Player Matchup

Kukulkan
Kukulkan
Chijay
Kukulkan
Level 5
God Stats
2W - 1L
1,710 SR
Queue Stats
5W - 7L
1,324 Elo+
Solo
Hou Yi
Hou Yi
Forgott3nLord12
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,232 Elo+
Solo
Ra
Ra
JesseJamesLAX
Ra
Level 18
God Stats
17W - 15L
1,548 SR
Queue Stats
121W - 92L
1,545 Elo+
Solo
Cerberus
Cerberus
NeaR Pilau
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
xXT_MetzXx
Rama
Level 17
God Stats
51W - 48L
1,295 SR
Queue Stats
63W - 68L
1,285 Elo+
Solo
Team Averages
Level 12
1,510 SR
1,377 Elo+

VS

Team Averages
Level 21
1,465 SR
1,465 Elo+
Cthulhu
Cthulhu
Bikickenergy
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,577 Elo+
Solo
Vulcan
Vulcan
Bu11etW0undz
Vulcan
Level 17
God Stats
4W - 5L
1,295 SR
Queue Stats
280W - 300L
1,367 Elo+
Party 1
Rama
Rama
JakeTheSlayer95
Rama
Level 23
God Stats
25W - 18L
1,437 SR
Queue Stats
160W - 144L
1,171 Elo+
Party 1
Gilgamesh
Gilgamesh
SteamyMonkeyJunk
Gilgamesh
Level 29
God Stats
9W - 5L
1,593 SR
Queue Stats
383W - 283L
1,525 Elo+
Solo
Ra
Ra
Xneto1412X
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chijay
Kukulkan
19
1 / 10 / 6
11,877
990
13,019
19,763
7,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 15 / 5
10,438
870
7,977
25,135
10,498
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 8 / 1
12,243
1,020
11,711
15,473
5,011
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
NeaR Pilau
Cerberus
17
1 / 11 / 3
10,643
887
3,207
22,478
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
2 / 8 / 5
11,480
957
13,251
18,516
5,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bikickenergy
Cthulhu
18
0 / 2 / 14
11,140
928
7,495
8,992
6,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
20
4 / 0 / 23
12,827
1,069
16,510
7,625
3,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
13 / 1 / 17
13,128
1,094
18,741
11,480
5,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
20
27 / 5 / 12
16,493
1,374
36,399
18,921
9,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 1 / 22
13,528
1,127
15,391
7,351
3,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
140
9
Kills
52
52
Deaths
9
20
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bikickenergy
Cthulhu
0
2
14
3.5
W
Vulcan
4
0
23
15.5
L
Kukulkan
Chijay
Kukulkan
1
10
6
0.4
L
1
15
5
0.23
W
13
1
17
21.5
L
4
8
1
0.56
L
Cerberus
NeaR Pilau
Cerberus
1
11
3
0.23
W
Gilgamesh
27
5
12
6.6
W
8
1
22
19
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,165
Damage
94,536
101,365
Taken
54,369
37,284
Mitigated
27,300
7,338
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bikickenergy
Cthulhu
7,495
395
239
406
8,992
6,127
0
4,189
4,803
13,704
0
W
Vulcan
16,510
4,366
0
0
7,625
3,392
0
4,548
3,077
32,472
0
L
Kukulkan
Chijay
Kukulkan
13,019
2,502
0
429
19,763
7,067
0
7,806
11,957
69,582
0
L
7,977
3,730
0
0
25,135
10,498
0
9,050
16,085
0
15,975
W
18,741
12,796
0
1,514
11,480
5,073
0
5,369
6,111
0
31,922
L
11,711
1,048
1,329
3,524
15,473
5,011
0
4,438
11,035
33,481
0
L
Cerberus
NeaR Pilau
Cerberus
3,207
100
0
1,455
22,478
8,725
0
10,172
12,306
19,585
0
W
Gilgamesh
36,399
16,513
0
683
18,921
9,305
0
8,953
9,025
0
54,992
W
15,391
1,998
2,379
3,303
7,351
3,403
0
4,878
2,473
50,815
0
L
13,251
9,395
28
573
18,516
5,983
0
7,930
10,586
0
34,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,681
Gold Earned
67,116
264
Minions Killed
220
4
Camps Cleared
8
909,449
Distance Traveled
1,024,582
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,140
928
11
1
2
180,511
0
W
Vulcan
12,827
1,069
48
4
0
219,385
0
L
Kukulkan
11,877
990
126
11
1
191,098
0
L
Hou Yi
10,438
870
16
1
0
174,174
1
W
Rama
13,128
1,094
35
3
4
205,725
0
L
Ra
12,243
1,020
44
4
2
176,941
0
L
Cerberus
10,643
887
56
5
0
169,656
3
W
Gilgamesh
16,493
1,374
44
4
2
193,636
0
W
Ra
13,528
1,127
82
7
0
225,325
0
L
Rama
11,480
957
22
2
1
197,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role