Player Matchup

Janus
Janus
Joojisan
Janus
Level 144
God Stats
3W - 1L
1,393 SR
Queue Stats
205W - 182L
1,651 Elo+
Party 2
Kukulkan
Kukulkan
SerendipityPixie
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SmithSmithin
Danzaburou
Level 158
God Stats
6W - 7L
1,690 SR
Queue Stats
476W - 511L
1,595 Elo+
Solo
Anhur
Anhur
VatoK
Anhur
Level 116
God Stats
3W - 3L
1,454 SR
Queue Stats
256W - 257L
1,634 Elo+
Solo
Mulan
Mulan
Wanyerdog
Mulan
Level 55
God Stats
1W - 0L
1,553 SR
Queue Stats
42W - 34L
1,638 Elo+
Party 2
Team Averages
Level 120
1,518 SR
1,604 Elo+

VS

Team Averages
Level 141
1,464 SR
1,581 Elo+
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
AllureHomme
Fafnir
Level 129
God Stats
0W - 2L
1,292 SR
Queue Stats
200W - 208L
1,604 Elo+
Solo
Cthulhu
Cthulhu
Awesomos
Cthulhu
Level 105
God Stats
1W - 2L
1,579 SR
Queue Stats
174W - 147L
1,586 Elo+
Solo
Jormungandr
Jormungandr
BRUTE SPARTA
Jormungandr
Level 156
God Stats
1W - 3L
1,510 SR
Queue Stats
112W - 81L
1,651 Elo+
Party 1
Chaac
Chaac
LazyDruid
Chaac
Level 156
God Stats
2W - 3L
1,440 SR
Queue Stats
108W - 104L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Joojisan
Janus
19
6 / 3 / 8
12,484
832
11,236
8,946
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 3 / 11
12,207
814
17,117
7,711
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SmithSmithin
Danzaburou
18
5 / 4 / 10
11,716
781
16,802
11,924
4,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
VatoK
Anhur
17
3 / 4 / 9
10,740
716
10,554
11,409
4,419
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Wanyerdog
Mulan
17
1 / 5 / 14
10,263
684
7,629
16,727
13,038
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 4 / 11
10,080
672
8,655
10,844
11,543
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
16
1 / 3 / 12
11,104
740
6,210
13,122
21,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
Awesomos
Cthulhu
17
3 / 5 / 11
10,149
677
14,913
18,372
19,355
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
BRUTE SPARTA
Jormungandr
19
8 / 4 / 3
10,997
733
10,472
14,881
10,077
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
LazyDruid
Chaac
19
3 / 4 / 12
10,534
702
10,366
19,528
21,062
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
67
20
Kills
18
19
Deaths
20
52
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
4
11
2.13
L
Fafnir
1
3
12
2.33
L
Cthulhu
Awesomos
Cthulhu
3
5
11
1.7
L
Jormungandr
BRUTE SPARTA
Jormungandr
8
4
3
2.38
W
Janus
Joojisan
Janus
6
3
8
3.33
L
Chaac
LazyDruid
Chaac
3
4
12
2.25
W
5
3
11
3.5
W
Danzaburou
SmithSmithin
Danzaburou
5
4
10
2.5
W
Anhur
VatoK
Anhur
3
4
9
1.88
W
Mulan
Wanyerdog
Mulan
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,338
Damage
50,616
56,717
Taken
76,747
29,333
Mitigated
83,565
22,283
Healing
22,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,655
1,098
683
897
10,844
11,543
542
3,564
7,280
0
15,809
L
Fafnir
6,210
1,468
0
1,804
13,122
21,528
52
4,592
8,530
9,966
0
L
Cthulhu
Awesomos
Cthulhu
14,913
0
2,419
3,780
18,372
19,355
341
8,233
10,139
33,063
0
L
Jormungandr
BRUTE SPARTA
Jormungandr
10,472
584
1,817
2,313
14,881
10,077
1,017
4,431
10,450
36,400
0
W
Janus
Joojisan
Janus
11,236
973
0
1,285
8,946
3,673
148
4,192
4,754
36,830
0
L
Chaac
LazyDruid
Chaac
10,366
1,250
1,938
6,880
19,528
21,062
940
7,533
11,995
0
24,215
W
17,117
1,810
6,925
1,909
7,711
3,474
855
4,427
3,284
45,021
0
W
Danzaburou
SmithSmithin
Danzaburou
16,802
8,838
2,032
4,118
11,924
4,729
2,358
6,774
5,150
0
27,711
W
Anhur
VatoK
Anhur
10,554
5,240
0
360
11,409
4,419
2,301
7,491
3,918
0
18,438
W
Mulan
Wanyerdog
Mulan
7,629
1,675
2,801
2,853
16,727
13,038
554
8,711
8,016
0
13,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,410
Gold Earned
52,864
169
Minions Killed
144
0
Camps Cleared
0
1,200,312
Distance Traveled
1,042,138
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,080
672
33
2
0
190,489
0
L
Fafnir
11,104
740
5
0
0
190,489
4
L
Cthulhu
10,149
677
30
2
0
251,207
2
L
Jormungandr
10,997
733
46
3
0
202,789
0
W
Janus
12,484
832
67
4
0
248,814
1
L
Chaac
10,534
702
30
2
0
207,164
3
W
Kukulkan
12,207
814
63
4
0
250,384
2
W
Danzaburou
11,716
781
18
1
0
227,340
0
W
Anhur
10,740
716
15
1
0
222,207
1
W
Mulan
10,263
684
6
0
0
251,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role