Player Matchup

Sobek
Sobek
Cody6493
Sobek
Level 114
God Stats
2W - 1L
1,751 SR
Queue Stats
82W - 86L
1,530 Elo+
Party 3
Scylla
Scylla
DakotaJones73
Scylla
Level 128
God Stats
0W - 2L
1,314 SR
Queue Stats
281W - 284L
1,558 Elo+
Party 3
Apollo
Apollo
THEUnforgiven54
Apollo
Level 158
God Stats
6W - 10L
1,656 SR
Queue Stats
131W - 134L
1,556 Elo+
Party 2
Nemesis
Nemesis
Tubbers
Nemesis
Level 86
God Stats
1W - 1L
1,641 SR
Queue Stats
25W - 21L
1,478 Elo+
Solo
Mulan
Mulan
cwfarrill95
Mulan
Level 160
God Stats
7W - 5L
1,677 SR
Queue Stats
433W - 400L
1,556 Elo+
Party 2
Team Averages
Level 129
1,608 SR
1,536 Elo+

VS

Team Averages
Level 126
1,732 SR
1,578 Elo+
Osiris
Osiris
Cosmixc
Osiris
Level 107
God Stats
6W - 9L
1,458 SR
Queue Stats
98W - 78L
1,597 Elo+
Party 4
Apollo
Apollo
GinsengStripx
Apollo
Level 120
God Stats
17W - 12L
1,924 SR
Queue Stats
163W - 132L
1,605 Elo+
Solo
Vulcan
Vulcan
MEATSWEATS99
Vulcan
Level 145
God Stats
18W - 16L
1,697 SR
Queue Stats
490W - 485L
1,583 Elo+
Party 1
Ares
Ares
YunglinSlayer420
Ares
Level 107
God Stats
4W - 5L
1,694 SR
Queue Stats
145W - 129L
1,565 Elo+
Party 4
Pele
Pele
c-penny3
Pele
Level 152
God Stats
16W - 12L
1,885 SR
Queue Stats
626W - 600L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cody6493
Sobek
8
0 / 3 / 1
5,167
470
2,798
10,109
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
5,635
512
3,319
4,879
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 0
5,667
515
3,366
8,014
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Tubbers
Nemesis
11
0 / 1 / 1
5,686
517
3,541
6,690
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 1 / 0
6,698
609
4,340
7,096
2,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cosmixc
Osiris
11
1 / 0 / 2
6,254
569
3,061
5,521
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 0
7,100
645
5,479
6,032
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
11
3 / 1 / 1
6,406
582
6,376
3,003
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 2
5,302
482
5,955
8,918
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
12
1 / 0 / 0
6,888
626
4,320
8,154
3,423
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
9
9
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
Cody6493
Sobek
0
3
1
0.17
W
Osiris
Cosmixc
Osiris
1
0
2
2
L
1
1
0
1
W
4
0
0
4
W
Vulcan
3
1
1
3.5
L
0
3
0
0
L
Nemesis
Tubbers
Nemesis
0
1
1
0.5
W
0
1
2
1
W
Pele
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,364
Damage
25,191
36,788
Taken
31,628
12,835
Mitigated
14,008
10,351
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Cody6493
Sobek
2,798
232
0
3,969
10,109
4,489
0
6,033
4,076
10,271
0
W
Osiris
Cosmixc
Osiris
3,061
667
0
1,445
5,521
3,094
0
1,403
4,042
0
41,414
L
3,319
111
0
437
4,879
1,366
0
2,584
2,295
39,044
0
W
5,479
2,659
0
2,152
6,032
1,868
1,859
1,159
4,851
0
45,276
W
Vulcan
6,376
3,295
0
800
3,003
1,134
172
630
2,317
43,341
0
L
3,366
2,249
0
1,735
8,014
1,935
0
1,993
6,021
0
32,388
L
Nemesis
Tubbers
Nemesis
3,541
1,335
0
570
6,690
2,150
0
1,721
4,969
0
34,061
W
5,955
345
0
2,449
8,918
4,489
0
2,733
6,147
15,624
0
W
Pele
4,320
1,058
0
3,302
8,154
3,423
0
0
8,154
0
44,719
L
4,340
1,374
0
3,640
7,096
2,895
0
0
7,096
0
46,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
31,950
363
Minions Killed
386
0
Camps Cleared
0
1,068,309
Distance Traveled
1,123,335
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,167
470
15
1
0
201,942
3
W
Osiris
6,254
569
82
7
0
224,705
3
L
Scylla
5,635
512
91
8
0
211,351
1
W
Apollo
7,100
645
99
9
0
205,398
4
W
Vulcan
6,406
582
90
8
0
228,679
2
L
Apollo
5,667
515
64
6
0
194,619
0
L
Nemesis
5,686
517
73
7
0
246,696
4
W
Ares
5,302
482
14
1
0
244,200
5
W
Pele
6,888
626
101
9
0
220,353
2
L
Mulan
6,698
609
120
11
0
213,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role