Player Matchup

Gilgamesh
Gilgamesh
Gold V
Alfredo103
Gilgamesh
Gold V
Level 93
God Stats
3W - 1L
1,474 SR
Queue Stats
35W - 28L
1,579 MMR
Party 2
Cupid
Cupid
Gold V
Golden-24_Eros
Cupid
Gold V
Level 125
God Stats
2W - 1L
1,741 SR
Queue Stats
35W - 28L
1,579 MMR
Party 2
Nox
Nox
Gold V
japogamer21
Nox
Gold V
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,579 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,571 SR
1,579 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,675 SR
1,396 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold V
LahAlmiron
Hercules
Gold V
Level 99
God Stats
0W - 1L
1,792 SR
Queue Stats
19W - 17L
1,381 MMR
Party 1
Merlin
Merlin
Gold V
Lahfinesse
Merlin
Gold V
Level 106
God Stats
9W - 8L
1,731 SR
Queue Stats
45W - 48L
1,308 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alfredo103
Gilgamesh
15
7 / 2 / 4
11,345
709
17,341
18,573
8,700
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
2 / 1 / 6
10,851
678
6,688
11,657
4,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 2 / 8
10,849
678
6,187
8,224
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HeimdallrAphroditeZeusAthenaYemoja

VS

Bans
DanzaburouIzanamiScyllaUllrTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 4 / 1
11,276
705
13,803
11,420
4,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
LahAlmiron
Hercules
13
0 / 3 / 2
10,419
651
7,280
15,836
14,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Lahfinesse
Merlin
13
2 / 5 / 1
9,900
619
8,540
9,026
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
5
5
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
1
0.88
W
Gilgamesh
Alfredo103
Gilgamesh
7
2
4
4.5
W
2
1
6
5
L
Hercules
LahAlmiron
Hercules
0
3
2
0.33
L
Merlin
Lahfinesse
Merlin
2
5
1
0.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,216
Damage
29,623
38,454
Taken
36,282
15,771
Mitigated
22,613
9,720
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,803
3,908
0
3,004
11,420
4,488
163
2,303
9,117
0
41,962
W
Gilgamesh
Alfredo103
Gilgamesh
17,341
4,376
0
3,173
18,573
8,700
0
4,231
14,342
0
43,918
W
6,688
3,395
120
4,679
11,657
4,086
1,162
2,863
8,794
0
67,380
L
Hercules
LahAlmiron
Hercules
7,280
2,199
0
3,535
15,836
14,681
48
3,060
12,776
0
20,749
L
Merlin
Lahfinesse
Merlin
8,540
310
73
1,137
9,026
3,444
25
904
8,122
50,665
0
W
6,187
508
0
1,748
8,224
2,985
352
2,107
6,117
38,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
31,595
209
Minions Killed
171
0
Camps Cleared
0
883,004
Distance Traveled
816,426
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,276
705
58
4
0
268,619
2
W
Gilgamesh
11,345
709
42
3
0
300,261
0
W
Cupid
10,851
678
101
6
0
285,704
1
L
Hercules
10,419
651
36
2
0
304,672
2
L
Merlin
9,900
619
77
5
0
243,135
1
W
Nox
10,849
678
66
4
0
297,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role