Player Matchup

Chaac
Chaac
AO-FOSHO
Chaac
Level 105
God Stats
4W - 5L
1,595 SR
Queue Stats
23W - 28L
1,453 Elo+
Party 2
Vulcan
Vulcan
Erich199
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Hurmahgawd
Heimdallr
Level 147
God Stats
6W - 7L
1,440 SR
Queue Stats
118W - 101L
1,544 Elo+
Solo
Cthulhu
Cthulhu
OhJoeYouDidnt
Cthulhu
Level 83
God Stats
1W - 0L
1,501 SR
Queue Stats
15W - 15L
1,439 Elo+
Party 2
Awilix
Awilix
spaceev
Awilix
Level 119
God Stats
23W - 22L
1,589 SR
Queue Stats
119W - 117L
1,615 Elo+
Solo
Team Averages
Level 116
1,525 SR
1,510 Elo+

VS

Team Averages
Level 104
1,392 SR
1,429 Elo+
Bakasura
Bakasura
Dragonseeralpha
Bakasura
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 46L
1,333 Elo+
Party 1
Gilgamesh
Gilgamesh
FallenImmortal
Gilgamesh
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,389 Elo+
Solo
Olorun
Olorun
Gamng_Taktikz
Olorun
Level 143
God Stats
0W - 4L
1,011 SR
Queue Stats
104W - 119L
1,465 Elo+
Party 1
Janus
Janus
Sabertoothkitty
Janus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 85L
1,509 Elo+
Solo
Sobek
Sobek
xAdkorx
Sobek
Level 66
God Stats
3W - 4L
1,452 SR
Queue Stats
82W - 108L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AO-FOSHO
Chaac
16
2 / 3 / 10
9,795
700
13,499
17,474
14,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Erich199
Vulcan
17
1 / 1 / 12
9,940
710
12,940
4,750
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Hurmahgawd
Heimdallr
19
5 / 0 / 12
11,166
798
15,416
6,641
3,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
16
2 / 1 / 7
10,006
715
8,441
9,627
7,271
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
spaceev
Awilix
19
11 / 1 / 5
12,598
900
13,371
8,090
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
0 / 5 / 1
8,668
619
2,998
13,641
7,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
FallenImmortal
Gilgamesh
14
2 / 7 / 1
8,676
620
7,400
15,639
10,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 3 / 1
9,330
666
6,899
14,424
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 3 / 3
9,359
669
9,382
14,113
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
xAdkorx
Sobek
14
0 / 4 / 5
8,755
625
4,407
16,695
14,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
21
Kills
6
6
Deaths
22
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
AO-FOSHO
Chaac
2
3
10
2.33
L
Bakasura
0
5
1
0.1
W
Vulcan
Erich199
Vulcan
1
1
12
7
L
Gilgamesh
FallenImmortal
Gilgamesh
2
7
1
0.36
L
3
3
1
1.17
W
Heimdallr
Hurmahgawd
Heimdallr
5
0
12
11
W
Cthulhu
2
1
7
5.5
L
1
3
3
0.83
W
Awilix
spaceev
Awilix
11
1
5
13.5
L
Sobek
xAdkorx
Sobek
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,667
Damage
31,086
46,582
Taken
74,512
30,264
Mitigated
43,438
13,314
Healing
16,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AO-FOSHO
Chaac
13,499
1,093
0
4,842
17,474
14,429
804
7,136
10,017
688
33,489
L
Bakasura
2,998
2,141
0
3,056
13,641
7,211
1,628
1,435
12,106
0
24,018
W
Vulcan
Erich199
Vulcan
12,940
2,621
942
1,786
4,750
1,859
630
2,335
2,395
45,895
0
L
Gilgamesh
FallenImmortal
Gilgamesh
7,400
1,713
0
201
15,639
10,243
0
6,220
9,319
0
21,927
L
6,899
2,721
1,288
6,456
14,424
6,375
0
4,943
9,231
31,438
0
W
Heimdallr
Hurmahgawd
Heimdallr
15,416
9,245
0
4,052
6,641
3,141
1,903
3,058
3,551
0
56,532
W
Cthulhu
8,441
55
0
1,240
9,627
7,271
619
3,965
5,547
27,471
0
L
9,382
586
100
2,383
14,113
5,125
1
4,172
9,816
39,729
0
W
Awilix
spaceev
Awilix
13,371
4,484
0
452
8,090
3,564
0
3,828
4,170
0
36,000
L
Sobek
xAdkorx
Sobek
4,407
173
0
2,754
16,695
14,484
0
5,525
11,070
12,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,505
Gold Earned
44,788
337
Minions Killed
269
9
Camps Cleared
7
1,424,821
Distance Traveled
1,266,201
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,795
700
51
4
2
277,151
0
L
Bakasura
8,668
619
76
5
3
209,236
0
W
Vulcan
9,940
710
74
5
1
317,348
2
L
Gilgamesh
8,676
620
23
2
1
242,875
1
L
Olorun
9,330
666
65
5
0
256,375
0
W
Heimdallr
11,166
798
113
8
1
265,374
2
W
Cthulhu
10,006
715
53
4
1
280,388
0
L
Janus
9,359
669
92
7
3
295,250
2
W
Awilix
12,598
900
46
3
4
284,560
3
L
Sobek
8,755
625
13
1
0
262,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role