Player Matchup

Artemis
Artemis
Gundownkid
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,220 Elo+
Solo
Sun Wukong
Sun Wukong
OctoDraG
Sun Wukong
Level 16
God Stats
23W - 14L
1,498 SR
Queue Stats
30W - 30L
1,312 Elo+
Solo
Ymir
Ymir
PlayBoiPapii897
Ymir
Level 18
God Stats
7W - 5L
1,387 SR
Queue Stats
25W - 28L
1,342 Elo+
Solo
Aphrodite
Aphrodite
RedHead7700
Aphrodite
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,376 Elo+
Party 1
Odin
Odin
XLordQuickscoper
Odin
Level 42
God Stats
6W - 12L
1,219 SR
Queue Stats
13W - 17L
1,324 Elo+
Party 1
Team Averages
Level 18
1,421 SR
1,315 Elo+

VS

Team Averages
Level 16
1,448 SR
1,301 Elo+
Freya
Freya
CagierUnicorn78
Freya
Level 16
God Stats
37W - 56L
1,273 SR
Queue Stats
52W - 77L
1,172 Elo+
Solo
Thor
Thor
DVern01
Thor
Level 3
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2
Gilgamesh
Gilgamesh
King Almanac
Gilgamesh
Level 18
God Stats
176W - 149L
1,436 SR
Queue Stats
193W - 184L
1,325 Elo+
Solo
Ares
Ares
Massa_Spookumz
Ares
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
51W - 41L
1,501 Elo+
Party 2
Hachiman
Hachiman
grimking614
Hachiman
Level 18
God Stats
31W - 27L
1,744 SR
Queue Stats
118W - 176L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gundownkid
Artemis
19
3 / 9 / 14
12,960
864
14,812
15,842
7,966
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
OctoDraG
Sun Wukong
20
14 / 3 / 15
16,031
1,069
27,612
20,673
13,075
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
8 / 3 / 24
15,514
1,034
27,786
27,297
43,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
RedHead7700
Aphrodite
20
4 / 4 / 26
14,333
956
14,852
15,092
24,050
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
17 / 1 / 20
17,717
1,181
22,212
17,634
26,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 16 / 5
13,538
903
6,052
32,156
14,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
DVern01
Thor
19
0 / 10 / 11
13,038
869
13,496
21,121
9,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
King Almanac
Gilgamesh
20
7 / 4 / 6
15,429
1,029
17,713
21,499
14,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

20
9 / 8 / 8
15,597
1,040
28,160
29,372
31,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
grimking614
Hachiman
20
3 / 9 / 14
14,471
965
24,201
17,718
6,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
64
46
Kills
20
20
Deaths
47
99
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
16
5
0.22
L
Thor
DVern01
Thor
0
10
11
0.55
W
Artemis
Gundownkid
Artemis
3
9
14
1.11
L
Gilgamesh
King Almanac
Gilgamesh
7
4
6
2.5
L
9
8
8
1.63
W
Sun Wukong
OctoDraG
Sun Wukong
14
3
15
7.17
W
8
3
24
6.67
W
Aphrodite
RedHead7700
Aphrodite
4
4
26
4.25
W
17
1
20
27
L
Hachiman
grimking614
Hachiman
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,274
Damage
89,622
96,538
Taken
121,866
114,515
Mitigated
76,641
15,032
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,052
3,486
0
6,199
32,156
14,466
0
13,698
18,458
43,784
0
L
Thor
DVern01
Thor
13,496
3,448
0
66
21,121
9,184
0
7,511
13,610
0
37,932
W
Artemis
Gundownkid
Artemis
14,812
8,438
0
120
15,842
7,966
0
5,385
10,457
0
27,577
L
Gilgamesh
King Almanac
Gilgamesh
17,713
6,684
0
319
21,499
14,570
0
5,144
16,355
1,046
32,070
L
28,160
2,208
0
54
29,372
31,451
0
13,499
15,873
44,140
0
W
Sun Wukong
OctoDraG
Sun Wukong
27,612
14,587
0
5,325
20,673
13,075
0
5,694
14,979
0
57,956
W
27,786
7,046
0
0
27,297
43,135
0
10,482
16,815
48,313
0
W
Aphrodite
RedHead7700
Aphrodite
14,852
4,486
3,235
4,813
15,092
24,050
0
7,339
7,753
21,362
0
W
22,212
5,356
414
1,125
17,634
26,289
0
6,274
11,360
0
49,104
L
Hachiman
grimking614
Hachiman
24,201
15,306
0
2,075
17,718
6,970
0
2,786
14,932
0
43,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,555
Gold Earned
72,073
219
Minions Killed
234
8
Camps Cleared
0
1,227,717
Distance Traveled
1,227,571
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,538
903
75
5
0
218,175
0
L
Thor
13,038
869
58
4
0
260,348
0
W
Artemis
12,960
864
21
1
1
172,005
2
L
Gilgamesh
15,429
1,029
32
2
0
218,910
0
L
Ares
15,597
1,040
33
2
0
284,648
0
W
Sun Wukong
16,031
1,069
61
4
5
296,749
0
W
Ymir
15,514
1,034
49
3
0
270,286
0
W
Aphrodite
14,333
956
18
1
1
193,592
0
W
Odin
17,717
1,181
70
5
1
295,085
1
L
Hachiman
14,471
965
36
2
0
245,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role