Player Matchup

Apollo
Apollo
Platinum IV
Anhurs Wrath
Apollo
Platinum IV
Level 58
God Stats
5W - 2L
1,651 SR
Queue Stats
136W - 110L
1,841 MMR
Party 3
Raijin
Raijin
Gold III
ChocoTheWarrior
Raijin
Gold III
Level 120
God Stats
3W - 0L
1,854 SR
Queue Stats
52W - 47L
1,567 MMR
Party 4
Bastet
Bastet
Gold III
Gator_v4
Bastet
Gold III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 43L
1,567 MMR
Party 4
Amaterasu
Amaterasu
Gold I
Sacagaweaism
Amaterasu
Gold I
Level 160
God Stats
6W - 2L
1,629 SR
Queue Stats
168W - 174L
1,538 MMR
Party 3
Geb
Geb
Gold V
ulari123
Geb
Gold V
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,585 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,627 SR
1,620 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,747 SR
1,632 MMR
Agni
Agni
Gold III
FatKamiPride-_15
Agni
Gold III
Level 122
God Stats
2W - 1L
1,768 SR
Queue Stats
182W - 185L
1,627 MMR
Party 2
Mercury
Mercury
Gold II
OceanickHalo98
Mercury
Gold II
Level 88
God Stats
0W - 1L
1,577 SR
Queue Stats
106W - 96L
1,662 MMR
Party 1
Odin
Odin
Gold I
ReyKev22
Odin
Gold I
Level 154
God Stats
0W - 2L
1,827 SR
Queue Stats
174W - 166L
1,582 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
The OnGy 17
Guan Yu
Platinum IV
Level 102
God Stats
18W - 17L
1,635 SR
Queue Stats
571W - 567L
1,563 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
VelixMoonkiller
Heimdallr
Platinum IV
Level 156
God Stats
4W - 2L
1,929 SR
Queue Stats
85W - 77L
1,725 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
5 / 5 / 7
13,974
582
13,899
18,728
8,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 3 / 9
13,982
583
20,781
15,903
12,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Gator_v4
Bastet
20
3 / 2 / 9
12,589
525
10,909
19,133
10,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Sacagaweaism
Amaterasu
19
4 / 5 / 5
12,347
514
8,128
22,086
19,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 3 / 16
13,140
548
10,249
20,394
22,031
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ScyllaAthenaKing ArthurTiamatSet

VS

Bans
GilgameshJanusCu ChulainnTsukuyomiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 1
10,335
431
5,322
13,014
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 6 / 2
12,718
530
7,436
20,131
7,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
15
1 / 5 / 6
9,781
408
11,588
18,360
13,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
The OnGy 17
Guan Yu
20
4 / 3 / 6
13,353
556
17,875
25,459
32,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
VelixMoonkiller
Heimdallr
19
7 / 4 / 3
13,156
548
18,465
18,032
7,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
24
Kills
18
18
Deaths
24
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
5
7
1.7
W
10
3
9
4.83
L
0
6
1
0.08
W
Bastet
Gator_v4
Bastet
3
2
9
3.75
L
6
6
2
1.17
L
Odin
1
5
6
0.8
W
Amaterasu
Sacagaweaism
Amaterasu
4
5
5
1.3
L
Guan Yu
The OnGy 17
Guan Yu
4
3
6
2.33
L
Heimdallr
VelixMoonkiller
Heimdallr
7
4
3
2.13
W
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,966
Damage
60,686
96,244
Taken
94,996
72,512
Mitigated
66,454
32,647
Healing
33,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
13,899
9,945
0
7,722
18,728
8,109
1,306
1,886
16,742
0
114,119
W
20,781
1,500
0
4,244
15,903
12,578
515
1,699
14,004
108,949
0
L
5,322
569
0
2,811
13,014
4,480
0
4,316
8,698
68,915
0
W
Bastet
Gator_v4
Bastet
10,909
3,240
0
7,191
19,133
10,249
519
301
18,682
0
105,909
L
7,436
2,823
0
6,919
20,131
7,924
542
6,373
13,758
0
83,051
L
Odin
11,588
2,471
0
3,032
18,360
13,582
0
9,534
8,826
590
36,010
W
Amaterasu
Sacagaweaism
Amaterasu
8,128
3,033
0
10,413
22,086
19,545
1,184
1,624
20,412
3,394
64,126
L
Guan Yu
The OnGy 17
Guan Yu
17,875
4,643
2,646
10,765
25,459
32,756
0
8,103
17,356
0
96,764
L
Heimdallr
VelixMoonkiller
Heimdallr
18,465
12,412
0
7,754
18,032
7,712
632
4,336
13,696
0
101,165
W
10,249
2,088
0
3,077
20,394
22,031
156
1,950
18,176
30,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,032
Gold Earned
59,343
647
Minions Killed
658
0
Camps Cleared
0
2,367,124
Distance Traveled
2,286,750
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,974
582
185
8
0
472,004
4
W
Raijin
13,982
583
175
7
0
425,318
7
L
Agni
10,335
431
128
5
0
451,493
3
W
Bastet
12,589
525
144
6
0
545,119
10
L
Mercury
12,718
530
127
5
0
538,251
7
L
Odin
9,781
408
53
2
0
427,021
4
W
Amaterasu
12,347
514
111
5
0
430,846
1
L
Guan Yu
13,353
556
187
8
0
460,148
2
L
Heimdallr
13,156
548
163
7
0
409,837
0
W
Geb
13,140
548
32
1
0
493,837
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role