Player Matchup

Sylvanus
Sylvanus
Gеtial
Sylvanus
Level 156
God Stats
5W - 2L
1,781 SR
Queue Stats
76W - 85L
1,631 Elo+
Party 4
Gilgamesh
Gilgamesh
JewishBakery
Gilgamesh
Level 63
God Stats
4W - 3L
1,284 SR
Queue Stats
579W - 482L
1,625 Elo+
Party 3
Olorun
Olorun
KikuchiSugawara
Olorun
Level 29
God Stats
3W - 0L
1,905 SR
Queue Stats
40W - 14L
1,854 Elo+
Party 4
Set
Set
L0rdran
Set
Level 157
God Stats
5W - 3L
1,604 SR
Queue Stats
94W - 69L
1,700 Elo+
Party 4
Ratatoskr
Ratatoskr
RussianIncel
Ratatoskr
Level 97
God Stats
16W - 8L
1,754 SR
Queue Stats
560W - 423L
1,628 Elo+
Party 3
Team Averages
Level 100
1,666 SR
1,688 Elo+

VS

Team Averages
Level 81
1,747 SR
1,594 Elo+
Ganesha
Ganesha
BabyNutt
Ganesha
Level 49
God Stats
4W - 1L
1,900 SR
Queue Stats
35W - 42L
1,488 Elo+
Party 2
Discordia
Discordia
KlumzyLarry
Discordia
Level 147
God Stats
1W - 4L
1,734 SR
Queue Stats
110W - 84L
1,755 Elo+
Party 1
Hachiman
Hachiman
Kreullll
Hachiman
Level 41
God Stats
18W - 11L
1,873 SR
Queue Stats
206W - 194L
1,618 Elo+
Solo
Mercury
Mercury
Tenside
Mercury
Level 142
God Stats
1W - 3L
1,725 SR
Queue Stats
41W - 40L
1,611 Elo+
Party 2
Artio
Artio
TheOnlyNix
Artio
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gеtial
Sylvanus
18
4 / 3 / 16
12,325
536
10,264
17,768
17,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
JewishBakery
Gilgamesh
18
2 / 4 / 10
12,015
522
5,663
17,006
14,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

20
7 / 2 / 8
13,891
604
20,935
18,521
7,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Set
20
13 / 3 / 7
15,006
652
22,271
19,136
14,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ratatoskr
RussianIncel
Ratatoskr
19
4 / 7 / 5
12,153
528
10,283
17,604
7,037
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BabyNutt
Ganesha
15
1 / 6 / 7
10,143
441
6,276
24,564
17,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
KlumzyLarry
Discordia
18
5 / 4 / 3
11,838
515
14,016
11,951
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Kreullll
Hachiman
16
1 / 5 / 3
10,218
444
7,490
13,487
4,129
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Tenside
Mercury
16
6 / 11 / 2
10,721
466
11,676
20,647
7,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
18
6 / 4 / 6
12,231
532
14,950
18,784
21,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
30
Kills
19
19
Deaths
30
46
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BabyNutt
Ganesha
1
6
7
0.75
W
Sylvanus
Gеtial
Sylvanus
4
3
16
4
W
Gilgamesh
JewishBakery
Gilgamesh
2
4
10
1.75
W
7
2
8
5.5
L
Discordia
KlumzyLarry
Discordia
5
4
3
1.63
L
Hachiman
Kreullll
Hachiman
1
5
3
0.5
W
Set
13
3
7
5.5
W
Ratatoskr
RussianIncel
Ratatoskr
4
7
5
0.93
L
Mercury
Tenside
Mercury
6
11
2
0.64
L
Artio
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,416
Damage
54,408
90,035
Taken
89,433
61,758
Mitigated
56,054
34,076
Healing
17,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BabyNutt
Ganesha
6,276
531
0
3,892
24,564
17,498
0
12,020
12,544
26,687
0
W
Sylvanus
Gеtial
Sylvanus
10,264
3,708
3,358
5,444
17,768
17,749
741
7,274
10,494
37,702
9,008
W
Gilgamesh
JewishBakery
Gilgamesh
5,663
1,487
288
5,387
17,006
14,222
102
9,141
7,865
0
70,867
W
20,935
11,118
2,052
10,194
18,521
7,951
4,130
8,343
10,178
128,355
0
L
Discordia
KlumzyLarry
Discordia
14,016
1,782
0
1,791
11,951
5,094
0
4,762
7,189
94,747
0
L
Hachiman
Kreullll
Hachiman
7,490
3,994
0
2,945
13,487
4,129
612
2,283
11,204
0
73,659
W
Set
22,271
10,611
0
3,531
19,136
14,799
642
4,942
14,194
0
111,354
W
Ratatoskr
RussianIncel
Ratatoskr
10,283
2,684
0
3,822
17,604
7,037
0
7,055
10,549
0
85,703
L
Mercury
Tenside
Mercury
11,676
6,840
0
1,602
20,647
7,885
0
5,589
15,058
0
74,680
L
Artio
14,950
1,581
862
6,001
18,784
21,448
344
5,869
12,915
74,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,390
Gold Earned
55,151
718
Minions Killed
594
0
Camps Cleared
0
2,224,149
Distance Traveled
2,129,098
20
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,143
441
38
2
0
415,871
9
W
Sylvanus
12,325
536
87
4
0
405,341
4
W
Gilgamesh
12,015
522
123
5
0
457,927
1
W
Olorun
13,891
604
203
9
0
435,246
3
L
Discordia
11,838
515
177
8
0
426,123
3
L
Hachiman
10,218
444
124
5
0
422,676
13
W
Set
15,006
652
181
8
0
430,829
9
W
Ratatoskr
12,153
528
124
5
0
494,806
3
L
Mercury
10,721
466
101
4
0
432,601
6
L
Artio
12,231
532
154
7
0
431,827
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role