Player Matchup

Guan Yu
Guan Yu
CHi11yme
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 60L
1,270 Elo+
Solo
Raijin
Raijin
Kawasaki00
Raijin
Level 25
God Stats
9W - 6L
1,596 SR
Queue Stats
55W - 67L
1,443 Elo+
Solo
Arachne
Arachne
Maseman13
Arachne
Level 29
God Stats
14W - 5L
1,583 SR
Queue Stats
125W - 146L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
T1ckl3MyP1ckl3
Cthulhu
Level 25
God Stats
11W - 9L
1,537 SR
Queue Stats
102W - 115L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
XxSamuelSSVBxX
Danzaburou
Level 28
God Stats
16W - 7L
1,596 SR
Queue Stats
124W - 132L
1,417 Elo+
Solo
Team Averages
Level 27
1,562 SR
1,374 Elo+

VS

Team Averages
Level 20
1,550 SR
1,321 Elo+
Sylvanus
Sylvanus
Ethn213
Sylvanus
Level 28
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 3L
1,367 Elo+
Solo
Bastet
Bastet
ItsSimple0982
Bastet
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
134W - 137L
1,424 Elo+
Solo
Apollo
Apollo
MimiCs173
Apollo
Level 15
God Stats
17W - 26L
1,494 SR
Queue Stats
23W - 44L
1,297 Elo+
Solo
Ra
Ra
TxTGunTxT
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,080 Elo+
Solo
Thanatos
Thanatos
bengosstrades
Thanatos
Level 25
God Stats
13W - 19L
1,546 SR
Queue Stats
176W - 186L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CHi11yme
Guan Yu
10
0 / 3 / 1
5,758
523
2,580
6,647
4,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Kawasaki00
Raijin
12
9 / 3 / 1
7,453
678
6,295
6,462
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Maseman13
Arachne
10
2 / 2 / 3
6,493
590
4,917
6,619
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 2 / 9
6,583
598
6,834
6,312
4,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
XxSamuelSSVBxX
Danzaburou
11
5 / 2 / 6
6,840
622
6,629
6,787
2,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ethn213
Sylvanus
7
0 / 3 / 3
5,193
472
2,148
9,142
3,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 2 / 0
6,897
627
4,891
6,603
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
MimiCs173
Apollo
9
2 / 3 / 2
5,740
522
4,135
5,766
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 7 / 2
5,270
479
1,482
6,195
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
bengosstrades
Thanatos
10
5 / 4 / 1
6,877
625
3,911
8,672
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
19
Kills
12
12
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CHi11yme
Guan Yu
0
3
1
0.17
L
Sylvanus
Ethn213
Sylvanus
0
3
3
0.5
L
5
2
0
2.5
W
Raijin
Kawasaki00
Raijin
9
3
1
3.17
W
Arachne
Maseman13
Arachne
2
2
3
1.75
L
Apollo
MimiCs173
Apollo
2
3
2
1
W
3
2
9
3.75
L
0
7
2
0.14
W
Danzaburou
XxSamuelSSVBxX
Danzaburou
5
2
6
4
L
Thanatos
bengosstrades
Thanatos
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,255
Damage
16,567
32,827
Taken
36,378
15,648
Mitigated
11,806
8,243
Healing
13,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CHi11yme
Guan Yu
2,580
572
85
1,187
6,647
4,648
0
0
6,647
0
22,859
L
Sylvanus
Ethn213
Sylvanus
2,148
732
821
3,147
9,142
3,989
0
3,767
4,988
7,583
0
L
4,891
2,060
159
1,579
6,603
1,763
0
250
6,153
0
23,278
W
Raijin
Kawasaki00
Raijin
6,295
1,021
0
1,514
6,462
2,095
316
893
5,401
37,377
0
W
Arachne
Maseman13
Arachne
4,917
3,629
0
2,352
6,619
2,682
0
0
6,619
0
31,415
L
Apollo
MimiCs173
Apollo
4,135
3,074
0
1,209
5,766
1,485
0
2,468
3,219
0
18,507
W
6,834
180
26
1,083
6,312
4,070
0
1,286
4,980
20,397
0
L
1,482
279
190
344
6,195
1,777
560
4,079
1,698
18,343
0
W
Danzaburou
XxSamuelSSVBxX
Danzaburou
6,629
3,586
0
1,996
6,787
2,153
366
1,209
5,550
0
39,262
L
Thanatos
bengosstrades
Thanatos
3,911
1,193
0
5,556
8,672
2,792
0
1,636
6,991
0
27,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
29,977
311
Minions Killed
208
0
Camps Cleared
0
1,097,228
Distance Traveled
1,050,011
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,758
523
51
5
0
196,949
0
L
Sylvanus
5,193
472
7
1
0
223,253
4
L
Bastet
6,897
627
47
4
0
225,427
0
W
Raijin
7,453
678
79
7
0
193,094
0
W
Arachne
6,493
590
72
7
0
237,296
4
L
Apollo
5,740
522
38
3
0
185,720
0
W
Cthulhu
6,583
598
40
4
0
246,915
0
L
Ra
5,270
479
47
4
0
195,983
0
W
Danzaburou
6,840
622
69
6
0
222,974
0
L
Thanatos
6,877
625
69
6
0
219,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role