Player Matchup

Bakasura
Bakasura
ElLobezno
Bakasura
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 186L
1,666 Elo+
Party 1
Cernunnos
Cernunnos
ElPichii
Cernunnos
Level 5
God Stats
2W - 0L
1,761 SR
Queue Stats
7W - 4L
1,744 Elo+
Party 1
Cthulhu
Cthulhu
FacuArg16
Cthulhu
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 34L
1,659 Elo+
Party 1
Khepri
Khepri
KappaDcaderno
Khepri
Level 16
God Stats
3W - 1L
1,633 SR
Queue Stats
11W - 15L
1,443 Elo+
Solo
Poseidon
Poseidon
PITUSAGG
Poseidon
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,782 Elo+
Party 1
Team Averages
Level 39
1,579 SR
1,659 Elo+

VS

Team Averages
Level 24
1,640 SR
1,572 Elo+
Zeus
Zeus
Anghard
Zeus
Level 27
God Stats
2W - 2L
1,508 SR
Queue Stats
3W - 7L
1,335 Elo+
Solo
Kukulkan
Kukulkan
DcPaltita
Kukulkan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,682 Elo+
Party 2
Nu Wa
Nu Wa
TGAVG21
Nu Wa
Level 28
God Stats
1W - 1L
1,531 SR
Queue Stats
1W - 3L
1,682 Elo+
Party 2
Cerberus
Cerberus
chochomilck
Cerberus
Level 8
God Stats
0W - 1L
1,752 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Discordia
Discordia
hateboy1
Discordia
Level 24
God Stats
12W - 3L
1,909 SR
Queue Stats
133W - 94L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElLobezno
Bakasura
20
33 / 7 / 7
19,524
1,502
56,387
22,317
9,706
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
ElPichii
Cernunnos
18
2 / 4 / 11
11,932
918
6,442
11,799
5,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
FacuArg16
Cthulhu
20
4 / 0 / 24
13,917
1,071
13,923
23,073
38,280
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
1 / 3 / 15
11,563
889
5,441
15,597
20,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
PITUSAGG
Poseidon
19
3 / 3 / 17
12,940
995
14,220
12,727
5,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Anghard
Zeus
18
6 / 12 / 6
13,235
1,018
13,731
22,347
8,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
DcPaltita
Kukulkan
19
4 / 8 / 11
13,478
1,037
18,515
20,626
9,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
TGAVG21
Nu Wa
18
3 / 9 / 7
12,089
930
15,306
18,192
7,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
chochomilck
Cerberus
18
1 / 7 / 10
11,525
887
7,249
22,746
25,063
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
hateboy1
Discordia
18
3 / 7 / 8
12,136
934
18,849
16,671
6,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
59
43
Kills
17
17
Deaths
43
74
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Zeus
Anghard
Zeus
6
12
6
0.75
L
Kukulkan
DcPaltita
Kukulkan
4
8
11
1.19
W
Bakasura
ElLobezno
Bakasura
33
7
7
5.21
W
Cernunnos
ElPichii
Cernunnos
2
4
11
1.88
W
Cthulhu
FacuArg16
Cthulhu
4
0
24
16
W
1
3
15
2.83
W
Poseidon
PITUSAGG
Poseidon
3
3
17
3.83
L
Nu Wa
TGAVG21
Nu Wa
3
9
7
0.72
L
Cerberus
chochomilck
Cerberus
1
7
10
0.86
L
Discordia
hateboy1
Discordia
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,413
Damage
73,650
85,513
Taken
100,582
79,142
Mitigated
55,922
12,646
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Anghard
Zeus
13,731
1,318
1,032
1,105
22,347
8,142
0
9,467
11,841
39,332
0
L
Kukulkan
DcPaltita
Kukulkan
18,515
1,675
0
484
20,626
9,230
0
7,280
12,233
45,982
0
W
Bakasura
ElLobezno
Bakasura
56,387
43,702
0
6,470
22,317
9,706
0
17,806
4,265
0
74,033
W
Cernunnos
ElPichii
Cernunnos
6,442
2,737
0
2,199
11,799
5,318
0
10,679
940
0
26,954
W
Cthulhu
FacuArg16
Cthulhu
13,923
690
155
2,763
23,073
38,280
0
18,569
4,027
26,852
0
W
5,441
198
0
169
15,597
20,451
0
14,359
934
18,578
0
W
Poseidon
PITUSAGG
Poseidon
14,220
1,112
0
890
12,727
5,387
0
10,882
1,697
52,624
0
L
Nu Wa
TGAVG21
Nu Wa
15,306
3,260
0
232
18,192
7,224
0
4,119
13,506
30,800
0
L
Cerberus
chochomilck
Cerberus
7,249
587
0
1,499
22,746
25,063
0
8,762
11,583
12,656
0
L
Discordia
hateboy1
Discordia
18,849
1,269
268
676
16,671
6,263
0
3,956
11,591
52,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,876
Gold Earned
62,463
264
Minions Killed
257
14
Camps Cleared
4
1,205,577
Distance Traveled
1,152,969
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,235
1,018
59
5
1
215,612
0
L
Kukulkan
13,478
1,037
82
6
1
235,147
1
W
Bakasura
19,524
1,502
62
5
9
276,489
0
W
Cernunnos
11,932
918
44
3
4
232,691
0
W
Cthulhu
13,917
1,071
32
2
1
257,406
0
W
Khepri
11,563
889
24
2
0
183,878
0
W
Poseidon
12,940
995
102
8
0
255,113
0
L
Nu Wa
12,089
930
37
3
2
230,438
0
L
Cerberus
11,525
887
12
1
0
229,677
0
L
Discordia
12,136
934
67
5
0
242,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role