Player Matchup

Ao Kuang
Ao Kuang
FizbanTheMeh969
Ao Kuang
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
313W - 380L
1,302 Elo+
Solo
Jing Wei
Jing Wei
KageKaneki61
Jing Wei
Level 7
God Stats
20W - 19L
1,364 SR
Queue Stats
80W - 77L
1,281 Elo+
Party 1
Xbalanque
Xbalanque
Madoqqua
Xbalanque
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
177W - 165L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
Papa_FL4M3_78
Heimdallr
Level 23
God Stats
39W - 34L
1,452 SR
Queue Stats
234W - 211L
1,339 Elo+
Party 1
Izanami
Izanami
Sethra30
Izanami
Level 25
God Stats
19W - 32L
1,183 SR
Queue Stats
176W - 213L
1,420 Elo+
Solo
Team Averages
Level 17
1,400 SR
1,346 Elo+

VS

Team Averages
Level 18
1,448 SR
1,443 Elo+
Olorun
Olorun
CORDIGOTH01
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,023 Elo+
Solo
Gilgamesh
Gilgamesh
Deadp00l9
Gilgamesh
Level 27
God Stats
16W - 13L
1,482 SR
Queue Stats
83W - 130L
1,246 Elo+
Solo
Hercules
Hercules
DeadpooL69XF
Hercules
Level 28
God Stats
2W - 2L
1,256 SR
Queue Stats
124W - 115L
1,529 Elo+
Solo
Medusa
Medusa
amanda_taylor19
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,577 Elo+
Solo
Ra
Ra
tacoeater57
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
7 / 7 / 6
11,570
503
8,769
20,745
10,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
KageKaneki61
Jing Wei
15
2 / 10 / 7
9,901
430
12,083
16,483
5,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Madoqqua
Xbalanque
15
8 / 10 / 5
10,389
452
12,562
19,024
6,382
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Papa_FL4M3_78
Heimdallr
16
2 / 7 / 4
10,000
435
12,115
16,674
6,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Sethra30
Izanami
17
8 / 5 / 3
10,598
461
10,543
18,379
6,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
7 / 3 / 12
12,795
556
11,284
17,203
7,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Deadp00l9
Gilgamesh
16
5 / 12 / 9
10,982
477
11,268
20,768
13,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
DeadpooL69XF
Hercules
20
16 / 0 / 7
13,883
604
20,453
14,511
8,547
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 6 / 13
13,573
590
16,687
15,777
5,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
2 / 6 / 10
11,190
487
9,217
12,101
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
90
27
Kills
39
39
Deaths
27
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Olorun
7
3
12
4.33
W
Gilgamesh
Deadp00l9
Gilgamesh
5
12
9
0.79
W
Hercules
DeadpooL69XF
Hercules
16
0
7
19.5
L
Ao Kuang
7
7
6
1.43
L
Jing Wei
KageKaneki61
Jing Wei
2
10
7
0.55
L
Xbalanque
Madoqqua
Xbalanque
8
10
5
1.05
L
Heimdallr
Papa_FL4M3_78
Heimdallr
2
7
4
0.57
L
Izanami
Sethra30
Izanami
8
5
3
1.9
W
9
6
13
2.58
W
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,072
Damage
68,909
91,305
Taken
80,360
35,322
Mitigated
39,494
17,379
Healing
29,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
11,284
4,781
4,158
9,479
17,203
7,225
5,063
1,547
15,656
75,397
0
W
Gilgamesh
Deadp00l9
Gilgamesh
11,268
2,801
0
1,088
20,768
13,773
2,414
1,346
19,422
0
38,479
W
Hercules
DeadpooL69XF
Hercules
20,453
4,418
0
3,975
14,511
8,547
2,378
1,397
13,114
0
70,935
L
Ao Kuang
8,769
2,203
0
8,227
20,745
10,218
432
3,790
16,657
52,481
7,929
L
Jing Wei
KageKaneki61
Jing Wei
12,083
9,515
0
0
16,483
5,559
1,560
3,368
13,063
0
50,523
L
Xbalanque
Madoqqua
Xbalanque
12,562
6,507
0
1,450
19,024
6,382
88
4,036
14,968
0
45,637
L
Heimdallr
Papa_FL4M3_78
Heimdallr
12,115
4,365
0
2,355
16,674
6,363
2,546
4,101
12,501
0
60,971
L
Izanami
Sethra30
Izanami
10,543
6,453
0
5,347
18,379
6,800
0
4,574
13,615
0
67,857
W
16,687
8,695
135
5,511
15,777
5,661
2,484
2,513
13,264
0
77,232
W
9,217
805
2,361
2,579
12,101
4,288
2,459
1,686
10,415
50,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,458
Gold Earned
62,423
474
Minions Killed
494
0
Camps Cleared
0
1,837,819
Distance Traveled
2,173,718
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,795
556
116
5
0
419,451
0
W
Gilgamesh
10,982
477
53
2
0
470,857
1
W
Hercules
13,883
604
111
5
0
483,931
0
L
Ao Kuang
11,570
503
110
5
0
392,529
1
L
Jing Wei
9,901
430
79
3
0
407,356
1
L
Xbalanque
10,389
452
60
3
0
338,970
0
L
Heimdallr
10,000
435
104
5
0
358,148
1
L
Izanami
10,598
461
121
5
0
340,816
4
W
Medusa
13,573
590
114
5
0
426,698
1
W
Ra
11,190
487
100
4
0
372,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role