Player Matchup

Merlin
Merlin
Beaney4085
Merlin
Level 62
God Stats
149W - 99L
1,384 SR
Queue Stats
1,052W - 1,064L
1,329 Elo+
Party 1
Pele
Pele
YvngSwissChard
Pele
Level 28
God Stats
17W - 10L
1,651 SR
Queue Stats
175W - 182L
1,249 Elo+
Party 1
Neith
Neith
hoggystyl3
Neith
Level 34
God Stats
69W - 43L
1,458 SR
Queue Stats
224W - 203L
1,333 Elo+
Party 1
Team Averages
Level 41
1,498 SR
1,304 Elo+

VS

Team Averages
Level 33
1,500 SR
1,205 Elo+
Xbalanque
Xbalanque
Comicboy1999
Xbalanque
Level 52
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 9L
1,223 Elo+
Party 2
Nu Wa
Nu Wa
Jinxlyy
Nu Wa
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 8L
1,223 Elo+
Party 2
Horus
Horus
TheUltimateCat10
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beaney4085
Merlin
15
3 / 4 / 9
12,083
671
15,633
12,758
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 6 / 5
11,649
647
9,761
15,986
5,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
18
11 / 1 / 2
13,162
731
17,549
14,589
5,920
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Comicboy1999
Xbalanque
14
4 / 8 / 3
11,075
615
11,756
17,304
6,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Jinxlyy
Nu Wa
16
5 / 4 / 3
12,314
684
9,585
11,935
3,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 6 / 7
10,902
606
10,162
20,794
9,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
18
Kills
11
11
Deaths
18
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
Beaney4085
Merlin
3
4
9
1.88
L
Xbalanque
Comicboy1999
Xbalanque
4
8
3
0.69
L
Nu Wa
Jinxlyy
Nu Wa
5
4
3
1.63
L
2
6
7
0.92
W
4
6
5
1.08
W
Neith
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,943
Damage
31,503
43,333
Taken
50,033
15,707
Mitigated
19,862
11,846
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Beaney4085
Merlin
15,633
471
300
1,907
12,758
4,472
382
3,100
9,658
60,755
0
L
Xbalanque
Comicboy1999
Xbalanque
11,756
8,877
0
2,585
17,304
6,209
1,027
3,665
13,391
0
36,678
L
Nu Wa
Jinxlyy
Nu Wa
9,585
1,735
35
1,970
11,935
3,880
0
5,949
5,592
52,717
0
L
10,162
6,134
1,178
2,779
20,794
9,773
856
4,967
15,341
0
31,678
W
9,761
2,048
0
2,998
15,986
5,315
174
2,931
13,055
0
43,845
W
Neith
17,549
9,893
0
6,641
14,589
5,920
2,245
3,981
10,608
0
74,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,894
Gold Earned
34,291
223
Minions Killed
161
0
Camps Cleared
0
861,116
Distance Traveled
829,944
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,083
671
79
4
0
245,946
2
L
Xbalanque
11,075
615
53
3
0
252,284
0
L
Nu Wa
12,314
684
69
4
0
274,500
2
L
Horus
10,902
606
39
2
0
303,160
1
W
Pele
11,649
647
46
3
0
353,496
0
W
Neith
13,162
731
98
5
0
261,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role