Player Matchup

Gilgamesh
Gilgamesh
JuliysIsaiama
Gilgamesh
Level 29
God Stats
6W - 8L
1,692 SR
Queue Stats
139W - 124L
1,592 Elo+
Solo
Neith
Neith
RealesGemer
Neith
Level 8
God Stats
4W - 6L
1,500 SR
Queue Stats
84W - 101L
1,500 Elo+
Solo
Loki
Loki
braindeadplayer0
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,328 Elo+
Party 1
Nu Wa
Nu Wa
scarfu
Nu Wa
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 25L
1,225 Elo+
Party 1
Sobek
Sobek
warstorm20
Sobek
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,208 Elo+
Party 1
Team Averages
Level 23
1,538 SR
1,370 Elo+

VS

Team Averages
Level 25
1,552 SR
1,484 Elo+
Bastet
Bastet
Elterin
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 131L
1,498 Elo+
Solo
Chang'e
Chang'e
Firstimez
Chang'e
Level 28
God Stats
4W - 3L
1,471 SR
Queue Stats
127W - 129L
1,403 Elo+
Solo
Neith
Neith
GoBackToKitchen
Neith
Level 25
God Stats
2W - 8L
1,418 SR
Queue Stats
98W - 72L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
Urusihara
Baron Samedi
Level 27
God Stats
26W - 9L
1,871 SR
Queue Stats
69W - 52L
1,450 Elo+
Solo
Thanatos
Thanatos
klvm001
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JuliysIsaiama
Gilgamesh
20
11 / 8 / 18
16,452
1,266
32,181
34,863
27,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
5 / 12 / 18
14,152
1,089
21,581
26,249
11,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
0 / 9 / 22
12,711
978
8,104
23,264
8,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
scarfu
Nu Wa
20
9 / 7 / 21
15,295
1,177
26,466
23,858
8,272
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
20
9 / 7 / 17
15,200
1,169
20,925
29,105
46,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Elterin
Bastet
20
8 / 10 / 18
14,408
1,108
23,458
24,879
12,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Firstimez
Chang'e
20
2 / 6 / 27
13,758
1,058
23,747
26,789
9,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
16 / 4 / 15
16,122
1,240
37,999
20,968
8,055
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Urusihara
Baron Samedi
20
11 / 4 / 20
15,872
1,221
30,085
20,543
10,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
klvm001
Thanatos
20
6 / 10 / 15
14,273
1,098
14,217
25,180
10,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
138
34
Kills
43
43
Deaths
34
96
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Bastet
Elterin
Bastet
8
10
18
1.7
W
Chang'e
Firstimez
Chang'e
2
6
27
2.58
W
16
4
15
5.88
L
Gilgamesh
JuliysIsaiama
Gilgamesh
11
8
18
2.5
L
5
12
18
1.17
W
Baron Samedi
Urusihara
Baron Samedi
11
4
20
5.25
L
0
9
22
1.22
W
Thanatos
klvm001
Thanatos
6
10
15
1.35
L
Nu Wa
scarfu
Nu Wa
9
7
21
2.79
L
Sobek
9
7
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,257
Damage
129,506
137,339
Taken
118,359
102,700
Mitigated
50,298
9,641
Healing
38,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Elterin
Bastet
23,458
9,479
0
2,653
24,879
12,062
0
11,950
12,929
0
36,733
W
Chang'e
Firstimez
Chang'e
23,747
1,716
4,026
5,450
26,789
9,669
0
12,371
14,418
56,917
0
W
37,999
24,270
0
6,921
20,968
8,055
0
10,105
10,863
0
77,976
L
Gilgamesh
JuliysIsaiama
Gilgamesh
32,181
9,453
0
458
34,863
27,694
0
15,461
19,402
8,005
51,069
L
21,581
11,974
0
2,982
26,249
11,660
0
8,620
17,629
0
59,704
W
Baron Samedi
Urusihara
Baron Samedi
30,085
2,181
6,126
6,681
20,543
10,019
0
7,874
12,669
65,149
0
L
8,104
3,055
0
0
23,264
8,485
0
7,734
15,530
0
23,889
W
Thanatos
klvm001
Thanatos
14,217
7,628
0
7,072
25,180
10,493
0
8,616
16,564
0
40,807
L
Nu Wa
scarfu
Nu Wa
26,466
7,571
371
1,877
23,858
8,272
0
8,699
15,159
59,779
0
L
Sobek
20,925
1,054
0
3,953
29,105
46,589
0
13,318
15,787
33,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,810
Gold Earned
74,433
284
Minions Killed
311
6
Camps Cleared
9
1,272,330
Distance Traveled
1,244,801
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,408
1,108
28
2
2
261,604
0
W
Chang'e
13,758
1,058
55
4
1
263,455
0
W
Neith
16,122
1,240
81
6
2
248,865
1
L
Gilgamesh
16,452
1,266
64
5
1
308,289
0
L
Neith
14,152
1,089
95
7
1
218,064
0
W
Baron Samedi
15,872
1,221
109
8
0
238,664
0
L
Loki
12,711
978
17
1
1
263,193
1
W
Thanatos
14,273
1,098
38
3
4
232,213
0
L
Nu Wa
15,295
1,177
84
6
3
222,091
0
L
Sobek
15,200
1,169
24
2
0
260,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role