Player Matchup

Mercury
Mercury
ReckC137
Mercury
Level 63
God Stats
3W - 7L
1,394 SR
Queue Stats
45W - 59L
1,370 Elo+
Party 2
Discordia
Discordia
Salaami2000
Discordia
Level 26
God Stats
1W - 4L
1,308 SR
Queue Stats
29W - 38L
1,358 Elo+
Party 2
Danzaburou
Danzaburou
ViPeR5987
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,358 Elo+
Party 2
Sylvanus
Sylvanus
bmix1017
Sylvanus
Level 88
God Stats
0W - 1L
1,465 SR
Queue Stats
14W - 33L
1,297 Elo+
Party 2
Nike
Nike
shyguy2208
Nike
Level 25
God Stats
1W - 2L
1,379 SR
Queue Stats
27W - 38L
1,345 Elo+
Party 2
Team Averages
Level 45
1,409 SR
1,346 Elo+

VS

Team Averages
Level 64
1,470 SR
1,493 Elo+
Gilgamesh
Gilgamesh
BledAngel
Gilgamesh
Level 88
God Stats
18W - 14L
1,584 SR
Queue Stats
44W - 37L
1,502 Elo+
Party 1
Ymir
Ymir
Pentru
Ymir
Level 24
God Stats
7W - 4L
1,697 SR
Queue Stats
20W - 20L
1,450 Elo+
Party 1
Izanami
Izanami
karatechoppanda
Izanami
Level 70
God Stats
4W - 6L
1,160 SR
Queue Stats
505W - 491L
1,566 Elo+
Party 3
Merlin
Merlin
nampos
Merlin
Level 49
God Stats
6W - 9L
1,435 SR
Queue Stats
508W - 502L
1,539 Elo+
Party 3
Pele
Pele
simpsauce
Pele
Level 89
God Stats
8W - 8L
1,472 SR
Queue Stats
130W - 137L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ReckC137
Mercury
13
4 / 5 / 5
8,106
507
8,503
12,791
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Salaami2000
Discordia
11
0 / 5 / 1
6,287
393
2,318
7,428
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ViPeR5987
Danzaburou
12
1 / 6 / 5
7,512
470
3,158
10,098
3,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
bmix1017
Sylvanus
13
6 / 5 / 3
9,278
580
6,073
14,032
12,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
5 / 3 / 3
8,200
513
5,090
10,913
9,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BledAngel
Gilgamesh
15
4 / 3 / 3
9,299
581
12,188
12,643
8,960
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Pentru
Ymir
11
2 / 6 / 9
8,301
519
3,858
11,289
9,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
10 / 3 / 3
11,384
712
13,868
9,246
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
nampos
Merlin
13
2 / 2 / 1
8,276
517
2,503
5,939
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
16
6 / 2 / 4
9,629
602
7,675
10,999
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
16
Kills
24
24
Deaths
16
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BledAngel
Gilgamesh
4
3
3
1.83
W
Ymir
Pentru
Ymir
2
6
9
1.08
L
Mercury
ReckC137
Mercury
4
5
5
1.3
L
Discordia
Salaami2000
Discordia
0
5
1
0.1
L
Danzaburou
ViPeR5987
Danzaburou
1
6
5
0.58
L
Sylvanus
bmix1017
Sylvanus
6
5
3
1.5
W
10
3
3
3.83
W
Merlin
nampos
Merlin
2
2
1
1.25
L
5
3
3
2.17
W
Pele
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,142
Damage
40,092
55,262
Taken
50,116
32,063
Mitigated
28,472
12,658
Healing
13,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BledAngel
Gilgamesh
12,188
3,440
0
3,193
12,643
8,960
432
1,074
11,219
0
55,305
W
Ymir
Pentru
Ymir
3,858
356
0
1,024
11,289
9,866
408
3,179
8,060
13,064
0
L
Mercury
ReckC137
Mercury
8,503
3,678
0
880
12,791
4,213
455
1,956
10,695
0
36,910
L
Discordia
Salaami2000
Discordia
2,318
187
0
925
7,428
2,385
0
1,185
6,117
30,090
0
L
Danzaburou
ViPeR5987
Danzaburou
3,158
1,865
0
2,503
10,098
3,070
129
1,043
9,055
0
36,413
L
Sylvanus
bmix1017
Sylvanus
6,073
1,625
1,731
4,297
14,032
12,866
0
1,650
12,382
34,169
0
W
13,868
10,357
0
4,154
9,246
2,973
228
1,845
7,401
0
93,413
W
Merlin
nampos
Merlin
2,503
0
0
1,420
5,939
2,429
677
1,319
4,620
40,145
0
L
5,090
956
0
2,322
10,913
9,529
324
221
10,652
2,901
31,435
W
Pele
7,675
2,137
0
4,126
10,999
4,244
0
1,700
9,274
0
75,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,383
Gold Earned
46,889
316
Minions Killed
520
0
Camps Cleared
0
1,292,817
Distance Traveled
1,333,710
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,299
581
97
6
0
287,534
3
W
Ymir
8,301
519
12
1
0
206,546
4
L
Mercury
8,106
507
65
4
0
315,984
3
L
Discordia
6,287
393
54
3
0
212,457
0
L
Danzaburou
7,512
470
84
5
0
242,778
3
L
Sylvanus
9,278
580
51
3
0
248,178
1
W
Izanami
11,384
712
168
11
0
261,426
3
W
Merlin
8,276
517
91
6
0
259,469
0
L
Nike
8,200
513
62
4
0
273,420
1
W
Pele
9,629
602
152
10
0
318,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role