Player Matchup

Merlin
Merlin
AngryOldTimer
Merlin
Level 10
God Stats
2W - 3L
1,431 SR
Queue Stats
4W - 3L
1,532 Elo+
Party 1
Izanami
Izanami
Evildragful
Izanami
Level 26
God Stats
7W - 7L
1,516 SR
Queue Stats
23W - 20L
1,477 Elo+
Party 1
Achilles
Achilles
TheKawaiiest
Achilles
Level 38
God Stats
0W - 2L
1,324 SR
Queue Stats
18W - 18L
1,514 Elo+
Party 1
Tyr
Tyr
TrueGamerGuy
Tyr
Level 27
God Stats
3W - 3L
1,669 SR
Queue Stats
14W - 10L
1,514 Elo+
Party 1
Geb
Geb
gigyrod
Geb
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Team Averages
Level 22
1,488 SR
1,507 Elo+

VS

Team Averages
Level 30
1,531 SR
1,427 Elo+
Hades
Hades
FrostTheNova
Hades
Level 25
God Stats
12W - 19L
1,458 SR
Queue Stats
25W - 32L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
Nuzah
Danzaburou
Level 74
God Stats
8W - 7L
1,529 SR
Queue Stats
37W - 28L
1,319 Elo+
Party 2
Athena
Athena
Weas14
Athena
Level 27
God Stats
6W - 6L
1,539 SR
Queue Stats
35W - 28L
1,326 Elo+
Party 2
Sun Wukong
Sun Wukong
bbqchkkn
Sun Wukong
Level 17
God Stats
18W - 15L
1,440 SR
Queue Stats
25W - 34L
1,435 Elo+
Party 2
Fenrir
Fenrir
chillitsdyl
Fenrir
Level 5
God Stats
2W - 0L
1,689 SR
Queue Stats
2W - 2L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
10,489
477
9,978
9,816
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Evildragful
Izanami
16
3 / 3 / 4
10,708
487
8,967
11,449
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
TheKawaiiest
Achilles
16
5 / 5 / 5
10,905
496
9,741
15,984
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 7
10,644
484
12,881
21,613
18,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Geb
12
0 / 7 / 7
8,806
400
3,788
14,468
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 6
11,509
523
8,130
9,833
4,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Nuzah
Danzaburou
16
6 / 5 / 4
11,242
511
12,189
14,854
6,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Weas14
Athena
16
5 / 0 / 9
11,947
543
12,195
15,695
13,738
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
bbqchkkn
Sun Wukong
17
4 / 4 / 8
11,122
506
12,669
19,616
13,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Fenrir
17
4 / 6 / 6
10,590
481
6,187
13,716
6,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
15
Kills
25
25
Deaths
17
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
L
Izanami
Evildragful
Izanami
3
3
4
1.67
W
6
2
6
4.5
W
Danzaburou
Nuzah
Danzaburou
6
5
4
1.6
L
Achilles
TheKawaiiest
Achilles
5
5
5
1.5
L
3
3
7
2.17
W
Athena
Weas14
Athena
5
0
9
9.5
W
Sun Wukong
bbqchkkn
Sun Wukong
4
4
8
2
W
Fenrir
4
6
6
1.17
L
Geb
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,355
Damage
51,370
73,330
Taken
73,714
42,038
Mitigated
45,203
18,445
Healing
24,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,978
1,288
0
880
9,816
3,289
497
3,993
5,823
52,845
0
L
Izanami
Evildragful
Izanami
8,967
5,575
0
2,798
11,449
4,470
1,778
3,809
7,640
0
73,051
W
8,130
1,192
980
5,237
9,833
4,776
1,370
2,833
6,689
59,630
0
W
Danzaburou
Nuzah
Danzaburou
12,189
6,122
0
5,460
14,854
6,656
0
2,409
12,365
0
65,289
L
Achilles
TheKawaiiest
Achilles
9,741
2,961
0
4,783
15,984
7,523
0
2,400
13,584
0
57,287
L
12,881
1,952
0
8,582
21,613
18,490
1,280
4,194
17,419
0
52,655
W
Athena
Weas14
Athena
12,195
3,918
0
2,747
15,695
13,738
305
3,651
11,824
38,446
0
W
Sun Wukong
bbqchkkn
Sun Wukong
12,669
2,555
0
5,551
19,616
13,176
2,339
2,719
16,749
0
63,958
W
Fenrir
6,187
1,762
0
4,159
13,716
6,857
2,414
1,279
12,321
0
47,980
L
Geb
3,788
914
0
1,402
14,468
8,266
175
5,929
8,539
9,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,552
Gold Earned
56,410
453
Minions Killed
427
0
Camps Cleared
0
1,994,610
Distance Traveled
2,069,001
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,489
477
108
5
0
390,934
2
L
Izanami
10,708
487
130
6
0
421,118
3
W
Hades
11,509
523
110
5
0
420,897
0
W
Danzaburou
11,242
511
102
5
0
376,904
5
L
Achilles
10,905
496
110
5
0
390,763
0
L
Tyr
10,644
484
96
4
0
449,688
2
W
Athena
11,947
543
40
2
0
456,836
3
W
Sun Wukong
11,122
506
108
5
0
416,592
0
W
Fenrir
10,590
481
67
3
0
397,772
0
L
Geb
8,806
400
9
0
0
342,107
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role