Player Matchup

Danzaburou
Danzaburou
Nuzah
Danzaburou
Level 74
God Stats
8W - 7L
1,736 SR
Queue Stats
37W - 28L
1,363 Elo+
Party 3
Guan Yu
Guan Yu
Tryckstr
Guan Yu
Level 27
God Stats
6W - 8L
1,491 SR
Queue Stats
33W - 34L
1,417 Elo+
Party 1
Athena
Athena
Weas14
Athena
Level 27
God Stats
6W - 6L
1,736 SR
Queue Stats
35W - 28L
1,392 Elo+
Party 3
Hun Batz
Hun Batz
cbdgreenbrady
Hun Batz
Level 57
God Stats
10W - 15L
1,543 SR
Queue Stats
226W - 248L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
zentox69
Kukulkan
Level 109
God Stats
2W - 5L
1,551 SR
Queue Stats
6W - 14L
1,309 Elo+
Party 1
Team Averages
Level 59
1,612 SR
1,385 Elo+

VS

Team Averages
Level 62
1,442 SR
1,502 Elo+
Neith
Neith
Broekn
Neith
Level 42
God Stats
24W - 24L
1,476 SR
Queue Stats
191W - 224L
1,420 Elo+
Solo
Fenrir
Fenrir
CCA27
Fenrir
Level 106
God Stats
12W - 20L
1,377 SR
Queue Stats
493W - 535L
1,412 Elo+
Party 4
Scylla
Scylla
Dyn74
Scylla
Level 32
God Stats
8W - 11L
1,110 SR
Queue Stats
443W - 494L
1,368 Elo+
Party 4
Yemoja
Yemoja
GlizzySlapper
Yemoja
Level 22
God Stats
2W - 1L
1,368 SR
Queue Stats
114W - 75L
1,711 Elo+
Party 2
Gilgamesh
Gilgamesh
PumpkinDuke22
Gilgamesh
Level 107
God Stats
15W - 3L
1,878 SR
Queue Stats
211W - 176L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nuzah
Danzaburou
9
0 / 3 / 3
6,004
462
3,693
7,204
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Tryckstr
Guan Yu
11
1 / 3 / 0
5,987
461
4,271
8,297
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Weas14
Athena
10
3 / 3 / 1
6,644
511
2,423
8,797
3,964
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
cbdgreenbrady
Hun Batz
10
0 / 3 / 1
5,876
452
4,325
7,975
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
zentox69
Kukulkan
9
0 / 3 / 1
5,630
433
3,554
5,133
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Broekn
Neith
11
2 / 2 / 0
6,959
535
3,107
5,472
1,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
CCA27
Fenrir
10
1 / 0 / 4
6,309
485
2,118
8,929
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Dyn74
Scylla
12
3 / 2 / 2
7,048
542
3,973
5,024
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 8
7,084
545
4,967
7,705
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
PumpkinDuke22
Gilgamesh
12
6 / 0 / 3
7,361
566
10,761
8,197
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
15
15
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Broekn
Neith
2
2
0
1
W
Fenrir
CCA27
Fenrir
1
0
4
3
W
Scylla
Dyn74
Scylla
3
2
2
2
W
3
0
8
7
L
Danzaburou
Nuzah
Danzaburou
0
3
3
0.5
W
Gilgamesh
PumpkinDuke22
Gilgamesh
6
0
3
7.5
L
Guan Yu
Tryckstr
Guan Yu
1
3
0
0.33
L
Athena
Weas14
Athena
3
3
1
1.17
L
Hun Batz
cbdgreenbrady
Hun Batz
0
3
1
0.17
L
Kukulkan
zentox69
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,266
Damage
24,926
37,406
Taken
35,327
15,732
Mitigated
14,839
7,741
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Broekn
Neith
3,107
1,641
0
1,701
5,472
1,621
2,094
755
4,717
0
36,875
W
Fenrir
CCA27
Fenrir
2,118
359
0
3,466
8,929
2,726
0
781
8,108
0
35,505
W
Scylla
Dyn74
Scylla
3,973
252
0
1,007
5,024
1,551
118
1,585
3,248
41,252
0
W
4,967
2,184
1,906
3,519
7,705
4,247
108
797
6,738
16,237
0
L
Danzaburou
Nuzah
Danzaburou
3,693
1,719
0
1,730
7,204
1,944
468
1,466
5,698
0
20,888
W
Gilgamesh
PumpkinDuke22
Gilgamesh
10,761
3,499
0
3,462
8,197
4,694
144
1,761
6,164
0
38,189
L
Guan Yu
Tryckstr
Guan Yu
4,271
1,270
332
2,649
8,297
5,327
0
1,509
6,740
0
22,664
L
Athena
Weas14
Athena
2,423
1,041
0
1,070
8,797
3,964
502
1,793
7,004
12,836
0
L
Hun Batz
cbdgreenbrady
Hun Batz
4,325
1,092
0
1,769
7,975
2,714
0
2,271
5,576
0
32,592
L
Kukulkan
zentox69
Kukulkan
3,554
126
0
191
5,133
1,783
0
1,607
3,448
25,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
34,761
240
Minions Killed
317
0
Camps Cleared
0
1,107,202
Distance Traveled
1,192,783
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,959
535
67
5
0
206,699
0
W
Fenrir
6,309
485
70
5
0
272,800
1
W
Scylla
7,048
542
97
7
0
214,059
2
W
Yemoja
7,084
545
27
2
0
227,573
4
L
Danzaburou
6,004
462
38
3
0
221,984
3
W
Gilgamesh
7,361
566
56
4
0
271,652
3
L
Guan Yu
5,987
461
49
4
0
241,823
2
L
Athena
6,644
511
24
2
0
208,792
5
L
Hun Batz
5,876
452
80
6
0
240,569
0
L
Kukulkan
5,630
433
49
4
0
194,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role