Player Matchup

Artemis
Artemis
Buddax420
Artemis
Level 69
God Stats
19W - 15L
1,501 SR
Queue Stats
224W - 241L
1,518 Elo+
Party 1
King Arthur
King Arthur
EphemeralFlare
King Arthur
Level 143
God Stats
15W - 17L
1,534 SR
Queue Stats
237W - 258L
1,505 Elo+
Party 1
Janus
Janus
RogueMarsh
Janus
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
249W - 267L
1,418 Elo+
Party 1
Team Averages
Level 87
1,511 SR
1,481 Elo+

VS

Team Averages
Level 73
1,601 SR
1,506 Elo+
Chaac
Chaac
Asssasin43
Chaac
Level 99
God Stats
12W - 3L
1,615 SR
Queue Stats
138W - 138L
1,494 Elo+
Party 2
Anubis
Anubis
Cat--JoJo
Anubis
Level 12
God Stats
7W - 0L
1,831 SR
Queue Stats
13W - 7L
1,576 Elo+
Solo
Vulcan
Vulcan
Just_nasty177
Vulcan
Level 107
God Stats
5W - 8L
1,357 SR
Queue Stats
451W - 383L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Buddax420
Artemis
12
4 / 5 / 0
8,756
674
9,474
10,135
3,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
EphemeralFlare
King Arthur
12
0 / 3 / 6
9,168
705
6,091
15,754
14,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
12
4 / 7 / 2
8,782
676
9,469
9,668
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
9 / 1 / 3
10,933
841
9,724
18,419
18,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
Cat--JoJo
Anubis
13
4 / 3 / 6
9,581
737
9,422
8,573
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 4 / 9
9,190
707
11,465
9,616
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
15
15
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
9
1
3
10.5
L
Artemis
Buddax420
Artemis
4
5
0
0.8
W
Anubis
Cat--JoJo
Anubis
4
3
6
2.33
L
King Arthur
EphemeralFlare
King Arthur
0
3
6
1
W
2
4
9
1.63
L
Janus
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,034
Damage
30,611
35,557
Taken
36,608
20,561
Mitigated
26,802
2,074
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,724
1,740
0
5,682
18,419
18,595
8
3,165
15,254
0
19,472
L
Artemis
Buddax420
Artemis
9,474
4,282
392
396
10,135
3,022
0
5,143
4,736
0
27,012
W
Anubis
Cat--JoJo
Anubis
9,422
122
0
2,144
8,573
4,282
426
2,973
5,600
36,609
0
L
King Arthur
EphemeralFlare
King Arthur
6,091
1,434
0
750
15,754
14,557
0
9,173
6,176
0
22,925
W
11,465
4,018
721
1,616
9,616
3,925
403
3,340
6,276
35,694
0
L
Janus
9,469
831
106
430
9,668
2,982
0
5,862
3,652
34,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,706
Gold Earned
29,704
123
Minions Killed
152
0
Camps Cleared
0
720,541
Distance Traveled
671,909
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,933
841
20
2
0
235,495
0
L
Artemis
8,756
674
44
3
0
212,992
1
W
Anubis
9,581
737
80
6
0
213,236
2
L
King Arthur
9,168
705
28
2
0
280,489
1
W
Vulcan
9,190
707
52
4
0
223,178
1
L
Janus
8,782
676
51
4
0
227,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role