Player Matchup

Achilles
Achilles
MrUsme
Achilles
Level 91
God Stats
42W - 42L
1,548 SR
Queue Stats
366W - 391L
1,376 Elo+
Party 1
Artio
Artio
Ses19
Artio
Level 84
God Stats
7W - 9L
1,351 SR
Queue Stats
84W - 106L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
ee0355
Nu Wa
Level 99
God Stats
6W - 6L
1,575 SR
Queue Stats
29W - 36L
1,440 Elo+
Party 1
Anhur
Anhur
elyor123
Anhur
Level 117
God Stats
25W - 26L
1,488 SR
Queue Stats
851W - 840L
1,424 Elo+
Party 1
Ne Zha
Ne Zha
jairolop12
Ne Zha
Level 104
God Stats
7W - 8L
1,454 SR
Queue Stats
485W - 463L
1,438 Elo+
Party 1
Team Averages
Level 99
1,483 SR
1,416 Elo+

VS

Team Averages
Level 74
1,578 SR
1,544 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Murray52008
Bacchus
Level 62
God Stats
15W - 8L
1,762 SR
Queue Stats
128W - 89L
1,614 Elo+
Party 2
Hades
Hades
ViciGrim
Hades
Level 66
God Stats
3W - 3L
1,630 SR
Queue Stats
121W - 119L
1,488 Elo+
Party 3
Pele
Pele
ViciMAKAROV
Pele
Level 88
God Stats
8W - 16L
1,463 SR
Queue Stats
551W - 527L
1,500 Elo+
Party 3
King Arthur
King Arthur
Woodsman 152
King Arthur
Level 67
God Stats
16W - 20L
1,536 SR
Queue Stats
122W - 97L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MrUsme
Achilles
18
2 / 3 / 2
11,112
529
11,441
20,292
25,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
Ses19
Artio
18
7 / 4 / 9
11,133
530
12,008
14,421
17,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
ee0355
Nu Wa
17
5 / 4 / 1
10,570
503
11,216
11,299
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
elyor123
Anhur
20
8 / 3 / 4
12,673
603
19,154
17,629
7,434
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
jairolop12
Ne Zha
17
0 / 4 / 4
10,183
485
6,860
17,188
7,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
7 / 6 / 1
11,359
541
14,493
21,076
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Murray52008
Bacchus
15
4 / 3 / 8
10,086
480
10,669
16,755
16,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
ViciGrim
Hades
16
2 / 3 / 3
9,388
447
7,915
12,103
4,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 8 / 2
9,705
462
8,772
17,161
7,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Woodsman 152
King Arthur
17
1 / 3 / 1
10,006
476
15,143
19,421
20,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
22
Kills
18
18
Deaths
23
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
7
6
1
1.25
W
Achilles
MrUsme
Achilles
2
3
2
1
L
Bacchus
Murray52008
Bacchus
4
3
8
2.67
W
Artio
Ses19
Artio
7
4
9
2.88
L
Hades
ViciGrim
Hades
2
3
3
1.17
L
4
8
2
0.63
L
King Arthur
Woodsman 152
King Arthur
1
3
1
0.5
W
Nu Wa
ee0355
Nu Wa
5
4
1
1.38
W
Anhur
elyor123
Anhur
8
3
4
3.33
W
Ne Zha
jairolop12
Ne Zha
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,679
Damage
56,992
80,829
Taken
86,516
61,887
Mitigated
57,168
25,954
Healing
25,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
14,493
6,130
0
8,366
21,076
6,938
926
4,456
16,428
0
79,764
W
Achilles
MrUsme
Achilles
11,441
4,149
0
7,304
20,292
25,073
878
1,059
19,233
0
76,497
L
Bacchus
Murray52008
Bacchus
10,669
920
0
3,606
16,755
16,954
240
5,658
10,827
33,769
0
W
Artio
Ses19
Artio
12,008
2,300
1,160
5,186
14,421
17,502
0
4,473
9,948
41,212
0
L
Hades
ViciGrim
Hades
7,915
857
115
4,540
12,103
4,440
665
4,920
6,929
59,895
0
L
8,772
2,756
0
4,605
17,161
7,917
9
5,226
11,799
0
68,820
L
King Arthur
Woodsman 152
King Arthur
15,143
1,697
0
3,788
19,421
20,919
0
1,951
17,309
47
75,205
W
Nu Wa
ee0355
Nu Wa
11,216
1,967
50
801
11,299
4,361
661
7,029
4,270
54,996
0
W
Anhur
elyor123
Anhur
19,154
12,854
0
8,352
17,629
7,434
2,921
2,048
15,581
0
99,253
W
Ne Zha
jairolop12
Ne Zha
6,860
1,303
0
3,101
17,188
7,517
0
4,022
13,166
0
82,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,671
Gold Earned
50,544
599
Minions Killed
547
0
Camps Cleared
0
1,981,270
Distance Traveled
1,868,296
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,359
541
145
7
0
333,414
2
W
Achilles
11,112
529
161
8
0
370,166
1
L
Bacchus
10,086
480
47
2
0
406,224
2
W
Artio
11,133
530
56
3
0
411,712
2
L
Hades
9,388
447
96
5
0
312,817
4
L
Pele
9,705
462
127
6
0
431,005
2
L
King Arthur
10,006
476
132
6
0
384,836
0
W
Nu Wa
10,570
503
94
4
0
414,156
4
W
Anhur
12,673
603
159
8
0
369,254
1
W
Ne Zha
10,183
485
129
6
0
415,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role