Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BADWOLF294
Khepri
Level 129
God Stats
17W - 13L
1,581 SR
Queue Stats
201W - 177L
1,645 Elo+
Party 3
Heimdallr
Heimdallr
IAmTheGooze
Heimdallr
Level 98
God Stats
24W - 24L
1,590 SR
Queue Stats
135W - 122L
1,570 Elo+
Party 3
Anubis
Anubis
Koolnaider
Anubis
Level 28
God Stats
13W - 7L
1,750 SR
Queue Stats
210W - 182L
1,619 Elo+
Party 3
Merlin
Merlin
PAYBACK-Cyanide
Merlin
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Team Averages
Level 91
1,584 SR
1,567 Elo+

VS

Team Averages
Level 72
1,580 SR
1,587 Elo+
Hou Yi
Hou Yi
Ahaab
Hou Yi
Level 149
God Stats
0W - 1L
1,836 SR
Queue Stats
22W - 18L
1,626 Elo+
Party 2
Yemoja
Yemoja
AlateStranger
Yemoja
Level 49
God Stats
6W - 4L
1,589 SR
Queue Stats
8W - 7L
1,618 Elo+
Party 2
Chaac
Chaac
RampantTheTitan
Chaac
Level 49
God Stats
0W - 1L
1,382 SR
Queue Stats
6W - 7L
1,602 Elo+
Solo
Tiamat
Tiamat
Samzart
Tiamat
Level 86
God Stats
3W - 8L
1,594 SR
Queue Stats
22W - 23L
1,626 Elo+
Party 2
Bastet
Bastet
UmamiExtreme
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
2 / 0 / 7
10,264
733
5,094
7,219
3,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
BADWOLF294
Khepri
17
3 / 1 / 14
11,976
855
7,935
14,247
12,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
IAmTheGooze
Heimdallr
18
5 / 1 / 6
10,873
777
10,798
10,065
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Koolnaider
Anubis
19
12 / 1 / 6
12,702
907
26,434
14,390
8,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 1 / 8
9,704
693
3,649
7,841
3,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ahaab
Hou Yi
17
3 / 4 / 0
9,973
712
14,028
13,857
4,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 3 / 2
7,928
566
968
5,492
2,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 5 / 2
8,167
583
11,649
18,585
15,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Samzart
Tiamat
17
1 / 5 / 0
9,637
688
6,373
11,609
5,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
14
0 / 7 / 0
7,913
565
7,028
13,086
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
24
Kills
4
4
Deaths
24
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
0
7
5.5
L
Hou Yi
Ahaab
Hou Yi
3
4
0
0.75
L
0
3
2
0.33
W
Khepri
BADWOLF294
Khepri
3
1
14
10
W
Heimdallr
IAmTheGooze
Heimdallr
5
1
6
8
W
Anubis
Koolnaider
Anubis
12
1
6
15
W
2
1
8
6
L
0
5
2
0.2
L
Tiamat
Samzart
Tiamat
1
5
0
0.2
L
Bastet
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,910
Damage
40,046
53,762
Taken
62,629
33,483
Mitigated
33,232
13,438
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,094
1,862
0
620
7,219
3,375
3,527
965
6,125
0
32,057
L
Hou Yi
Ahaab
Hou Yi
14,028
7,595
0
2,539
13,857
4,752
1
6,541
7,316
0
46,942
L
968
0
690
596
5,492
2,185
0
4,655
837
3,906
0
W
Khepri
BADWOLF294
Khepri
7,935
731
0
2,166
14,247
12,795
1
1,749
11,902
24,467
0
W
Heimdallr
IAmTheGooze
Heimdallr
10,798
5,886
0
2,286
10,065
5,280
1,658
710
9,233
0
44,497
W
Anubis
Koolnaider
Anubis
26,434
65
701
5,602
14,390
8,653
1,396
3,201
10,767
62,326
0
W
3,649
950
936
1,127
7,841
3,380
0
1,397
6,141
17,322
0
L
11,649
1,007
0
2,502
18,585
15,625
1
10,697
7,888
2,756
27,043
L
Tiamat
Samzart
Tiamat
6,373
335
0
1,403
11,609
5,897
0
8,828
2,546
36,307
0
L
Bastet
7,028
1,833
0
552
13,086
4,773
0
7,112
5,974
0
24,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,519
Gold Earned
43,618
364
Minions Killed
286
8
Camps Cleared
6
1,306,992
Distance Traveled
1,106,995
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,264
733
72
5
3
270,173
0
L
Hou Yi
9,973
712
104
7
0
223,688
3
L
Yemoja
7,928
566
10
1
0
128,687
0
W
Khepri
11,976
855
43
3
2
279,372
3
W
Heimdallr
10,873
777
106
8
1
254,968
3
W
Anubis
12,702
907
102
7
2
249,106
0
W
Merlin
9,704
693
41
3
0
253,373
1
L
Chaac
8,167
583
53
4
1
236,416
0
L
Tiamat
9,637
688
86
6
1
265,975
3
L
Bastet
7,913
565
33
2
4
252,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role