Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Abyl0
Agni
Level 27
God Stats
81W - 56L
1,573 SR
Queue Stats
295W - 288L
1,559 Elo+
Solo
Ah Puch
Ah Puch
GodlovesmyyHare
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,786 Elo+
Party 2
Pele
Pele
GrilledDelphine
Pele
Level 29
God Stats
3W - 3L
1,574 SR
Queue Stats
66W - 53L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
KelpyG 420
Danzaburou
Level 28
God Stats
29W - 30L
1,574 SR
Queue Stats
65W - 60L
1,529 Elo+
Party 1
Team Averages
Level 38
1,544 SR
1,587 Elo+

VS

Team Averages
Level 18
1,462 SR
1,545 Elo+
Vulcan
Vulcan
HectorDorian
Vulcan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 39L
1,638 Elo+
Solo
Mulan
Mulan
YallNeedTherapy
Mulan
Level 26
God Stats
32W - 31L
1,445 SR
Queue Stats
290W - 288L
1,446 Elo+
Solo
Neith
Neith
axel reyes20
Neith
Level 6
God Stats
4W - 4L
1,223 SR
Queue Stats
7W - 6L
1,360 Elo+
Solo
Ares
Ares
lMerck
Ares
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,645 Elo+
Solo
Da Ji
Da Ji
yuesiab
Da Ji
Level 29
God Stats
3W - 6L
1,640 SR
Queue Stats
121W - 115L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
1 / 0 / 3
3,848
641
1,469
1,757
1,103
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Agni
Abyl0
Agni
7
2 / 2 / 0
4,445
741
2,458
3,726
1,160
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 0 / 0
4,694
782
1,663
1,519
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 2
3,450
575
995
2,770
554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
KelpyG 420
Danzaburou
6
2 / 0 / 0
4,028
671
948
1,534
453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
5
0 / 1 / 0
3,384
564
619
1,876
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
2 / 2 / 1
3,799
633
1,792
2,630
1,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
1 / 2 / 2
3,760
627
1,548
2,787
835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
lMerck
Ares
4
0 / 1 / 0
3,366
561
595
1,923
465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Da Ji
yuesiab
Da Ji
6
0 / 1 / 0
3,352
559
849
3,359
852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
3
3
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
3
2.5
W
Agni
Abyl0
Agni
2
2
0
1
W
1
0
0
1
W
0
1
2
1
L
Vulcan
0
1
0
0
W
Danzaburou
KelpyG 420
Danzaburou
2
0
0
2
L
2
2
1
1.25
L
1
2
2
1
L
Ares
lMerck
Ares
0
1
0
0
L
Da Ji
yuesiab
Da Ji
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,533
Damage
5,403
11,306
Taken
12,575
3,635
Mitigated
3,803
3,990
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,469
760
0
0
1,757
1,103
623
300
1,432
7,619
0
W
Agni
Abyl0
Agni
2,458
245
0
1,883
3,726
1,160
537
0
3,651
19,783
0
W
1,663
251
0
897
1,519
365
340
619
900
22,137
0
W
995
318
0
464
2,770
554
0
0
2,745
0
5,261
L
Vulcan
619
124
0
541
1,876
510
0
1,065
657
12,503
0
W
Danzaburou
KelpyG 420
Danzaburou
948
278
0
746
1,534
453
753
295
1,239
0
15,861
L
1,792
351
0
223
2,630
1,141
0
1,219
1,411
0
8,412
L
1,548
948
0
483
2,787
835
135
1,837
912
0
11,553
L
Ares
lMerck
Ares
595
26
0
258
1,923
465
0
523
1,400
2,919
0
L
Da Ji
yuesiab
Da Ji
849
107
0
1,264
3,359
852
0
754
2,605
0
11,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,465
Gold Earned
17,661
163
Minions Killed
103
0
Camps Cleared
0
571,078
Distance Traveled
547,557
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,848
641
12
2
0
107,750
2
W
Agni
4,445
741
56
9
0
117,213
3
W
Ah Puch
4,694
782
56
9
0
106,701
3
W
Pele
3,450
575
13
2
0
135,071
2
L
Vulcan
3,384
564
27
5
0
74,238
0
W
Danzaburou
4,028
671
26
4
0
104,343
2
L
Mulan
3,799
633
22
4
0
113,049
1
L
Neith
3,760
627
22
4
0
114,286
0
L
Ares
3,366
561
7
1
0
117,844
1
L
Da Ji
3,352
559
25
4
0
128,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role