SR
Queue Stats
109W - 104L
1,902 MMR
Party 4
Nemesis
Nemesis
Gold IV
aCvrter
Nemesis
Gold IV
Level 102
God Stats
21W - 13L
1,601 SR
Queue Stats
40W - 37L
1,407 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,624 SR
1,657 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,751 SR
1,660 MMR
Janus
Janus
Platinum I
CamcerRs
Janus
Platinum I
Level 108
God Stats
4W - 4L
1,842 SR
Queue Stats
287W - 255L
1,922 MMR
Party 2
Arachne
Arachne
Gold I
Guy With BeardZ
Arachne
Gold I
Level 142
God Stats
1W - 1L
1,752 SR
Queue Stats
68W - 44L
1,839 MMR
Party 3
Skadi
Skadi
Gold III
Plus175
Skadi
Gold III
Level 52
God Stats
13W - 13L
1,619 SR
Queue Stats
75W - 64L
1,425 MMR
Party 2
Cthulhu
Cthulhu
Gold II
TwistedGlitch10
Cthulhu
Gold II
Level 112
God Stats
1W - 1L
1,918 SR
Queue Stats
103W - 90L
1,486 MMR
Party 3
Artio
Artio
Gold I
Wayne-Stylez
Artio
Gold I
Level 160
God Stats
13W - 16L
1,625 SR
Queue Stats
864W - 841L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
7,775
555
2,205
3,648
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 0 / 0
6,900
493
2,431
7,743
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Viprrra
Chronos
14
0 / 1 / 1
8,376
598
2,232
5,890
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Vrtist
Sun Wukong
13
2 / 3 / 2
8,022
573
8,139
11,906
5,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
aCvrter
Nemesis
14
4 / 2 / 1
8,364
597
7,396
9,545
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
GilgameshAthenaCu ChulainnDanzaburou

VS

Bans
SetTiamatCabrakanApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CamcerRs
Janus
10
0 / 0 / 1
6,324
452
2,984
3,261
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 1 / 0
6,952
497
3,789
10,059
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Plus175
Skadi
11
1 / 2 / 1
7,045
503
2,686
5,200
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 2
6,897
493
3,896
6,515
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 1
6,954
497
7,721
10,979
8,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
6
6
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
CamcerRs
Janus
0
0
1
0.5
W
0
0
1
0.5
W
0
0
0
0
L
2
1
0
2
L
Skadi
Plus175
Skadi
1
2
1
0.75
L
1
1
2
2
W
Chronos
Viprrra
Chronos
0
1
1
0.5
W
Sun Wukong
Vrtist
Sun Wukong
2
3
2
1
L
2
3
1
0.83
W
Nemesis
aCvrter
Nemesis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,403
Damage
21,076
38,732
Taken
36,014
15,524
Mitigated
17,714
11,023
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CamcerRs
Janus
2,984
243
0
1,029
3,261
813
0
665
2,596
37,869
0
W
2,205
139
0
1,573
3,648
1,052
0
1,256
2,270
66,040
0
W
2,431
195
0
2,515
7,743
3,450
0
2,795
4,798
16,902
0
L
3,789
2,262
0
3,032
10,059
4,061
0
2,335
7,724
0
39,420
L
Skadi
Plus175
Skadi
2,686
987
0
1,556
5,200
1,350
0
1,623
3,419
0
43,558
L
3,896
30
73
1,659
6,515
3,428
0
1,999
4,428
29,782
0
W
Chronos
Viprrra
Chronos
2,232
375
0
2,764
5,890
1,718
2,199
633
5,257
62,041
0
W
Sun Wukong
Vrtist
Sun Wukong
8,139
1,998
0
3,047
11,906
5,061
834
5,947
5,387
0
41,757
L
7,721
468
90
4,638
10,979
8,062
0
0
10,979
33,433
0
W
Nemesis
aCvrter
Nemesis
7,396
4,022
0
1,124
9,545
4,243
0
2,932
6,419
0
58,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,437
Gold Earned
34,172
461
Minions Killed
366
0
Camps Cleared
0
1,443,497
Distance Traveled
1,247,235
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,324
452
80
6
0
198,157
4
W
Scylla
7,775
555
122
9
0
263,080
5
W
Geb
6,900
493
30
2
0
313,497
5
L
Arachne
6,952
497
75
5
0
318,969
3
L
Skadi
7,045
503
84
6
0
211,438
2
L
Cthulhu
6,897
493
64
5
0
257,563
3
W
Chronos
8,376
598
125
9
0
283,502
8
W
Sun Wukong
8,022
573
86
6
0
271,554
2
L
Artio
6,954
497
63
5
0
261,108
4
W
Nemesis
8,364
597
98
7
0
311,864
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role