Player Matchup

Nox
Nox
Chunky2336
Nox
Level 18
God Stats
1W - 0L
1,518 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Polterchrist
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
TheTrueBandicoot
Neith
Level 4
God Stats
1W - 0L
1,780 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
imyourblackchild
Merlin
Level 29
God Stats
3W - 4L
1,610 SR
Queue Stats
115W - 135L
1,429 Elo+
Solo
Pele
Pele
magilla43
Pele
Level 26
God Stats
2W - 1L
1,281 SR
Queue Stats
66W - 64L
1,505 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,487 Elo+

VS

Team Averages
Level 16
1,546 SR
1,402 Elo+
Medusa
Medusa
Jgoobs
Medusa
Level 14
God Stats
2W - 2L
1,425 SR
Queue Stats
3W - 5L
1,337 Elo+
Party 3
Izanami
Izanami
Nopaho
Izanami
Level 16
God Stats
40W - 26L
1,565 SR
Queue Stats
52W - 44L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
ProphetVonKrieg
Gilgamesh
Level 33
God Stats
4W - 5L
1,520 SR
Queue Stats
92W - 77L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
kingvegas2
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,366 Elo+
Party 3
Ymir
Ymir
ollieollieolson
Ymir
Level 8
God Stats
7W - 5L
1,722 SR
Queue Stats
37W - 36L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,311
483
2,512
4,178
1,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 1
6,501
591
4,111
6,922
4,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 3
5,112
465
2,984
3,645
836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 0
6,764
615
2,941
2,898
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
10
1 / 0 / 3
5,874
534
1,874
5,949
1,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jgoobs
Medusa
8
2 / 3 / 0
5,235
476
5,068
5,173
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Nopaho
Izanami
8
0 / 1 / 1
5,149
468
1,925
4,144
1,208
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
ProphetVonKrieg
Gilgamesh
9
1 / 3 / 0
5,475
498
2,103
6,289
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
kingvegas2
Kukulkan
7
0 / 0 / 0
4,491
408
538
2,549
733
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
4,473
407
746
4,853
2,667
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
3
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Medusa
Jgoobs
Medusa
2
3
0
0.67
L
Izanami
Nopaho
Izanami
0
1
1
0.5
W
2
1
1
2.5
L
Gilgamesh
ProphetVonKrieg
Gilgamesh
1
3
0
0.33
W
0
2
3
0.75
W
4
0
0
4
L
Kukulkan
kingvegas2
Kukulkan
0
0
0
0
W
Pele
1
0
3
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,422
Damage
10,380
23,592
Taken
23,008
10,303
Mitigated
8,841
8,698
Healing
3,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,512
577
0
1,948
4,178
1,861
368
178
4,000
14,170
0
L
Medusa
Jgoobs
Medusa
5,068
2,603
0
388
5,173
1,328
390
1,430
3,743
0
24,970
L
Izanami
Nopaho
Izanami
1,925
1,441
0
1,038
4,144
1,208
0
883
3,236
0
23,051
W
4,111
660
0
3,208
6,922
4,979
604
0
6,922
0
29,433
L
Gilgamesh
ProphetVonKrieg
Gilgamesh
2,103
378
0
1,610
6,289
2,905
0
80
5,959
0
19,599
W
2,984
1,596
0
384
3,645
836
145
239
3,406
0
18,857
W
2,941
210
0
572
2,898
952
612
538
2,360
35,435
0
L
Kukulkan
kingvegas2
Kukulkan
538
184
0
0
2,549
733
352
1,487
1,062
12,003
0
W
Pele
1,874
578
0
2,586
5,949
1,675
588
329
5,620
0
29,435
L
746
101
0
550
4,853
2,667
138
1,573
3,280
8,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,562
Gold Earned
24,823
280
Minions Killed
203
0
Camps Cleared
0
902,968
Distance Traveled
939,338
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,311
483
18
2
0
159,543
0
L
Medusa
5,235
476
54
5
0
172,831
1
L
Izanami
5,149
468
51
5
0
202,519
0
W
Chaac
6,501
591
75
7
0
183,553
3
L
Gilgamesh
5,475
498
55
5
0
208,689
1
W
Neith
5,112
465
40
4
0
166,769
0
W
Merlin
6,764
615
75
7
0
185,034
0
L
Kukulkan
4,491
408
26
2
0
170,197
0
W
Pele
5,874
534
72
7
0
208,069
1
L
Ymir
4,473
407
17
2
0
185,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role