Player Matchup

Khepri
Khepri
GawrGuraFan
Khepri
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Nemesis
Nemesis
Kaiyxu
Nemesis
Level 4
God Stats
2W - 1L
1,544 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ra
Ra
SoWillable
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Neith
Neith
TurtleBlast9000
Neith
Level 2
God Stats
1W - 1L
1,435 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ptjsf
Sun Wukong
Level 17
God Stats
2W - 5L
1,388 SR
Queue Stats
10W - 9L
1,471 Elo+
Party 1
Team Averages
Level 6
1,473 SR
1,494 Elo+

VS

Team Averages
Level 23
1,501 SR
1,398 Elo+
Guan Yu
Guan Yu
ItzMonkyXD
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Maseman13
Janus
Level 29
God Stats
5W - 13L
1,463 SR
Queue Stats
125W - 146L
1,364 Elo+
Party 2
Ares
Ares
Rayo2424
Ares
Level 29
God Stats
2W - 2L
1,616 SR
Queue Stats
78W - 90L
1,394 Elo+
Party 3
Fenrir
Fenrir
T1ckl3MyP1ckl3
Fenrir
Level 25
God Stats
17W - 13L
1,385 SR
Queue Stats
102W - 115L
1,390 Elo+
Party 2
Chernobog
Chernobog
Traith24
Chernobog
Level 29
God Stats
21W - 15L
1,542 SR
Queue Stats
123W - 151L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
6 / 4 / 21
11,231
562
6,952
11,205
14,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Kaiyxu
Nemesis
14
3 / 0 / 11
10,014
501
4,648
12,525
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
9 / 7 / 12
10,856
543
14,524
9,773
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 2 / 16
10,634
532
18,532
9,185
3,625
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ptjsf
Sun Wukong
18
12 / 0 / 7
12,096
605
13,324
14,123
8,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ItzMonkyXD
Guan Yu
14
2 / 12 / 5
9,140
457
8,736
17,622
16,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Maseman13
Janus
13
3 / 7 / 1
8,487
424
10,370
9,154
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
13
2 / 9 / 3
8,602
430
4,679
20,695
17,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 5 / 1
7,669
383
4,102
11,599
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
Traith24
Chernobog
14
3 / 8 / 4
9,790
490
5,548
17,762
7,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
27
40
Kills
13
13
Deaths
41
67
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
6
4
21
4.13
L
Guan Yu
ItzMonkyXD
Guan Yu
2
12
5
0.38
W
Nemesis
Kaiyxu
Nemesis
3
0
11
8.5
L
Janus
Maseman13
Janus
3
7
1
0.5
L
Ares
2
9
3
0.39
W
9
7
12
2.14
L
3
5
1
0.7
L
Chernobog
Traith24
Chernobog
3
8
4
0.63
W
10
2
16
9
W
Sun Wukong
ptjsf
Sun Wukong
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,980
Damage
33,435
56,811
Taken
76,832
37,123
Mitigated
48,689
14,361
Healing
7,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,952
866
0
916
11,205
14,618
2,331
2,203
8,794
12,545
0
L
Guan Yu
ItzMonkyXD
Guan Yu
8,736
2,513
177
1,888
17,622
16,467
389
3,714
13,775
0
38,723
W
Nemesis
Kaiyxu
Nemesis
4,648
1,905
0
2,863
12,525
5,668
2,566
2,098
10,182
0
51,107
L
Janus
Maseman13
Janus
10,370
324
0
768
9,154
2,994
0
2,109
6,933
41,177
0
L
Ares
4,679
414
0
696
20,695
17,403
442
6,152
14,225
17,558
0
W
14,524
2,223
1,131
482
9,773
4,333
1,738
3,645
5,797
56,522
0
L
4,102
357
0
1,980
11,599
4,540
0
2,651
8,828
0
23,669
L
Chernobog
Traith24
Chernobog
5,548
3,601
0
2,274
17,762
7,285
352
5,952
11,595
0
40,753
W
18,532
12,536
0
2,791
9,185
3,625
4,055
3,578
5,420
0
55,319
W
Sun Wukong
ptjsf
Sun Wukong
13,324
3,772
0
6,178
14,123
8,879
5,491
2,400
11,070
0
65,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,831
Gold Earned
43,688
398
Minions Killed
266
0
Camps Cleared
0
1,898,399
Distance Traveled
1,597,092
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,231
562
11
1
0
377,296
3
L
Guan Yu
9,140
457
57
3
0
372,020
3
W
Nemesis
10,014
501
75
4
0
442,706
1
L
Janus
8,487
424
78
4
0
304,267
5
L
Ares
8,602
430
18
1
0
286,857
1
W
Ra
10,856
543
93
5
0
359,758
1
L
Fenrir
7,669
383
43
2
0
356,927
0
L
Chernobog
9,790
490
70
4
0
277,021
0
W
Neith
10,634
532
96
5
0
354,270
1
W
Sun Wukong
12,096
605
123
6
0
364,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role