Player Matchup

Athena
Athena
DoinkyBoinky
Athena
Level 46
God Stats
7W - 3L
1,640 SR
Queue Stats
209W - 79L
1,588 Elo+
Party 1
Merlin
Merlin
Echegaray4
Merlin
Level 27
God Stats
11W - 7L
1,530 SR
Queue Stats
182W - 183L
1,539 Elo+
Solo
Ares
Ares
Mrxmayhem666352
Ares
Level 6
God Stats
7W - 5L
1,500 SR
Queue Stats
190W - 145L
1,437 Elo+
Solo
Apollo
Apollo
Tony2Toppings
Apollo
Level 27
God Stats
40W - 31L
1,739 SR
Queue Stats
90W - 88L
1,460 Elo+
Party 1
Nemesis
Nemesis
TrippyRe
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 77L
1,678 Elo+
Party 1
Team Averages
Level 22
1,582 SR
1,540 Elo+

VS

Team Averages
Level 16
1,438 SR
1,416 Elo+
Baron Samedi
Baron Samedi
Catineanuu
Baron Samedi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
HiToxicEdits
Gilgamesh
Level 13
God Stats
4W - 5L
1,450 SR
Queue Stats
11W - 13L
1,501 Elo+
Solo
Loki
Loki
Russbecker13
Loki
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
166W - 163L
1,586 Elo+
Solo
Geb
Geb
Steaknbaked
Geb
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 24L
1,357 Elo+
Solo
Kukulkan
Kukulkan
Zayayin7971
Kukulkan
Level 2
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 2L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 0 / 1
6,170
617
3,865
6,591
4,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Echegaray4
Merlin
10
2 / 0 / 3
5,900
590
3,840
3,014
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 3
5,293
529
3,315
6,068
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
4 / 1 / 3
6,417
642
2,530
2,998
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
TrippyRe
Nemesis
8
2 / 1 / 3
5,147
515
2,289
4,211
1,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Catineanuu
Baron Samedi
8
0 / 2 / 0
4,800
480
1,912
4,568
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
HiToxicEdits
Gilgamesh
9
3 / 3 / 0
5,645
565
4,424
5,441
2,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 0
4,993
499
3,173
5,714
1,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 1
4,038
404
1,323
5,486
2,193
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Zayayin7971
Kukulkan
5
0 / 6 / 2
4,230
423
654
3,572
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
3
3
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Catineanuu
Baron Samedi
0
2
0
0
W
Athena
2
0
1
2.5
W
Merlin
Echegaray4
Merlin
2
0
3
3.5
L
Gilgamesh
HiToxicEdits
Gilgamesh
3
3
0
1
W
1
1
3
2.5
L
0
1
0
0
L
0
1
1
0.5
W
4
1
3
5.5
W
Nemesis
TrippyRe
Nemesis
2
1
3
3.5
L
Kukulkan
Zayayin7971
Kukulkan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,839
Damage
11,486
22,882
Taken
24,781
10,670
Mitigated
8,450
7,010
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Catineanuu
Baron Samedi
1,912
42
96
1,309
4,568
1,648
0
2,866
1,460
18,439
0
W
Athena
3,865
1,948
0
3,078
6,591
4,115
0
0
6,591
28,845
0
W
Merlin
Echegaray4
Merlin
3,840
380
0
264
3,014
911
0
914
1,856
29,851
0
L
Gilgamesh
HiToxicEdits
Gilgamesh
4,424
1,946
0
783
5,441
2,163
0
1,221
4,186
0
25,044
W
3,315
398
0
1,158
6,068
3,423
0
1,883
4,057
12,909
0
L
3,173
420
0
2,096
5,714
1,746
0
3,354
2,360
0
25,201
L
1,323
306
289
1,587
5,486
2,193
0
2,924
2,496
4,767
0
W
2,530
1,467
0
781
2,998
980
1,205
274
2,684
0
32,136
W
Nemesis
TrippyRe
Nemesis
2,289
986
0
1,729
4,211
1,241
0
400
3,805
0
18,393
L
Kukulkan
Zayayin7971
Kukulkan
654
309
0
0
3,572
700
0
313
3,259
6,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,927
Gold Earned
23,706
280
Minions Killed
163
0
Camps Cleared
0
964,767
Distance Traveled
835,770
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,800
480
47
5
0
174,381
2
W
Athena
6,170
617
67
7
0
201,934
3
W
Merlin
5,900
590
75
8
0
195,889
5
L
Gilgamesh
5,645
565
44
4
0
192,337
1
W
Ares
5,293
529
15
2
0
178,965
3
L
Loki
4,993
499
58
6
0
191,241
2
L
Geb
4,038
404
4
0
0
187,691
0
W
Apollo
6,417
642
74
7
0
166,893
0
W
Nemesis
5,147
515
49
5
0
221,086
0
L
Kukulkan
4,230
423
10
1
0
90,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role