Player Matchup

Fenrir
Fenrir
AlphaKennnyOne
Fenrir
Level 18
God Stats
22W - 7L
1,808 SR
Queue Stats
80W - 51L
1,624 Elo+
Solo
Cupid
Cupid
GillySanMa
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,633 Elo+
Solo
Hercules
Hercules
MARHEC
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 50L
1,583 Elo+
Solo
Yemoja
Yemoja
ResCraven19
Yemoja
Level 27
God Stats
4W - 2L
1,543 SR
Queue Stats
122W - 110L
1,543 Elo+
Solo
Hades
Hades
lucato707
Hades
Level 28
God Stats
42W - 32L
1,550 SR
Queue Stats
141W - 131L
1,486 Elo+
Solo
Team Averages
Level 26
1,580 SR
1,574 Elo+

VS

Team Averages
Level 14
1,532 SR
1,531 Elo+
Osiris
Osiris
Chadimir
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,705 Elo+
Party 1
Bacchus
Bacchus
McSwagGaming
Bacchus
Level 14
God Stats
7W - 8L
1,404 SR
Queue Stats
30W - 45L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
Meeza
Sun Wukong
Level 29
God Stats
1W - 3L
1,525 SR
Queue Stats
114W - 97L
1,581 Elo+
Solo
Hou Yi
Hou Yi
RED338
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,322 Elo+
Party 2
Fenrir
Fenrir
SaoAsunaYuuki
Fenrir
Level 17
God Stats
12W - 8L
1,730 SR
Queue Stats
120W - 108L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,398
617
3,927
7,148
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
11
2 / 0 / 4
6,222
519
3,330
4,403
1,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MARHEC
Hercules
11
1 / 1 / 0
6,699
558
4,077
7,917
6,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
11
2 / 0 / 4
6,694
558
4,160
5,556
2,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
lucato707
Hades
12
1 / 1 / 0
6,955
580
3,021
5,595
2,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chadimir
Osiris
10
1 / 1 / 0
5,562
464
982
3,867
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
McSwagGaming
Bacchus
9
0 / 3 / 0
5,452
454
2,830
6,765
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Meeza
Sun Wukong
12
1 / 1 / 1
6,764
564
7,168
9,004
4,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
RED338
Hou Yi
9
0 / 3 / 0
5,132
428
2,721
5,120
1,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
4,601
383
830
3,197
839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
2
3
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Osiris
Chadimir
Osiris
1
1
0
1
W
Cupid
2
0
4
4
W
Hercules
MARHEC
Hercules
1
1
0
1
L
Bacchus
McSwagGaming
Bacchus
0
3
0
0
L
Sun Wukong
Meeza
Sun Wukong
1
1
1
1.5
L
Hou Yi
RED338
Hou Yi
0
3
0
0
W
Yemoja
2
0
4
4
L
0
1
0
0
W
Hades
lucato707
Hades
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,515
Damage
14,531
30,619
Taken
27,953
15,667
Mitigated
11,408
15,095
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,927
814
0
4,577
7,148
2,707
0
53
7,095
0
56,073
L
Osiris
Chadimir
Osiris
982
295
0
1,563
3,867
1,845
0
1,624
2,243
0
15,766
W
Cupid
3,330
1,001
579
1,585
4,403
1,249
1,122
1,018
3,385
0
28,704
W
Hercules
MARHEC
Hercules
4,077
1,296
0
2,175
7,917
6,892
0
0
7,917
0
33,485
L
Bacchus
McSwagGaming
Bacchus
2,830
315
0
1,043
6,765
3,214
0
2,781
3,984
18,627
0
L
Sun Wukong
Meeza
Sun Wukong
7,168
1,840
0
2,390
9,004
4,180
56
1,397
7,257
0
39,214
L
Hou Yi
RED338
Hou Yi
2,721
1,058
0
759
5,120
1,330
0
1,379
3,741
0
21,502
W
Yemoja
4,160
818
1,017
1,408
5,556
2,199
88
1,759
3,797
28,130
0
L
830
566
0
1,038
3,197
839
0
0
3,197
0
11,820
W
Hades
lucato707
Hades
3,021
380
292
3,462
5,595
2,620
274
0
5,595
41,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,968
Gold Earned
27,511
383
Minions Killed
250
0
Camps Cleared
0
1,120,547
Distance Traveled
1,004,923
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,398
617
105
9
0
257,425
3
L
Osiris
5,562
464
49
4
0
188,303
0
W
Cupid
6,222
519
67
6
0
213,123
0
W
Hercules
6,699
558
60
5
0
205,732
2
L
Bacchus
5,452
454
30
3
0
231,512
2
L
Sun Wukong
6,764
564
85
7
0
245,031
0
L
Hou Yi
5,132
428
54
5
0
207,080
0
W
Yemoja
6,694
558
46
4
0
218,054
4
L
Fenrir
4,601
383
32
3
0
132,997
0
W
Hades
6,955
580
105
9
0
226,213
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role