Player Matchup

Olorun
Olorun
DuaAsianSoFresh
Olorun
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,503 Elo+
Party 2
Bellona
Bellona
HalluciNinja93
Bellona
Level 65
God Stats
8W - 7L
1,402 SR
Queue Stats
359W - 354L
1,427 Elo+
Party 2
Hou Yi
Hou Yi
Mad-Wolfnnaster
Hou Yi
Level 160
God Stats
10W - 3L
1,540 SR
Queue Stats
410W - 365L
1,595 Elo+
Party 2
Eset
Eset
SirShmittles
Eset
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 208L
1,515 Elo+
Party 2
Agni
Agni
xXcool-kidsXx719
Agni
Level 149
God Stats
4W - 1L
1,512 SR
Queue Stats
219W - 154L
1,523 Elo+
Party 2
Team Averages
Level 98
1,491 SR
1,512 Elo+

VS

Team Averages
Level 65
1,504 SR
1,478 Elo+
Raijin
Raijin
AirFlowe
Raijin
Level 118
God Stats
0W - 1L
1,252 SR
Queue Stats
9W - 15L
1,316 Elo+
Party 1
Bakasura
Bakasura
Angry Samoan 11
Bakasura
Level 63
God Stats
0W - 2L
1,778 SR
Queue Stats
40W - 35L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
Grantar27
Kuzenbo
Level 109
God Stats
1W - 3L
1,489 SR
Queue Stats
22W - 20L
1,488 Elo+
Party 1
Mercury
Mercury
OsamaBinLaggin69
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,440 Elo+
Party 1
Anhur
Anhur
Snakebite520
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 22
7,759
1,108
4,786
9,903
4,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
4 / 2 / 19
7,887
1,127
5,668
7,827
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
12 / 0 / 15
9,143
1,306
9,690
6,982
2,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 2 / 22
8,010
1,144
8,756
9,021
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
8 / 2 / 19
8,507
1,215
12,636
7,266
2,679
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AirFlowe
Raijin
12
3 / 6 / 2
6,418
917
9,430
7,724
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
11
0 / 7 / 6
6,044
863
2,594
9,162
3,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Grantar27
Kuzenbo
13
4 / 4 / 3
7,412
1,059
6,820
11,462
11,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 6 / 5
5,704
815
3,892
7,339
2,648
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 7 / 5
5,956
851
3,552
9,110
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
29
30
Kills
8
8
Deaths
30
97
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
AirFlowe
Raijin
3
6
2
0.67
L
Bakasura
0
7
6
0.43
W
3
2
22
7
L
Kuzenbo
Grantar27
Kuzenbo
4
4
3
1.38
W
4
2
19
6.75
W
12
0
15
19.5
L
0
6
5
0.42
W
3
2
22
7
L
1
7
5
0.5
W
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,536
Damage
26,288
40,999
Taken
44,797
18,379
Mitigated
23,230
22,780
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AirFlowe
Raijin
9,430
407
154
530
7,724
2,617
0
4,664
3,060
20,683
0
L
Bakasura
2,594
1,150
481
579
9,162
3,496
0
4,849
4,313
0
4,297
W
4,786
2,470
3,011
3,534
9,903
4,101
1,660
4,135
5,546
12,703
0
L
Kuzenbo
Grantar27
Kuzenbo
6,820
2,041
626
1,629
11,462
11,316
0
6,473
4,989
10,515
0
W
5,668
945
1,668
950
7,827
5,397
553
2,597
5,112
0
10,321
W
9,690
4,000
2,345
2,491
6,982
2,974
1,821
2,133
4,654
0
21,988
L
3,892
460
831
373
7,339
2,648
0
4,531
2,808
0
4,638
W
8,756
271
2,652
2,576
9,021
3,228
347
2,698
6,145
20,020
0
L
3,552
1,604
0
512
9,110
3,153
0
5,661
3,449
0
5,775
W
12,636
946
1,906
1,647
7,266
2,679
959
3,882
3,118
24,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,306
Gold Earned
31,534
99
Minions Killed
48
0
Camps Cleared
0
707,431
Distance Traveled
649,804
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,418
917
21
3
0
110,422
0
L
Bakasura
6,044
863
13
2
0
132,852
0
W
Olorun
7,759
1,108
11
2
0
112,565
0
L
Kuzenbo
7,412
1,059
6
1
0
151,160
0
W
Bellona
7,887
1,127
15
2
0
158,412
0
W
Hou Yi
9,143
1,306
25
4
0
140,899
0
L
Mercury
5,704
815
4
1
0
146,335
1
W
Eset
8,010
1,144
23
3
0
155,151
0
L
Anhur
5,956
851
4
1
0
109,035
1
W
Agni
8,507
1,215
25
4
0
140,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role