Player Matchup

Danzaburou
Danzaburou
Nicphantom
Danzaburou
Level 44
God Stats
15W - 17L
1,444 SR
Queue Stats
254W - 267L
1,460 Elo+
Party 3
Jormungandr
Jormungandr
PYAGunzblazing
Jormungandr
Level 111
God Stats
5W - 7L
1,390 SR
Queue Stats
628W - 561L
1,476 Elo+
Party 3
Tiamat
Tiamat
Trilogy_LZD
Tiamat
Level 18
God Stats
19W - 19L
1,567 SR
Queue Stats
99W - 89L
1,517 Elo+
Party 2
Awilix
Awilix
XxAdIdAs_RoSe1
Awilix
Level 29
God Stats
2W - 2L
1,760 SR
Queue Stats
167W - 161L
1,504 Elo+
Party 2
Xing Tian
Xing Tian
wimpy25
Xing Tian
Level 146
God Stats
0W - 1L
1,574 SR
Queue Stats
127W - 129L
1,423 Elo+
Party 2
Team Averages
Level 70
1,547 SR
1,476 Elo+

VS

Team Averages
Level 62
1,471 SR
1,483 Elo+
Pele
Pele
ClosedStone1
Pele
Level 89
God Stats
14W - 18L
1,426 SR
Queue Stats
557W - 514L
1,479 Elo+
Party 1
Nike
Nike
GhostSpart
Nike
Level 47
God Stats
16W - 9L
1,638 SR
Queue Stats
64W - 64L
1,554 Elo+
Solo
Nu Wa
Nu Wa
Mustang2753
Nu Wa
Level 29
God Stats
87W - 76L
1,441 SR
Queue Stats
210W - 195L
1,486 Elo+
Party 1
Cernunnos
Cernunnos
TheEliteDragonz
Cernunnos
Level 95
God Stats
31W - 15L
1,353 SR
Queue Stats
865W - 812L
1,463 Elo+
Party 1
Ymir
Ymir
Yadkin_X
Ymir
Level 48
God Stats
12W - 11L
1,499 SR
Queue Stats
158W - 183L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nicphantom
Danzaburou
14
3 / 5 / 2
8,893
423
8,818
12,840
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
PYAGunzblazing
Jormungandr
13
1 / 8 / 4
8,896
424
8,630
23,502
22,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
16
1 / 5 / 1
9,619
458
4,338
11,325
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 2
8,294
395
3,478
19,559
7,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
wimpy25
Xing Tian
14
3 / 6 / 1
9,007
429
13,736
18,707
16,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 7
12,021
572
12,150
15,837
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 0 / 8
11,336
540
8,710
9,674
7,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 2 / 9
11,824
563
16,407
11,253
3,872
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
TheEliteDragonz
Cernunnos
16
9 / 2 / 4
10,386
495
18,409
12,703
4,802
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
3 / 5 / 6
9,664
460
5,130
16,762
8,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
8
Kills
32
32
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
W
4
0
8
8
W
7
2
9
5.75
L
Danzaburou
Nicphantom
Danzaburou
3
5
2
0.8
L
Jormungandr
PYAGunzblazing
Jormungandr
1
8
4
0.38
W
Cernunnos
TheEliteDragonz
Cernunnos
9
2
4
5.5
L
Tiamat
1
5
1
0.3
L
0
8
2
0.13
W
Ymir
3
5
6
1.2
L
Xing Tian
wimpy25
Xing Tian
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,000
Damage
60,806
85,933
Taken
66,229
56,504
Mitigated
31,777
19,241
Healing
28,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,150
4,074
1,198
7,203
15,837
7,146
1,940
4,264
11,573
0
101,267
W
8,710
1,065
0
3,673
9,674
7,742
843
5,426
4,248
6,317
53,310
W
16,407
5,107
447
3,893
11,253
3,872
352
7,233
4,020
79,383
0
L
Danzaburou
Nicphantom
Danzaburou
8,818
3,848
0
3,477
12,840
4,235
2,014
3,913
8,927
0
47,634
L
Jormungandr
PYAGunzblazing
Jormungandr
8,630
1,815
0
3,397
23,502
22,787
578
4,917
18,585
44,617
0
W
Cernunnos
TheEliteDragonz
Cernunnos
18,409
11,015
501
4,405
12,703
4,802
452
4,780
7,923
0
58,226
L
Tiamat
4,338
526
0
2,756
11,325
5,649
772
5,439
5,823
70,560
0
L
3,478
1,283
0
7,440
19,559
7,036
0
2,708
16,801
0
56,355
W
Ymir
5,130
148
504
6,521
16,762
8,215
54
5,001
11,761
29,944
0
L
Xing Tian
wimpy25
Xing Tian
13,736
1,549
0
2,171
18,707
16,797
0
5,753
12,404
48,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,709
Gold Earned
55,231
478
Minions Killed
558
0
Camps Cleared
0
1,739,471
Distance Traveled
1,925,918
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,021
572
163
8
0
481,780
0
W
Nike
11,336
540
128
6
0
389,076
1
W
Nu Wa
11,824
563
142
7
0
364,453
2
L
Danzaburou
8,893
423
91
4
0
326,707
6
L
Jormungandr
8,896
424
71
3
0
327,395
3
W
Cernunnos
10,386
495
83
4
0
357,870
1
L
Tiamat
9,619
458
117
6
0
327,003
4
L
Awilix
8,294
395
106
5
0
407,817
0
W
Ymir
9,664
460
42
2
0
332,739
1
L
Xing Tian
9,007
429
93
4
0
350,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role