Player Matchup

Chang'e
Chang'e
ChefBurnz
Chang'e
Level 123
God Stats
3W - 1L
1,502 SR
Queue Stats
228W - 269L
1,425 Elo+
Solo
Heimdallr
Heimdallr
ElMayer
Heimdallr
Level 79
God Stats
1W - 1L
1,697 SR
Queue Stats
19W - 20L
1,307 Elo+
Solo
Ares
Ares
QanonBall17
Ares
Level 156
God Stats
4W - 3L
1,484 SR
Queue Stats
609W - 662L
1,393 Elo+
Party 2
Rama
Rama
Themanhair45
Rama
Level 135
God Stats
12W - 12L
1,501 SR
Queue Stats
505W - 522L
1,398 Elo+
Party 2
Zeus
Zeus
xBAYOUx5768
Zeus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,381 Elo+
Solo
Team Averages
Level 120
1,537 SR
1,381 Elo+

VS

Team Averages
Level 98
1,544 SR
1,419 Elo+
Ullr
Ullr
Caltastrophy
Ullr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 116L
1,424 Elo+
Party 1
Tyr
Tyr
DRXGAZ
Tyr
Level 135
God Stats
7W - 2L
1,721 SR
Queue Stats
548W - 534L
1,435 Elo+
Party 1
Ra
Ra
Darkspade11
Ra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,201 Elo+
Party 1
He Bo
He Bo
K1NGofCANNAB1S
He Bo
Level 97
God Stats
3W - 6L
1,500 SR
Queue Stats
205W - 211L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
seanc2112
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 71L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChefBurnz
Chang'e
19
3 / 2 / 19
11,412
713
17,682
14,138
14,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
ElMayer
Heimdallr
20
6 / 5 / 22
12,109
757
24,636
19,197
10,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 3 / 21
11,527
720
9,980
16,395
14,679
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 1 / 14
13,400
838
19,350
16,887
10,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
7 / 4 / 17
12,241
765
29,397
10,931
5,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 8
10,759
672
6,104
15,961
8,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
DRXGAZ
Tyr
17
1 / 6 / 10
9,860
616
13,318
36,958
29,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 6 / 6
11,647
728
12,864
14,241
5,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 5
9,526
595
12,279
14,949
4,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
seanc2112
Gilgamesh
18
7 / 7 / 6
11,156
697
17,707
30,704
14,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
49
33
Kills
14
15
Deaths
33
93
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
W
Chang'e
ChefBurnz
Chang'e
3
2
19
6.25
L
Tyr
DRXGAZ
Tyr
1
6
10
1
L
3
6
6
1
W
Heimdallr
ElMayer
Heimdallr
6
5
22
3.4
L
1
7
5
0.5
W
4
3
21
4.83
W
13
1
14
20
L
Gilgamesh
seanc2112
Gilgamesh
7
7
6
1.43
W
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,045
Damage
62,272
77,548
Taken
112,813
55,155
Mitigated
62,604
38,430
Healing
43,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,104
4,236
1,481
2,194
15,961
8,169
951
7,558
8,295
0
16,304
W
Chang'e
ChefBurnz
Chang'e
17,682
1,252
11,581
6,337
14,138
14,421
660
5,490
8,648
37,004
0
L
Tyr
DRXGAZ
Tyr
13,318
2,225
2,701
14,186
36,958
29,989
360
18,033
18,308
82
17,232
L
12,864
51
5,238
3,479
14,241
5,193
0
7,216
6,917
40,992
0
W
Heimdallr
ElMayer
Heimdallr
24,636
12,336
2,441
5,438
19,197
10,670
973
4,911
14,286
0
42,865
L
12,279
985
1,322
3,340
14,949
4,406
312
9,844
4,878
27,294
0
W
9,980
949
0
129
16,395
14,679
591
5,770
10,625
12,352
0
W
19,350
12,573
3,935
5,754
16,887
10,356
2,583
5,111
11,776
0
44,060
L
Gilgamesh
seanc2112
Gilgamesh
17,707
2,849
1,571
7,975
30,704
14,847
25
13,084
17,352
0
29,081
W
29,397
1,521
1,784
1,031
10,931
5,029
678
3,931
7,000
52,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,689
Gold Earned
52,948
184
Minions Killed
144
0
Camps Cleared
0
1,371,162
Distance Traveled
1,416,926
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,759
672
8
1
0
262,496
0
W
Chang'e
11,412
713
39
2
0
282,999
0
L
Tyr
9,860
616
9
1
0
317,521
0
L
Ra
11,647
728
65
4
0
331,100
0
W
Heimdallr
12,109
757
37
2
0
242,761
0
L
He Bo
9,526
595
37
2
0
210,377
0
W
Ares
11,527
720
4
0
0
287,043
0
W
Rama
13,400
838
61
4
0
295,024
0
L
Gilgamesh
11,156
697
25
2
0
295,432
0
W
Zeus
12,241
765
43
3
0
263,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role