Player Matchup

Ra
Ra
BluntCommander
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,720 Elo+
Party 2
Cupid
Cupid
SILKLAZ20
Cupid
Level 21
God Stats
4W - 5L
1,333 SR
Queue Stats
5W - 8L
1,460 Elo+
Party 3
Zeus
Zeus
TuRtLeDaD91
Zeus
Level 22
God Stats
5W - 8L
1,308 SR
Queue Stats
5W - 9L
1,410 Elo+
Party 3
Cthulhu
Cthulhu
durveeto
Cthulhu
Level 33
God Stats
9W - 13L
1,464 SR
Queue Stats
91W - 104L
1,488 Elo+
Party 2
Neith
Neith
quailofpride
Neith
Level 68
God Stats
23W - 15L
1,656 SR
Queue Stats
64W - 79L
1,499 Elo+
Party 2
Team Averages
Level 30
1,452 SR
1,515 Elo+

VS

Team Averages
Level 36
1,442 SR
1,470 Elo+
Hades
Hades
CORDIGOTH01
Hades
Level 15
God Stats
40W - 20L
1,432 SR
Queue Stats
118W - 90L
1,363 Elo+
Solo
Ne Zha
Ne Zha
M34tDr4g0n
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 56L
1,541 Elo+
Party 1
Jormungandr
Jormungandr
TokageTony
Jormungandr
Level 129
God Stats
0W - 1L
1,284 SR
Queue Stats
12W - 15L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
hunter21_killer
Gilgamesh
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
xingicorn3178
Baron Samedi
Level 5
God Stats
2W - 2L
1,492 SR
Queue Stats
6W - 4L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 12
15,581
1,199
30,597
16,569
7,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
SILKLAZ20
Cupid
19
5 / 3 / 12
12,555
966
11,159
10,671
6,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 6 / 13
12,684
976
15,818
12,290
7,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
durveeto
Cthulhu
20
5 / 1 / 23
13,612
1,047
15,611
16,598
23,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 4 / 20
14,182
1,091
21,502
16,406
7,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 5
11,823
909
14,887
22,995
13,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
M34tDr4g0n
Ne Zha
19
5 / 11 / 7
12,902
992
16,760
21,431
8,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
TokageTony
Jormungandr
20
5 / 3 / 7
13,943
1,073
16,684
24,907
23,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
hunter21_killer
Gilgamesh
15
0 / 3 / 1
10,105
777
1,674
8,411
4,002
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
xingicorn3178
Baron Samedi
19
4 / 11 / 6
13,615
1,047
18,409
27,849
13,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
41
39
Kills
15
15
Deaths
39
80
Assists
26
Player
Kills
Deaths
Assists
KDA
W
15
1
12
21
L
1
11
5
0.32
L
Ne Zha
M34tDr4g0n
Ne Zha
5
11
7
0.77
W
Cupid
SILKLAZ20
Cupid
5
3
12
3.67
L
Jormungandr
TokageTony
Jormungandr
5
3
7
2.83
W
6
6
13
2.08
W
Cthulhu
durveeto
Cthulhu
5
1
23
16.5
L
Gilgamesh
hunter21_killer
Gilgamesh
0
3
1
0.17
W
8
4
20
4.5
L
Baron Samedi
xingicorn3178
Baron Samedi
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,687
Damage
68,414
72,534
Taken
105,593
51,821
Mitigated
63,087
23,559
Healing
18,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,597
4,523
3,339
9,098
16,569
7,419
0
13,044
3,375
56,473
0
L
14,887
1,980
278
3,477
22,995
13,924
0
14,555
8,440
36,773
0
L
Ne Zha
M34tDr4g0n
Ne Zha
16,760
6,428
559
3,310
21,431
8,252
0
14,513
6,918
0
28,755
W
Cupid
SILKLAZ20
Cupid
11,159
5,467
939
2,295
10,671
6,422
0
6,809
3,662
203
28,282
L
Jormungandr
TokageTony
Jormungandr
16,684
2,606
414
1,864
24,907
23,491
0
12,408
12,494
48,867
0
W
15,818
1,618
0
838
12,290
7,576
0
8,260
3,830
30,486
0
W
Cthulhu
durveeto
Cthulhu
15,611
867
446
1,501
16,598
23,365
0
10,077
6,226
44,233
0
L
Gilgamesh
hunter21_killer
Gilgamesh
1,674
622
0
15
8,411
4,002
0
4,909
3,502
0
9,673
W
21,502
14,983
510
4,593
16,406
7,039
0
10,845
5,461
0
36,475
L
Baron Samedi
xingicorn3178
Baron Samedi
18,409
1,470
2,258
5,907
27,849
13,418
0
15,695
12,154
49,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,614
Gold Earned
62,388
230
Minions Killed
230
9
Camps Cleared
4
1,158,936
Distance Traveled
1,001,058
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,581
1,199
53
4
1
258,692
0
L
Hades
11,823
909
51
4
2
213,903
0
L
Ne Zha
12,902
992
23
2
0
241,198
0
W
Cupid
12,555
966
37
3
2
221,555
2
L
Jormungandr
13,943
1,073
59
5
0
240,670
0
W
Zeus
12,684
976
38
3
2
185,695
1
W
Cthulhu
13,612
1,047
63
5
3
265,174
1
L
Gilgamesh
10,105
777
16
1
1
90,394
0
W
Neith
14,182
1,091
39
3
1
227,820
0
L
Baron Samedi
13,615
1,047
81
6
1
214,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role