Player Matchup

Persephone
Persephone
ForDoden
Persephone
Level 16
God Stats
11W - 5L
1,570 SR
Queue Stats
24W - 28L
1,445 Elo+
Party 2
Erlang Shen
Erlang Shen
N0v4_Aguila271
Erlang Shen
Level 26
God Stats
34W - 50L
1,415 SR
Queue Stats
325W - 427L
1,339 Elo+
Party 2
Ares
Ares
NoSoyLuis33
Ares
Level 27
God Stats
4W - 6L
1,487 SR
Queue Stats
200W - 283L
1,332 Elo+
Party 2
Hachiman
Hachiman
WOLFoo02
Hachiman
Level 26
God Stats
4W - 2L
1,695 SR
Queue Stats
185W - 261L
1,316 Elo+
Party 2
King Arthur
King Arthur
jcmatador1000
King Arthur
Level 52
God Stats
4W - 14L
1,138 SR
Queue Stats
169W - 202L
1,497 Elo+
Party 2
Team Averages
Level 29
1,461 SR
1,386 Elo+

VS

Team Averages
Level 24
1,454 SR
1,479 Elo+
Achilles
Achilles
GodsofOlympus12
Achilles
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,707 Elo+
Party 1
Ymir
Ymir
TheGooblin
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,707 Elo+
Party 1
Olorun
Olorun
Wiggilly
Olorun
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
107W - 101L
1,498 Elo+
Solo
Bastet
Bastet
sezmic
Bastet
Level 13
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 3L
1,086 Elo+
Solo
Artemis
Artemis
yobhctiw
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ForDoden
Persephone
15
4 / 1 / 3
9,742
609
9,316
7,037
2,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
N0v4_Aguila271
Erlang Shen
14
5 / 2 / 4
9,555
597
4,254
10,088
4,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 2 / 5
8,477
530
4,406
9,486
7,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
WOLFoo02
Hachiman
13
0 / 2 / 5
7,510
469
6,056
6,207
2,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
jcmatador1000
King Arthur
17
5 / 1 / 2
9,821
614
8,363
11,676
6,849
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 6 / 0
6,422
401
5,042
13,887
13,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 3 / 1
7,902
494
7,573
12,009
9,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
Wiggilly
Olorun
10
1 / 1 / 1
6,911
432
1,895
6,241
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bastet
sezmic
Bastet
11
1 / 3 / 1
6,735
421
2,187
8,875
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
yobhctiw
Artemis
13
2 / 3 / 3
7,596
475
6,181
7,686
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
8
8
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
ForDoden
Persephone
4
1
3
5.5
L
Achilles
1
6
0
0.17
W
Erlang Shen
N0v4_Aguila271
Erlang Shen
5
2
4
3.5
W
2
2
5
2.25
L
3
3
1
1.17
W
Hachiman
WOLFoo02
Hachiman
0
2
5
1.25
L
Olorun
Wiggilly
Olorun
1
1
1
1.5
W
King Arthur
jcmatador1000
King Arthur
5
1
2
6
L
Bastet
sezmic
Bastet
1
3
1
0.5
L
Artemis
yobhctiw
Artemis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,395
Damage
22,878
44,494
Taken
48,698
22,963
Mitigated
31,228
10,944
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ForDoden
Persephone
9,316
662
330
4,307
7,037
2,501
2,030
2,250
4,736
62,042
0
L
Achilles
5,042
2,027
0
2,724
13,887
13,001
0
2,706
11,181
0
23,694
W
Erlang Shen
N0v4_Aguila271
Erlang Shen
4,254
1,983
0
1,910
10,088
4,096
734
2,108
7,955
0
29,672
W
4,406
374
0
0
9,486
7,155
452
3,600
5,886
19,851
0
L
7,573
1,284
0
739
12,009
9,809
0
4,535
7,474
18,573
0
W
Hachiman
WOLFoo02
Hachiman
6,056
3,020
0
0
6,207
2,362
1,522
1,509
4,698
0
35,987
L
Olorun
Wiggilly
Olorun
1,895
989
59
3,743
6,241
2,141
342
3,444
2,797
30,686
0
W
King Arthur
jcmatador1000
King Arthur
8,363
1,097
0
4,397
11,676
6,849
841
0
11,234
0
60,639
L
Bastet
sezmic
Bastet
2,187
1,124
0
2,564
8,875
2,750
152
1,091
7,784
0
34,556
L
Artemis
yobhctiw
Artemis
6,181
3,495
499
850
7,686
3,527
816
1,946
5,740
0
46,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,105
Gold Earned
35,566
391
Minions Killed
313
0
Camps Cleared
0
1,561,174
Distance Traveled
1,182,946
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,742
609
118
7
0
299,880
0
L
Achilles
6,422
401
50
3
0
277,956
0
W
Erlang Shen
9,555
597
57
4
0
356,252
0
W
Ares
8,477
530
23
1
0
304,427
2
L
Ymir
7,902
494
25
2
0
249,072
3
W
Hachiman
7,510
469
83
5
0
275,565
2
L
Olorun
6,911
432
63
4
0
182,993
1
W
King Arthur
9,821
614
110
7
0
325,050
1
L
Bastet
6,735
421
80
5
0
262,566
0
L
Artemis
7,596
475
95
6
0
210,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role