Player Matchup

Poseidon
Poseidon
DrummRoll
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 168L
1,440 Elo+
Solo
Ymir
Ymir
FeistyBoi007
Ymir
Level 26
God Stats
10W - 6L
1,538 SR
Queue Stats
27W - 24L
1,491 Elo+
Solo
Cthulhu
Cthulhu
KillFerfox
Cthulhu
Level 25
God Stats
11W - 8L
1,747 SR
Queue Stats
122W - 137L
1,553 Elo+
Party 1
Olorun
Olorun
LyNeXx0
Olorun
Level 26
God Stats
4W - 1L
1,867 SR
Queue Stats
63W - 35L
1,678 Elo+
Solo
Neith
Neith
WinskyPup
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 73L
1,500 Elo+
Party 1
Team Averages
Level 21
1,630 SR
1,532 Elo+

VS

Team Averages
Level 22
1,563 SR
1,502 Elo+
Izanami
Izanami
BlackSmoke808
Izanami
Level 24
God Stats
187W - 146L
1,601 SR
Queue Stats
220W - 195L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
Dante9992763
Baron Samedi
Level 4
God Stats
4W - 0L
1,773 SR
Queue Stats
4W - 0L
1,649 Elo+
Solo
Ymir
Ymir
OWHITEGLINTO
Ymir
Level 23
God Stats
6W - 5L
1,602 SR
Queue Stats
241W - 196L
1,554 Elo+
Solo
Merlin
Merlin
Sacredband16
Merlin
Level 30
God Stats
3W - 3L
1,422 SR
Queue Stats
15W - 21L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
Shotcaller6629
Gilgamesh
Level 27
God Stats
238W - 256L
1,418 SR
Queue Stats
392W - 410L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DrummRoll
Poseidon
16
1 / 7 / 10
9,901
990
6,430
15,606
5,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 11 / 7
12,225
1,223
15,791
33,907
19,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KillFerfox
Cthulhu
17
2 / 10 / 11
10,324
1,032
12,062
26,608
32,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
LyNeXx0
Olorun
17
6 / 10 / 7
11,250
1,125
15,832
22,904
9,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
WinskyPup
Neith
16
1 / 7 / 12
10,031
1,003
10,097
11,701
4,658
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
17 / 0 / 19
13,850
1,385
35,317
7,285
3,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Dante9992763
Baron Samedi
17
3 / 5 / 17
10,791
1,079
11,107
11,075
4,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 1 / 33
13,634
1,363
18,608
16,257
17,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
19
15 / 5 / 14
13,656
1,366
24,985
11,761
8,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Shotcaller6629
Gilgamesh
19
4 / 6 / 30
12,163
1,216
14,736
21,254
13,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
158
17
Kills
45
45
Deaths
17
47
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Izanami
17
0
19
26.5
W
Baron Samedi
Dante9992763
Baron Samedi
3
5
17
2.3
L
Poseidon
DrummRoll
Poseidon
1
7
10
0.86
L
7
11
7
0.95
L
Cthulhu
KillFerfox
Cthulhu
2
10
11
0.75
L
Olorun
LyNeXx0
Olorun
6
10
7
0.95
W
6
1
33
22.5
W
Merlin
15
5
14
4.4
W
Gilgamesh
Shotcaller6629
Gilgamesh
4
6
30
3.17
L
Neith
WinskyPup
Neith
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,212
Damage
104,753
110,726
Taken
67,632
71,392
Mitigated
47,444
9,118
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
35,317
30,420
0
1,696
7,285
3,203
0
5,860
1,345
0
51,527
W
Baron Samedi
Dante9992763
Baron Samedi
11,107
1,359
3,512
1,759
11,075
4,316
0
8,018
2,985
28,453
0
L
Poseidon
DrummRoll
Poseidon
6,430
1,262
0
183
15,606
5,958
0
11,318
4,288
21,676
0
L
15,791
1,608
86
3,114
33,907
19,069
0
14,900
18,644
36,673
0
L
Cthulhu
KillFerfox
Cthulhu
12,062
639
243
243
26,608
32,115
0
11,622
14,986
28,631
0
L
Olorun
LyNeXx0
Olorun
15,832
9,332
647
3,924
22,904
9,592
0
11,927
10,434
31,865
0
W
18,608
2,468
0
1,132
16,257
17,861
0
11,645
4,370
33,641
0
W
Merlin
24,985
1,858
0
0
11,761
8,612
0
9,252
2,457
51,715
0
W
Gilgamesh
Shotcaller6629
Gilgamesh
14,736
5,023
0
1,452
21,254
13,452
0
14,684
6,360
0
24,055
L
Neith
WinskyPup
Neith
10,097
4,397
0
678
11,701
4,658
0
4,933
6,768
0
16,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,731
Gold Earned
64,094
182
Minions Killed
202
3
Camps Cleared
6
892,799
Distance Traveled
948,624
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,850
1,385
27
3
3
201,431
0
W
Baron Samedi
10,791
1,079
44
4
0
175,651
0
L
Poseidon
9,901
990
32
3
0
169,562
0
L
Ymir
12,225
1,223
54
5
1
178,855
0
L
Cthulhu
10,324
1,032
43
4
0
213,843
0
L
Olorun
11,250
1,125
40
4
1
178,105
0
W
Ymir
13,634
1,363
27
3
0
209,372
1
W
Merlin
13,656
1,366
75
8
3
163,125
0
W
Gilgamesh
12,163
1,216
29
3
0
199,045
0
L
Neith
10,031
1,003
13
1
1
152,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role