Player Matchup

Chang'e
Chang'e
Azurum
Chang'e
Level 40
God Stats
4W - 8L
1,445 SR
Queue Stats
10W - 18L
1,295 Elo+
Party 2
Kukulkan
Kukulkan
CrazedArchons
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,247 Elo+
Party 2
Thor
Thor
Nixmeizter
Thor
Level 27
God Stats
2W - 1L
1,433 SR
Queue Stats
32W - 32L
1,474 Elo+
Solo
Heimdallr
Heimdallr
One_eyed_pug0828
Heimdallr
Level 28
God Stats
19W - 15L
1,503 SR
Queue Stats
32W - 38L
1,419 Elo+
Solo
Fafnir
Fafnir
aeorapid
Fafnir
Level 29
God Stats
4W - 4L
1,540 SR
Queue Stats
89W - 90L
1,588 Elo+
Solo
Team Averages
Level 25
1,484 SR
1,405 Elo+

VS

Team Averages
Level 26
1,460 SR
1,409 Elo+
Gilgamesh
Gilgamesh
DaddyRoids03
Gilgamesh
Level 16
God Stats
3W - 3L
1,670 SR
Queue Stats
6W - 9L
1,465 Elo+
Party 1
Thoth
Thoth
Jogen Noshy
Thoth
Level 26
God Stats
2W - 4L
1,422 SR
Queue Stats
22W - 30L
1,351 Elo+
Party 1
Susano
Susano
Jogen noNi
Susano
Level 37
God Stats
0W - 1L
1,236 SR
Queue Stats
18W - 30L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
Mercutious
Danzaburou
Level 25
God Stats
9W - 9L
1,523 SR
Queue Stats
28W - 38L
1,415 Elo+
Party 1
Chang'e
Chang'e
patrassche
Chang'e
Level 25
God Stats
8W - 11L
1,446 SR
Queue Stats
158W - 171L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Azurum
Chang'e
19
15 / 2 / 10
13,563
590
21,653
19,879
8,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
CrazedArchons
Kukulkan
17
9 / 0 / 11
12,355
537
18,773
8,872
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 2 / 10
12,817
557
8,434
19,395
8,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
19
11 / 3 / 7
13,164
572
18,350
16,951
7,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fafnir
aeorapid
Fafnir
16
2 / 2 / 15
10,957
476
5,561
21,803
28,347
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaddyRoids03
Gilgamesh
13
1 / 9 / 1
9,048
393
9,585
22,881
11,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 7 / 1
10,997
478
17,034
15,768
5,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Jogen noNi
Susano
13
0 / 10 / 4
8,459
368
7,683
17,482
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Mercutious
Danzaburou
14
1 / 9 / 4
8,752
381
6,494
21,450
7,261
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
patrassche
Chang'e
12
1 / 11 / 1
8,192
356
8,382
19,362
6,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
19
46
Kills
8
9
Deaths
46
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Azurum
Chang'e
15
2
10
10
W
Kukulkan
CrazedArchons
Kukulkan
9
0
11
14.5
L
Gilgamesh
DaddyRoids03
Gilgamesh
1
9
1
0.17
L
5
7
1
0.79
L
Susano
Jogen noNi
Susano
0
10
4
0.2
L
Danzaburou
Mercutious
Danzaburou
1
9
4
0.33
W
9
2
10
7
W
Heimdallr
11
3
7
4.83
W
Fafnir
aeorapid
Fafnir
2
2
15
4.75
L
Chang'e
patrassche
Chang'e
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,771
Damage
49,178
86,900
Taken
96,943
56,166
Mitigated
36,905
39,100
Healing
17,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Azurum
Chang'e
21,653
506
7,580
13,186
19,879
8,072
1,081
4,753
14,743
86,591
0
W
Kukulkan
CrazedArchons
Kukulkan
18,773
2,425
0
1,767
8,872
3,728
1,178
2,903
5,809
71,434
0
L
Gilgamesh
DaddyRoids03
Gilgamesh
9,585
2,054
306
2,750
22,881
11,423
550
12,765
9,512
0
42,804
L
17,034
696
231
2,184
15,768
5,016
1,112
4,975
10,661
61,965
0
L
Susano
Jogen noNi
Susano
7,683
462
0
2,526
17,482
6,523
455
7,332
9,754
0
44,296
L
Danzaburou
Mercutious
Danzaburou
6,494
2,346
456
4,707
21,450
7,261
213
9,958
11,212
0
51,548
W
8,434
1,312
0
5,280
19,395
8,846
2,243
4,156
15,087
0
68,136
W
Heimdallr
18,350
9,171
0
7,556
16,951
7,173
7,158
6,103
10,452
0
87,673
W
Fafnir
aeorapid
Fafnir
5,561
2,285
267
3,464
21,803
28,347
973
6,721
15,010
26,221
0
L
Chang'e
patrassche
Chang'e
8,382
598
789
3,456
19,362
6,682
116
8,907
9,814
31,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,856
Gold Earned
45,448
543
Minions Killed
341
0
Camps Cleared
0
2,024,611
Distance Traveled
1,993,690
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,563
590
143
6
0
409,647
0
W
Kukulkan
12,355
537
95
4
0
391,112
0
L
Gilgamesh
9,048
393
74
3
0
440,412
1
L
Thoth
10,997
478
97
4
0
394,388
1
L
Susano
8,459
368
60
3
0
445,437
0
L
Danzaburou
8,752
381
68
3
0
343,744
0
W
Thor
12,817
557
134
6
0
383,216
0
W
Heimdallr
13,164
572
134
6
0
383,528
1
W
Fafnir
10,957
476
37
2
0
457,108
0
L
Chang'e
8,192
356
42
2
0
369,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role