Player Matchup

Ares
Ares
Bronze III
 
Ares
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
Arrove
Neith
Silver I
Level 124
God Stats
25W - 26L
1,431 SR
Queue Stats
523W - 519L
1,310 MMR
Party 1
Loki
Loki
Gold I
DontF6
Loki
Gold I
Level 159
God Stats
12W - 12L
1,592 SR
Queue Stats
642W - 639L
1,685 MMR
Party 1
King Arthur
King Arthur
Platinum V
NopeNotRomanian
King Arthur
Platinum V
Level 125
God Stats
11W - 7L
1,719 SR
Queue Stats
458W - 452L
1,528 MMR
Solo
Merlin
Merlin
Gold IV
youdongoofed
Merlin
Gold IV
Level 66
God Stats
5W - 7L
1,648 SR
Queue Stats
412W - 413L
1,509 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,578 SR
1,506 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,616 SR
1,507 MMR
Guan Yu
Guan Yu
Gold III
ChEeToCoRn69
Guan Yu
Gold III
Level 155
God Stats
62W - 51L
1,648 SR
Queue Stats
363W - 376L
1,518 MMR
Solo
Ravana
Ravana
Bronze III
HSchmedlapp2
Ravana
Bronze III
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 25L
1,495 MMR
Solo
Aphrodite
Aphrodite
Platinum V
LUcK_07
Aphrodite
Platinum V
Level 160
God Stats
12W - 14L
1,690 SR
Queue Stats
176W - 174L
1,513 MMR
Solo
Yemoja
Yemoja
Gold III
Marty_Mar_1
Yemoja
Gold III
Level 100
God Stats
10W - 9L
1,668 SR
Queue Stats
448W - 436L
1,508 MMR
Solo
Jing Wei
Jing Wei
Gold III
ZackyREV
Jing Wei
Gold III
Level 151
God Stats
26W - 25L
1,575 SR
Queue Stats
162W - 163L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
0 / 6 / 4
12,526
380
14,600
39,323
54,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Arrove
Neith
20
3 / 4 / 6
16,043
486
21,606
27,987
13,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
DontF6
Loki
20
11 / 9 / 1
16,611
503
21,768
27,744
10,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
NopeNotRomanian
King Arthur
20
2 / 4 / 8
15,716
476
44,250
51,667
62,967
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
20
2 / 6 / 7
14,046
426
35,803
19,524
7,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SetDanzaburouGilgameshAthenaTiamat

VS

Bans
Sun WukongPoseidonApolloChang'eSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChEeToCoRn69
Guan Yu
20
3 / 6 / 14
16,506
500
25,949
48,413
63,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
20
17 / 3 / 9
20,261
614
35,324
30,903
34,760
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
LUcK_07
Aphrodite
20
8 / 3 / 15
18,363
556
42,703
39,205
24,790
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
20
0 / 2 / 17
14,986
454
7,316
32,427
30,505
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ZackyREV
Jing Wei
20
1 / 4 / 4
16,276
493
19,828
29,148
15,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
18
Kills
29
29
Deaths
18
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
4
0.33
L
Neith
Arrove
Neith
3
4
6
1.5
W
Guan Yu
ChEeToCoRn69
Guan Yu
3
6
14
1.67
L
Loki
DontF6
Loki
11
9
1
1.28
W
Ravana
17
3
9
7.17
W
Aphrodite
LUcK_07
Aphrodite
8
3
15
5.17
W
Yemoja
0
2
17
4.25
L
King Arthur
NopeNotRomanian
King Arthur
2
4
8
1.5
W
Jing Wei
ZackyREV
Jing Wei
1
4
4
0.75
L
Merlin
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,027
Damage
131,120
166,245
Taken
180,096
148,234
Mitigated
169,658
45,665
Healing
113,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
14,600
1,493
0
9,342
39,323
54,369
34
14,566
24,354
42,480
0
L
Neith
Arrove
Neith
21,606
14,683
0
13,257
27,987
13,394
724
6,711
21,180
0
159,690
W
Guan Yu
ChEeToCoRn69
Guan Yu
25,949
4,366
8,846
17,103
48,413
63,982
3,800
12,118
35,919
0
128,356
L
Loki
DontF6
Loki
21,768
4,053
0
1,010
27,744
10,299
0
7,626
19,915
0
133,873
W
Ravana
35,324
12,331
0
2,836
30,903
34,760
673
12,052
18,372
0
173,049
W
Aphrodite
LUcK_07
Aphrodite
42,703
3,083
16,808
22,909
39,205
24,790
2,937
13,863
24,714
148,279
0
W
Yemoja
7,316
3,560
22,809
11,776
32,427
30,505
1,828
12,772
19,271
43,044
0
L
King Arthur
NopeNotRomanian
King Arthur
44,250
1,224
0
19,951
51,667
62,967
12
14,058
37,167
1,129
143,301
W
Jing Wei
ZackyREV
Jing Wei
19,828
14,295
0
9,992
29,148
15,621
0
5,112
23,952
0
162,517
L
Merlin
35,803
1,209
0
2,105
19,524
7,205
712
8,017
11,379
108,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,942
Gold Earned
86,392
873
Minions Killed
883
0
Camps Cleared
0
2,806,091
Distance Traveled
3,120,114
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,526
380
55
2
0
595,752
5
L
Neith
16,043
486
246
7
0
491,448
1
W
Guan Yu
16,506
500
167
5
0
629,968
4
L
Loki
16,611
503
175
5
0
582,056
0
W
Ravana
20,261
614
207
6
0
679,521
10
W
Aphrodite
18,363
556
231
7
0
643,527
1
W
Yemoja
14,986
454
55
2
0
588,900
6
L
King Arthur
15,716
476
233
7
0
585,942
8
W
Jing Wei
16,276
493
223
7
0
578,198
3
L
Merlin
14,046
426
164
5
0
550,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role