Player Matchup

Pele
Pele
Bloom1582
Pele
Level 66
God Stats
11W - 20L
1,480 SR
Queue Stats
263W - 274L
1,525 Elo+
Party 2
Olorun
Olorun
EvenHarder
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,362 Elo+
Party 2
Hercules
Hercules
Yuliie9593
Hercules
Level 29
God Stats
3W - 4L
1,508 SR
Queue Stats
207W - 235L
1,550 Elo+
Solo
Cthulhu
Cthulhu
deltaco454545
Cthulhu
Level 27
God Stats
36W - 28L
1,591 SR
Queue Stats
52W - 52L
1,432 Elo+
Party 2
Neith
Neith
thz89t
Neith
Level 7
God Stats
0W - 1L
1,588 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 27
1,533 SR
1,474 Elo+

VS

Team Averages
Level 21
1,503 SR
1,475 Elo+
Tiamat
Tiamat
AmTheNeko
Tiamat
Level 16
God Stats
2W - 1L
1,507 SR
Queue Stats
14W - 15L
1,380 Elo+
Solo
Ganesha
Ganesha
FriendlyMimic
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,475 Elo+
Party 1
Bellona
Bellona
GregWhy
Bellona
Level 12
God Stats
4W - 4L
1,506 SR
Queue Stats
10W - 8L
1,544 Elo+
Solo
Persephone
Persephone
Lawrencx
Persephone
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Magyk24
Chang'e
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
12 / 13 / 3
14,261
1,019
28,854
38,148
14,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
EvenHarder
Olorun
18
0 / 7 / 9
11,385
813
9,685
22,521
9,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Yuliie9593
Hercules
19
2 / 6 / 9
12,649
904
10,406
30,361
14,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
19
2 / 1 / 11
12,178
870
11,562
24,589
29,896
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
thz89t
Neith
15
0 / 1 / 1
10,047
718
370
931
277
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AmTheNeko
Tiamat
20
3 / 0 / 17
13,358
954
21,100
7,319
11,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
19
0 / 6 / 20
13,332
952
12,568
19,723
25,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
GregWhy
Bellona
18
1 / 3 / 14
11,836
845
4,739
8,656
6,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Persephone
Lawrencx
Persephone
20
21 / 0 / 6
17,737
1,267
51,626
14,698
7,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Magyk24
Chang'e
19
3 / 7 / 16
12,933
924
20,044
17,769
6,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
101
16
Kills
28
28
Deaths
16
33
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AmTheNeko
Tiamat
3
0
17
11.5
L
Pele
12
13
3
1.04
L
Olorun
EvenHarder
Olorun
0
7
9
0.64
W
Ganesha
0
6
20
1.67
W
Bellona
GregWhy
Bellona
1
3
14
2.67
W
Persephone
Lawrencx
Persephone
21
0
6
24
W
Chang'e
Magyk24
Chang'e
3
7
16
1.57
L
Hercules
Yuliie9593
Hercules
2
6
9
1.08
L
Cthulhu
2
1
11
7.5
L
Neith
thz89t
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,877
Damage
110,077
116,550
Taken
68,165
68,285
Mitigated
58,143
13,785
Healing
19,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AmTheNeko
Tiamat
21,100
1,123
0
2,864
7,319
11,609
0
2,232
5,087
52,558
0
L
Pele
28,854
9,008
0
1,751
38,148
14,196
0
33,391
4,021
0
67,673
L
Olorun
EvenHarder
Olorun
9,685
4,977
2,141
3,062
22,521
9,566
0
20,608
1,415
23,563
0
W
Ganesha
12,568
1,365
0
1,036
19,723
25,925
0
7,448
12,275
22,348
0
W
Bellona
GregWhy
Bellona
4,739
1,510
0
324
8,656
6,805
0
2,639
6,017
0
12,266
W
Persephone
Lawrencx
Persephone
51,626
982
0
6,179
14,698
7,155
0
5,048
9,650
86,461
0
W
Chang'e
Magyk24
Chang'e
20,044
2,665
5,083
4,183
17,769
6,649
0
3,880
13,889
39,653
0
L
Hercules
Yuliie9593
Hercules
10,406
2,103
0
6,308
30,361
14,350
0
27,511
2,366
0
30,990
L
Cthulhu
11,562
1,164
396
0
24,589
29,896
0
20,758
3,128
23,775
0
L
Neith
thz89t
Neith
370
99
0
127
931
277
0
611
282
0
1,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,520
Gold Earned
69,196
204
Minions Killed
248
5
Camps Cleared
7
928,745
Distance Traveled
1,219,229
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,358
954
80
6
1
273,190
0
L
Pele
14,261
1,019
90
6
1
242,354
0
L
Olorun
11,385
813
28
2
2
209,083
0
W
Ganesha
13,332
952
0
0
0
225,880
0
W
Bellona
11,836
845
18
1
3
195,405
0
W
Persephone
17,737
1,267
93
7
1
308,978
0
W
Chang'e
12,933
924
57
4
2
215,776
2
L
Hercules
12,649
904
61
4
2
235,912
0
L
Cthulhu
12,178
870
23
2
0
226,631
0
L
Neith
10,047
718
2
0
0
14,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role